- Joined
- Nov 16, 2013
- Messages
- 1,206
- Reaction score
- 2,155
- Points
- 0
At some point, something is going to have to give. A full reset is off the table, for obvious reasons. However, the problem still remains that god armor and weapons are worthless. God weapons went from being worth 250-300 regals to 20 regals in two weeks. God armor sets, which were already hurting economically, went from being worth 350-400 regals to 60, again in just under 2 weeks. I honestly don't think it is necessary to explain why this is bad, for the player base and for the economy in general. There's no longer any financial incentive to PvP at all. You get a kill, you get an axe worth 20 regals. You die, you lose an axe worth 20 regals. It doesn't really matter if you get kills. Hell, fixing a set of god armor after you fight costs more than any axe you get from it. A double chest of god axes is worth barely over 1 thousand regals.
So, something has to be done. And the answer isn't just wait for all the gift4all stuff to be saturated into the economy and such. Most god weapon/armor sales are to newer members of the community; you rarely see well-known pvpers buying god armor or weapons. The problem is, many of these people only want one of each of these, as they generally don't pvp and just use them as a utility set. So, the demand is gone. One gift4all, there goes a good portion of the god items market. So, unfortunately at this point this leaves us with very few options, none of which are particularly good if you want to keep the PvP community.
1. Remove all enchanted armor and weapons from the server.
At this point, this is the preferable option. Obviously nobody wants to lose all of their armor and weapons, but they're really worthless anyways. And yes, for a while god armor and weapons would be rather expensive, however, they'll come down eventually, and much faster than god weapons and armor will come back up currently. Additionally, only diamond armor/weapons could be removed to ensure as little loss to the lore trade as possible. There's really not much more to say about it. Without something being done, PvP is going to become a worthless sport, with no real consequences to winning or losing.
2. Lower all protection 3/4 & Sharp 3/4/5 Items to be Lower Enchants.
This is basically the alternative if the above suggestion is deemed too extreme. This would just consist of lowering all the enchantments, so that at the very least items would have to be anviled together in order to be usable in PvP, thereby reducing the overall supply.
Something needs to be done, and it's going to have to involve reducing the supply. It's better to do it now then later once the issue has become even worse.
So, something has to be done. And the answer isn't just wait for all the gift4all stuff to be saturated into the economy and such. Most god weapon/armor sales are to newer members of the community; you rarely see well-known pvpers buying god armor or weapons. The problem is, many of these people only want one of each of these, as they generally don't pvp and just use them as a utility set. So, the demand is gone. One gift4all, there goes a good portion of the god items market. So, unfortunately at this point this leaves us with very few options, none of which are particularly good if you want to keep the PvP community.
1. Remove all enchanted armor and weapons from the server.
At this point, this is the preferable option. Obviously nobody wants to lose all of their armor and weapons, but they're really worthless anyways. And yes, for a while god armor and weapons would be rather expensive, however, they'll come down eventually, and much faster than god weapons and armor will come back up currently. Additionally, only diamond armor/weapons could be removed to ensure as little loss to the lore trade as possible. There's really not much more to say about it. Without something being done, PvP is going to become a worthless sport, with no real consequences to winning or losing.
2. Lower all protection 3/4 & Sharp 3/4/5 Items to be Lower Enchants.
This is basically the alternative if the above suggestion is deemed too extreme. This would just consist of lowering all the enchantments, so that at the very least items would have to be anviled together in order to be usable in PvP, thereby reducing the overall supply.
Something needs to be done, and it's going to have to involve reducing the supply. It's better to do it now then later once the issue has become even worse.