- Joined
- Jun 3, 2019
- Messages
- 159
- Reaction score
- 512
- Points
- 258
୧‿̩͙ ˖︵ ꕀ⠀ ✹⠀ ꕀ ︵˖ ‿̩͙୨
Solasta Lyall
୧︵ ˖‿̩͙ ꕀ⠀ ✹⠀ ꕀ ‿̩͙˖ ︵୨
Solasta Lyall
୧︵ ˖‿̩͙ ꕀ⠀ ✹⠀ ꕀ ‿̩͙˖ ︵୨
✴ Alias': Sol
✴ Race / Culture: Mystech
✴ Age: Appears to be in her 20's
✴ Gender / Pronouns: She/Her
✴ Religion: Agnostic
✴ Occult: Exist Ephmer Homunculi, Howl Marken
✴ Character Occupation: Scholar/Criminal/Alchemist
─── ⋅ ∙ ∘ ⸶ Core Concept / Backstory ⸷ ∘ ⋅ ⋅ ───
An experiment never meant to know the light of day, the good-spirited Solasta gives an impression as nothing more than one eager to drink in the thrills and bold flavors of life, untroubled of the consequences to follow, this reveler's attitude craftily guises an unquenchable thirst for knowledge and understanding of the world and it's people around her. Fixed on a quest to get as close to humanity as she could ever possibly achieve, and attempting to assist those who might similarly face persecution or oppression for the state of their being, Solasta utilizes whatever underhanded tactics, lives as many lies, and shelters just as many secrets, that she believes necessary to achieve her goals.
──── ⋅ ∙ ∘ ⸶ Appearance ⸷ ∘ ⋅ ⋅ ────
✴ Eye Color: Amber-Gold
✴ Skin Color: Fair-skinned, gradients to a vibrant pink in various locations
✴ Hair: Waist-length, pearlescent
✴ Height: 5' 3"
✴ Body Type: Lightly toned with soft curves
✴ Additional Features:
⸸ Two small sets of vivid, deep pink cranial formations, or horns rather, sprout from the top of her skull; a larger set upfront that curls slightly back over her head, and an even smaller set farther back along her head that merely points upwards.
⸸ Sports a long, flexible slender tail, the same pink hue upon multiple places of her body, feathered near the tip, matching the same opalescent hair color.
⸸ Tiny patches of iridescent scales synchronously adorn her cheeks, shoulders, and the outside of her legs.
Closely mirroring a Maraya in appearance, Solasta springs up to a mere height of 5'3", possessing a toned, soft natural, rounded body structure that moves with a swagger full of joy, her skin sporting a light complexion decorated with a smattering of freckles here and there. More uniquely her neutral coloring tapers off to a vivid, saturated pink that begins from the upper half of her face up through the double sets of horns that sprout from her skull, coloring down from the elbows and knees, and extending over a lengthy, slim tail that's feathered at the tip with the same colored strands as her hair. Soft, heart-shaped features with a celestial nose and caramel, deep-set eyes are framed by unkempt bangs that sweep low over her brows. Partially wavy locks fall to her waist, shimmering an eye-catching opalescent color that glimmers between amethyst, rose, and sapphire hues throughout her hair, typically half tied up in a bun or a ponytail. Patches of scales of the same iridescent color adorn her flesh upon her cheeks, shoulders, and the outsides of her legs, seeming to glimmer in different hues depending on where the light hits them.
Solasta will often decorate herself with a variety of piercings mostly located upon her ears, resembling that of a Maraya's and tapering off at the tips to a deep pink. Her style can best be described as rogueish if not thuggish, favoring darker fabrics that allow an easy flow of movement for most occasions, making little effort to tread into elegance or finery with a style befitting that of someone who often treads in the wrong waters or holds little care to appearance at all.
Solasta will often decorate herself with a variety of piercings mostly located upon her ears, resembling that of a Maraya's and tapering off at the tips to a deep pink. Her style can best be described as rogueish if not thuggish, favoring darker fabrics that allow an easy flow of movement for most occasions, making little effort to tread into elegance or finery with a style befitting that of someone who often treads in the wrong waters or holds little care to appearance at all.
──── ⋅ ∙ ∘ ⸶ Skill Information ⸷ ∘ ⋅ ⋅ ────
✴ Hobbies and Talents: Reading, Gardening, Alchemy, Athletic
✴ Mechanics:
⸸ Ephemer Mechanic I: Ephemer Homunculi gain the Shapeshift Pack Magical Variant for free. However, they cannot acquire Heritage Traits, and only Disguise while looking "Normal"
⸸ Ephemer Mechanic II: Ephemer Homunculi gain the Mimicry Pack Magical Variant for free. Additionally if someone uses an Event-related Mechanic near them, they can duplicate it once per day.
⸸ Ephemer Mechanic III: Ephemer Homunculi cannot be killed, if their body is destroyed, even a single drop of blood will re-manifest their body within an hour. They also regain lost limbs in matters of seconds.
⸸ Ephemer Mechanic IV: Ephemer Homunculi can choose one Mechanic from either the Fin'ullen, Allar, Eronidas, or Rement Asha (excluding Living Metal) Heritage Traits, and gain it as a part of their biology.
⸸ Remet Asha either through a combination of excellent acrobatics, or shock-dampening limbs, or using their claws to slide down buildings, never take damage when falling from heights, so long as this fall is below 50 Blocks.
⸸ Ephemer Mechanic V: Ephemer Homunculi are immune to anything that would read/alter their emotions or conscience, and cannot have their body forcibly altered by Magic or have Mutations forced upon them.
⸸ General Marken Mechanic 1: Marken have enhanced senses, even when not transformed. They can see better (even in darkness), or hear quieter sounds from further away. (Consult with Event DM if this would reveal any new info).
⸸ General Marken Mechanic 2: Marken have a danger sense that borders on precognition, and are "warned" of their possible impending death during Combat or Events, allowing them to prematurely disengage or avoid fighting something.
⸸ General Marken Mechanic 3: Marken, if at a God Summoning of the God that cursed whatever Marken infected them (however far back), can possibly be given "Redemption Quests" to free them of the curse or help them master it. (Not Guaranteed, at Discretion of Lore Staff).
⸸ General Marken Mechanic 4: Marken fare better in extreme temperatures and climates (cold or hot), and are not hurt or slowed down where other people might be, but this only applies to weather.
⸸ General Marken Mechanic 5: Marken can declare Rental/Estate/Shop/Base Region or a Wilderness Cave as their "Territory" granting them +1 to Attack Stat (break cap up to 11) while fighting within and around it. If another Marken declares the same area their Territory, neither gets the bonus, and they must fight over the area, with the winner getting the bonus.
⸸ Howl Marken Mechanic 1: While in Quartermarken Form or greater, while out of Combat, can scale walls (using Ender Pearls) and the sides of buildings as long as they are not a perfectly flat surface
⸸ Howl Marken Mechanic 2: While in Fullmarken Form, a Howl Marken can stare down another Fullmarken to potentially make them back down. Both players /roll 20, best out of three. The loser is forced to look away, deferring to the winner for that one instance.
⸸ General Marken Mechanic 2: Marken have a danger sense that borders on precognition, and are "warned" of their possible impending death during Combat or Events, allowing them to prematurely disengage or avoid fighting something.
⸸ General Marken Mechanic 3: Marken, if at a God Summoning of the God that cursed whatever Marken infected them (however far back), can possibly be given "Redemption Quests" to free them of the curse or help them master it. (Not Guaranteed, at Discretion of Lore Staff).
⸸ General Marken Mechanic 4: Marken fare better in extreme temperatures and climates (cold or hot), and are not hurt or slowed down where other people might be, but this only applies to weather.
⸸ General Marken Mechanic 5: Marken can declare Rental/Estate/Shop/Base Region or a Wilderness Cave as their "Territory" granting them +1 to Attack Stat (break cap up to 11) while fighting within and around it. If another Marken declares the same area their Territory, neither gets the bonus, and they must fight over the area, with the winner getting the bonus.
⸸ Howl Marken Mechanic 1: While in Quartermarken Form or greater, while out of Combat, can scale walls (using Ender Pearls) and the sides of buildings as long as they are not a perfectly flat surface
⸸ Howl Marken Mechanic 2: While in Fullmarken Form, a Howl Marken can stare down another Fullmarken to potentially make them back down. Both players /roll 20, best out of three. The loser is forced to look away, deferring to the winner for that one instance.
✴ Languages:
⸸ Altalar (10/10)
⸸ Common (10/10)
⸸ Droque (6/10)
⸸ Shalota (2/10)
──── ⋅ ∙ ∘ ⸶ Plot hooks ⸷ ∘ ⋅ ⋅ ────
✴ Crafted Captive
⸸ Made in the nightmarish labs of Methenwë Issil, Solasta seeks to unravel every secret and gem of information, no matter how large or small, to better understand a world she was never meant to know.
✴ Blighted Existence
⸸ A harrowing escape from the lab was swiftly followed with grim violence in an encounter with a Marken, leaving Solasta permanently changed and confused to the altercation of her being, desperately clinging for control and secrecy.
✴ Broken Chains
⸸ Motivated by prior experiences, Solasta more than anything seeks to aid and absolve others of repressions no matter their origins or alignment, in this goal she has joined the Wardway Society, attempting to thwart Purists and other restrictive parties with both underhanded and more direct action.
✴ One of Us
⸸ Despite holding the nature of her existence in secret, her true form easily passable enough as a Maraya, Solasta often seeks out other Mystech to become acquainted with, seeking familiar territory in a foreign place.
✴ Resentments
⸸ Harbored hatred for the Allorn has by extension crept into slight wariness and distrust for Estelley worshippers, the feeling easily malleable to shape further into hatred, or kinship.
✴ To Arms
⸸ With little knowledge in the ways of fighting, magic, or other means of warfare and combat, Solasta seeks one to teach her the means of better self-defense and attacking.
──── ⋅ ∙ ∘ ⸶ Proficiencies and Abilities ⸶ ∘ ⋅ ⋅ ────
✴ Attack Stat: 7 | Dex
✴ Defense Stat: 3 | Con
[14/14 points spent]
✴ Strength: 1
Athletic Point Buy
⸸ Building Scale Pack
✴ Constitution: 3
Training Point Buy
⸸ Status Endure Pack
⸸ Rage Counter Pack
⸸ Iron Will Pack
✴ Intelligence: 1
Adapt Point Buy
⸸ Wardrobe Pack
✴ Wisdom: 0
✴ Dexterity: 7
Deadeye Point Buy
⸸ Deadeye Barrage Pack
⸸ Deadeye Puffshot Pack
⸸ Deadeye Luckshot Pack
⸸ Deadeye Quickshot Pack
⸸ Deadeye Overwatch Pack
⸸ Deadeye Crit Pack
Roguery Point Buy
⸸ Sharp Reflexes Pack
✴ Faith: 0
✴ Magic: 2
Magic Point Buy
⸸ Magic Warp Pack
⸸ Magic Bolster Pack
✴ Defense Stat: 3 | Con
[14/14 points spent]
✴ Strength: 1
Athletic Point Buy
⸸ Building Scale Pack
✴ Constitution: 3
Training Point Buy
⸸ Status Endure Pack
⸸ Rage Counter Pack
⸸ Iron Will Pack
✴ Intelligence: 1
Adapt Point Buy
⸸ Wardrobe Pack
✴ Wisdom: 0
✴ Dexterity: 7
Deadeye Point Buy
⸸ Deadeye Barrage Pack
⸸ Deadeye Puffshot Pack
⸸ Deadeye Luckshot Pack
⸸ Deadeye Quickshot Pack
⸸ Deadeye Overwatch Pack
⸸ Deadeye Crit Pack
Roguery Point Buy
⸸ Sharp Reflexes Pack
✴ Faith: 0
✴ Magic: 2
Magic Point Buy
⸸ Magic Warp Pack
⸸ Magic Bolster Pack
credit for character sheet template goes to @umbralunaelucem
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