• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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chanting]


Pie Iesu domine, dona eis requiem.


[bonk]


Pie Iesu domine,...


[bonk]


...dona eis requiem.


[bonk]


Pie Iesu domine,...


[bonk]


...dona eis requiem.


CROWD: A witch! A witch!


[bonk]


A witch! A witch!


MONKS: [chanting] Pie Iesu domine...


CROWD: A witch! A witch! A witch! A witch! We've found a witch! A witch! A witch! A witch! A witch! We've got a witch! A witch! A witch! Burn her! Burn her! Burn her! We've found a witch! We've found a witch! A witch! A witch! A witch!


VILLAGER #1: We have found a witch. May we burn her?


CROWD: Burn her! Burn! Burn her! Burn her!


BEDEVERE: How do you know she is a witch?


VILLAGER #2: She looks like one.


CROWD: Right! Yeah! Yeah!


BEDEVERE: Bring her forward.


WITCH: I'm not a witch. I'm not a witch.


BEDEVERE: Uh, but you are dressed as one.


WITCH: They dressed me up like this.


CROWD: Augh, we didn't! We didn't...


WITCH: And this isn't my nose. It's a false one.


BEDEVERE: Well?


VILLAGER #1: Well, we did do the nose.


BEDEVERE: The nose?


VILLAGER #1: And the hat, but she is a witch!


VILLAGER #2: Yeah!


CROWD: We burn her! Right! Yeaaah! Yeaah!


BEDEVERE: Did you dress her up like this?


VILLAGER #1: No!


VILLAGER #2 and 3: No. No.


VILLAGER #2: No.


VILLAGER #1: No.


VILLAGERS #2 and #3: No.


VILLAGER #1: Yes.


VILLAGER #2: Yes.


VILLAGER #1: Yes. Yeah, a bit.


VILLAGER #3: A bit.


VILLAGERS #1 and #2: A bit.


VILLAGER #3: A bit.


VILLAGER #1: She has got a wart.


RANDOM: [cough]


BEDEVERE: What makes you think she is a witch?


VILLAGER #3: Well, she turned me into a newt.


BEDEVERE: A newt?


VILLAGER #3: I got better.


VILLAGER #2: Burn her anyway!


VILLAGER #1: Burn!


CROWD: Burn her! Burn! Burn her!...


BEDEVERE: Quiet! Quiet! Quiet! Quiet! There are ways of telling whether she is a witch.


VILLAGER #1: Are there?


VILLAGER #2: Ah?


VILLAGER #1: What are they?


CROWD: Tell us! Tell us!...


VILLAGER #2: Do they hurt?


BEDEVERE: Tell me. What do you do with witches?


VILLAGER #2: Burn!


VILLAGER #1: Burn!


CROWD: Burn! Burn them up! Burn!...


BEDEVERE: And what do you burn apart from witches?


VILLAGER #1: More witches!


VILLAGER #3: Shh!


VILLAGER #2: Wood!


BEDEVERE: So, why do witches burn?


[pause]


VILLAGER #3: B--... 'cause they're made of... wood?


BEDEVERE: Good! Heh heh.


CROWD: Oh, yeah. Oh.


BEDEVERE: So, how do we tell whether she is made of wood?


VILLAGER #1: Build a bridge out of her.


BEDEVERE: Ah, but can you not also make bridges out of stone?


VILLAGER #1: Oh, yeah.


RANDOM: Oh, yeah. True. Uhh...


BEDEVERE: Does wood sink in water?


VILLAGER #1: No. No.


VILLAGER #2: No, it floats! It floats!


VILLAGER #1: Throw her into the pond!


CROWD: The pond! Throw her into the pond!


BEDEVERE: What also floats in water?


VILLAGER #1: Bread!


VILLAGER #2: Apples!


VILLAGER #3: Uh, very small rocks!


VILLAGER #1: Cider!


VILLAGER #2: Uh, gra-- gravy!


VILLAGER #1: Cherries!


VILLAGER #2: Mud!


VILLAGER #3: Uh, churches! Churches!


VILLAGER #2: Lead! Lead!


ARTHUR: A duck!


CROWD: Oooh.


BEDEVERE: Exactly. So, logically...


VILLAGER #1: If... she... weighs... the same as a duck,... she's made of wood.


BEDEVERE: And therefore?


VILLAGER #2: A witch!


VILLAGER #1: A witch!


CROWD: A witch! A witch!...


VILLAGER #4: Here is a duck. Use this duck.


[quack quack quack]


BEDEVERE: Very good. We shall use my largest scales.


CROWD: Ohh! Ohh! Burn the witch! Burn the witch! Burn her! Burn her! Burn her! Burn her! Burn her! Burn her! Burn her! Ahh! Ahh...


BEDEVERE: Right. Remove the supports!


[whop]


[clunk]


[creak]


CROWD: A witch! A witch! A witch!


WITCH: It's a fair cop.


VILLAGER #3: Burn her!


CROWD: Burn her! Burn her! Burn her! Burn! Burn!...


BEDEVERE: Who are you who are so wise in the ways of science?


ARTHUR: I am Arthur, King of the Britons.


BEDEVERE: My liege!


ARTHUR: Good Sir Knight, will you come with me to Camelot and join us at the Round Table?


BEDEVERE: My liege! I would be honored.


ARTHUR: What is your name?


BEDEVERE: 'Bedevere', my liege.


ARTHUR: Then I dub you 'Sir Bedemere, Knight of the Round Table'.


707 Words