Hey guys,
I know this is probably a dumb idea, but I thought it might be interesting. What if Axes and Swords were merged into a "Blades" section, freeing up other materials to use for "Blunt", like shovels and other unconventional weapons? I'd suppose it would be something like this;
Blades;
Final note, is there any possibility of a "Traps" skill? I'm sure I heard it rumoured by another player.
I know this is probably a dumb idea, but I thought it might be interesting. What if Axes and Swords were merged into a "Blades" section, freeing up other materials to use for "Blunt", like shovels and other unconventional weapons? I'd suppose it would be something like this;
Blades;
- Keep Serrated Strikes (as that would technically make sense, due to the sharp blade)
- Keep Axe Mastery as Blade Mastery (possibly with further-distanced parameters, but that's unimportant)
- Keep Bleed
- Probably "Struck with Great Force"
- Unsure
- Unsure
Final note, is there any possibility of a "Traps" skill? I'm sure I heard it rumoured by another player.