Archived Remove Mobs Drop In /money Log

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So, I was just looking about, and decided to look at my /money log. I noticed something I hadn't realized before: Drops from mobs are also recorded in /money log. While it may not be that big of a deal to some people, I find it annoying. I'd personally like to see only player to player transactions in /money log, not mob drops. Mobs drops are only 1-2 Regals at a time, not a very large amount. I use the /money log to keep track of large transactions.

Just a little thought. I would imagine someone agrees with me, if not, meh.

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I support this. No sense of important transactions getting overshadowed by useless mob money. Maybe add another transaction history for non players transactions.
 
I support this. No sense of important transactions getting overshadowed by useless mob money. Maybe add another transaction history for non players transactions.

I thought about this. I believe whenever the new money plugin was released, MonMarty mentioned that a premium feature that might be added in would be a bigger /money log (multiple pages.) Although, even with extra space, player to player transactions would easily be overshadowed by an hour in the darkroom, even with 2-3 pages.
 
Well, though I haven't had issues with it, I definitely see how this is useful. Also, not any major downsides, only con is if you'd like to see those :P

Support
 
Something I just thought of! Maybe a feature to toggle mob drops showing up on/off. That way, the people that like to see the drops to monitor how much money they make from mobs can see it, and the people that don't like it can use the easy commands. Example - /mob drop money log on/off (Something along those lines.)
 
Well even so it's not easy for most people to find things to sell and mob killing is the fastest way even if they drop little people make darkrooms and can get a lot. Just a thought.
 
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Supported
I doubt that I will ever need that know about those mobs I killed that droped 1 regal.
 
Yeah, this is something that's been bothering me quite a bit when I try to look back at some of my transactions. Also, @XON3333 you suck, I was going to use that gif XD
 
I'd love to see this! Such as if I payed someone a lot, and they couldn't check, then it would be devastating and I would probably have to repay them again!
 
Well even so it's not easy for most people to find things to sell and mob killing is the fastest way even if they drop little people make darkrooms and can get a lot. Just a thought.

I think you're a bit confused. The suggestion is to remove the mob drop information that shows up in /money log to avoid clutter. Not remove the mobs dropping money feature.
 
Although I do want a notification that I gained 1 regal after I killed a mob, I really don't want it to be saved in the log with all the others transactions. So you haz my support.
 
Although I do want a notification that I gained 1 regal after I killed a mob, I really don't want it to be saved in the log with all the others transactions. So you haz my support.

I figured it would be kept that whenever you receive the drop, it shows it in chat like normal, but it is not recorded in the /money log.
 
I appreciate all the agree ratings everyone is giving me. It would also be more help if you could explain it in the form of a comment.
 
As someone who's primary activities relating to money are in the form of large transactions, removing mob drops would be beneficial for me. 1 or 2 regals more or less in my account is literally so insignificant as to be laughable.
 
Oh sorry thought you meant something different but ya that sounds like a great idea.
 
I appreciate all the agree ratings everyone is giving me. It would also be more help if you could explain it in the form of a comment.

Reasons why I agree with adding this:

  • The transactions are relatively insignificant and spam the log
  • the log was to keep track of what you payed money for or who payed you.
If I may suggest here are 2 additions to your suggestion I would like to see:
  1. having it toggleable wheter or not you want to have mob drops logged.
  2. also having this option for chestshop transfers (toggleable).
 
Thanks, I didn't even realize before.

One of two things needs to be changed:
1: remove that kind of input in the transaction log
2: increase transaction log to 100, which would cause severe logjam in the server's brain.
 
Thanks, I didn't even realize before.

One of two things needs to be changed:
1: remove that kind of input in the transaction log
2: increase transaction log to 100, which would cause severe logjam in the server's brain.

And with the mention of the lag, or just clutter that might be caused server side due to pages upon pages of information, idea number one seems the most viable. :D
 
So this thread had a fair amount of agrees. I'd like to bring it back up again and maybe tag MonMarty and get his opinion along with those of the people that didn't get a chance to see this thread.
 
I'd suggest a different approach where your mob drops gets added to each other.

So if you kill 10 mobs in a row it would show:
+15 : Drop : 10 Mobs

Or even have all mob drops added together as a sum each hour or day. For example:
+25 : Drop : 24 Mobs total today.
 
I'd suggest a different approach where your mob drops gets added to each other.

So if you kill 10 mobs in a row it would show:
+15 : Drop : 10 Mobs

Or even have all mob drops added together as a sum each hour or day. For example:
+25 : Drop : 24 Mobs total today.

Not a bad idea. The only problem I see with any form of information being recorded is from a coding point of view, whether it is possible or not, etc. I don't know how much clutter it would create if it saved the amount of every mob you killed, and tallied it up at a set time. When most people train in the darkroom, the amount of mobs they kill in even an hour or two is in the 100s. But overall, good idea. Like I said, Monmarty would need to review this thread and give his opinion as well as tell us what is possible and what isn't.
 
Going to bring this back up one more time, and get some more people's opinion on this. Going to also tag the following MonMarty Yendor

Edit - Could I also get the title of this thread renamed to "Remove mob drop announcements in /money log" (Tell me if that's too long.)
 
So, correct me if I'm wrong. What I hear you asking for is a summary of your money changes over some time scale, sort of like the numbers that are graphed for MassiveMoney itself http://www.massivecraft.com/massivemoney-day, only for your transactions only. (This is different than a transaction log, which is what you have now, which I have found very useful when working as a game staff.) The same categories should be available, namely mob drops, premium, quests, chest shops, rent, lwc, faction, voting, and other. Chest shops and factions are currently just recording the creation fees, if I had to guess, so these would take some additional configuration and programming. I'm not sure what time scale people would find the most useful, as it will depend on how often they log in. Please discuss this and see it you can't come up with a consensus. Lastly, as this is a private plugin, only Cay can see and make changes to the code, so any request here will have to compete with all the other coding ideas/requests that he has.
 
I agree with this idea. Now, you see transactions that aren't of any importance.
Besides, killing a mob and earning money, isn't really a money 'transaction'. Giving an another player some money could be seen as a transaction.
 
I agree with this idea. Now, you see transactions that aren't of any importance.
Besides, killing a mob and earning money, isn't really a money 'transaction'. Giving an another player some money could be seen as a transaction.
So, what I hear you proposing is that you shouldn't get the transaction from killing mobs. I don't think this would be very popular.
 
So, what I hear you proposing is that you shouldn't get the transaction from killing mobs. I don't think this would be very popular.


No, I'm saying, the mob-drop-money shouldn't be in the transaction history of a player. It's a 'drop' and not a real transaction. In the history should be only money transactions between players.
 
Can someone explain why /money log is only one page. With all the mob money in my money log I never see actual transactions.
 
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