So, it appears that what I say on the faction discord is only acknowledged by only a few staff; as such, I'll be writing possible solutions that can make factions fun.
1. Make events that happen inside of Essalonia; what we want is events to be based on factions, not cups, not boat races, not events that are off of complete luck.
2. Make what we say in factions discord acknowledged by game 3 staff, not an "Oh, okay I'll just type this in staff discord and see what happens there." I'd prefer for the discussion to be handled inside the factions discord, not what happens when we put our ideas into staff discord because I have no clue whether it's being worked on or just ignored because it adds more work for staff to do. Staff say they'll just put what we say in the staff discord seems like it won't do anything; we never get a "No because" answer, it just seems to get ignored and we get the same reply "We're working on it."
3. MonMarty should be in the factions discord, not even going to detail why, he's the server owner.
4. Bring back Koth and pink lore items. People liked it, why would you remove something that the community found fun?
5. Give us more specific posts about what staff is currently doing with the projects they're working on. Not "We're working on it, every day we get closer to what we're about to released." It's vague and doesn't give any insight into what is currently happening.
6. How do staff know what they're implementing/working on will be liked by the community? More of a question, but I'd like to know.
7. Make voting more like gambling. Give us better rewards, no one is going to vote for just that 3 regals, maybe a roleplayer, but I find a better profit by just darkrooming. What I mean by this is have yellow lore in the crates and make crates more simple, not builder crate, emperor crate, etc. It can just be common, uncommon, rare, epic, and legendary. Announce players that had won the jackpot in general chat, like how when a new player joins.
8. Create events that last for a while, like continuous invasions of zombies that surround a faction claim.
10. Remove invisibility pots, HCF kiting is fun but when you have invis dogs and people intentionally using it to hide their HP, it loses its actual purpose for them. Making an anti-invis potion won't do anything, it's not that severe, it's just an inconvenience to have in pvp.
1. Make events that happen inside of Essalonia; what we want is events to be based on factions, not cups, not boat races, not events that are off of complete luck.
2. Make what we say in factions discord acknowledged by game 3 staff, not an "Oh, okay I'll just type this in staff discord and see what happens there." I'd prefer for the discussion to be handled inside the factions discord, not what happens when we put our ideas into staff discord because I have no clue whether it's being worked on or just ignored because it adds more work for staff to do. Staff say they'll just put what we say in the staff discord seems like it won't do anything; we never get a "No because" answer, it just seems to get ignored and we get the same reply "We're working on it."
3. MonMarty should be in the factions discord, not even going to detail why, he's the server owner.
4. Bring back Koth and pink lore items. People liked it, why would you remove something that the community found fun?
5. Give us more specific posts about what staff is currently doing with the projects they're working on. Not "We're working on it, every day we get closer to what we're about to released." It's vague and doesn't give any insight into what is currently happening.
6. How do staff know what they're implementing/working on will be liked by the community? More of a question, but I'd like to know.
7. Make voting more like gambling. Give us better rewards, no one is going to vote for just that 3 regals, maybe a roleplayer, but I find a better profit by just darkrooming. What I mean by this is have yellow lore in the crates and make crates more simple, not builder crate, emperor crate, etc. It can just be common, uncommon, rare, epic, and legendary. Announce players that had won the jackpot in general chat, like how when a new player joins.
8. Create events that last for a while, like continuous invasions of zombies that surround a faction claim.
- Continuing on this. Ender dragon events where they're controlled by a staff member and the objective would be to kill the dragon for a rare lore item would be fun imo.
10. Remove invisibility pots, HCF kiting is fun but when you have invis dogs and people intentionally using it to hide their HP, it loses its actual purpose for them. Making an anti-invis potion won't do anything, it's not that severe, it's just an inconvenience to have in pvp.