- Joined
- Jul 31, 2012
- Messages
- 87
- Reaction score
- 270
- Points
- 0
- Age
- 29
- Location
- Algaron, North West Deandroc
The problem:
Imagine that your character is practically nobility. They live a lavish lifestyle, host numerous and exotic parties, and never leave home without their gold jewelry. As an avid RP'er, you find little time to earn any significant amount of regals. You feel frustrated as you sit at the slave market, knowing that you (the character) can most definitely afford to purchase a slave, but you (the player) cannot afford one.
Imagine you are a corrupt councilman, bribing a guard to carry out an arrest. Your dedication to the RP aspects of Massivecraft prohibit you from spending hours in a darkroom in order to earn money, yet its illogical to simply pretend to hand the guard a pouch of coins!
Do you see the problem? Why pay for IC services with OOC currency?
Here's my idea:
Basic Idea:
Rationale:
Think this is a good idea? Drop a positive rating so it gets more attention! I would love to hear suggestions and thoughts, but please, no flaming or disrespectful bashing. Thank you!
Imagine that your character is practically nobility. They live a lavish lifestyle, host numerous and exotic parties, and never leave home without their gold jewelry. As an avid RP'er, you find little time to earn any significant amount of regals. You feel frustrated as you sit at the slave market, knowing that you (the character) can most definitely afford to purchase a slave, but you (the player) cannot afford one.
Imagine you are a corrupt councilman, bribing a guard to carry out an arrest. Your dedication to the RP aspects of Massivecraft prohibit you from spending hours in a darkroom in order to earn money, yet its illogical to simply pretend to hand the guard a pouch of coins!
Do you see the problem? Why pay for IC services with OOC currency?
Here's my idea:
Basic Idea:
- When a player applies for a staff-approved character, they must select their profession, and their proficiency from a pre-made list. Each profession/proficiency would be assigned an allowance of RP currency, automatically provided on a weekly basis, if their character is approved. I will refer to this RP currency as "Silver/Copper", as an example. Here are a few examples:
- [Beggar][Beginner]: 50 Copper/week
- [Regalian Guard][Experienced]: 25 Silver/week
- [High Noble][Professional]: 500 Silver/week
- RP Currency can be used to purchase/sell (including, but not limited to):
- Housing in Regalia
- Slaves
- Services/favors/bribes
- Paying fines
- Entrance fees for special events
- Much more
- Certain positions can be "promoted" to the next proficiency level. For an example, the leader of the Regalian Guard could promote a Beginner Guard up to Proficient, resulting in an increased allowance.
- Certain positions can be obtained if the player has enough RP currency. For an example, an upper middle-class citizens could work their way to nobility with enough time, effort, and connections:
- Ex: Requirements for nobility:
- 1000 Silver
- 10 friendships with current nobles (must tag players for approval)
- Renting an upscale (or better) home in Regalia
- Ex: Requirements for nobility:
Rationale:
- Eliminates the need for full-time RP'ers to find time to earn Regals
- Greatly encourages players to seek staff-approved characters
- Adds more realism to RP
- Adds more realism to IC monetary transactions
- Reinforces the separation of classes (ex. poor people cannot afford the entrance fee to upscale events)
- It's fun
Think this is a good idea? Drop a positive rating so it gets more attention! I would love to hear suggestions and thoughts, but please, no flaming or disrespectful bashing. Thank you!