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In real life, we don't know who is behind a door because we see their name tag. In real life, villains don't need to duck in their secret hid outs to avoid being found. Why should this be a thing in Massivecraft?
I don't think it should be. I think Massivecraft should hide player name tags. This will greatly enhance rp and make pvp more interesting. Often, if a guard is trying to surround you, you will see their name tag, giving you a chance to escape. If I'm raiding a faction, I will know when they are coming because I can see their nametag.
This will enhance rp because you will no longer have new players walking up to you and calling you by your rp name. Then, people will need to know your name to call you by it.
Just a suggestion...
I don't think it should be. I think Massivecraft should hide player name tags. This will greatly enhance rp and make pvp more interesting. Often, if a guard is trying to surround you, you will see their name tag, giving you a chance to escape. If I'm raiding a faction, I will know when they are coming because I can see their nametag.
This will enhance rp because you will no longer have new players walking up to you and calling you by your rp name. Then, people will need to know your name to call you by it.
Just a suggestion...