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A tiny little suggestion.
Block tracking works & functions perfectly well in the creative world (I am referring to the lil' counter that says how many blocks you broke with a specific item/block).
It does, however, have the issue with picking blocks. When middle-clicking block A, normal minecraft would automatically switch to block A in your toolbar if there is one there. If there is none, a block is added.
With block statistics though, each and every block with different statistics is treated as a different block.
That is to say, if you hold a block of wool in your hand, place a block of wool, break it and pick-block it, you'll get a second block of wool to your toolbar.
An easy fix would be to disable block statistics for the creative world. Don't think anybody ever wondered how many blocks they broke with their favourite building piece.
Block tracking works & functions perfectly well in the creative world (I am referring to the lil' counter that says how many blocks you broke with a specific item/block).
It does, however, have the issue with picking blocks. When middle-clicking block A, normal minecraft would automatically switch to block A in your toolbar if there is one there. If there is none, a block is added.
With block statistics though, each and every block with different statistics is treated as a different block.
That is to say, if you hold a block of wool in your hand, place a block of wool, break it and pick-block it, you'll get a second block of wool to your toolbar.
An easy fix would be to disable block statistics for the creative world. Don't think anybody ever wondered how many blocks they broke with their favourite building piece.