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Shelved Character Random Character Ideas

This character has been shelved and is no longer played.
Joined
Jul 17, 2024
Messages
30
Reaction score
11
Points
18
Location
South Africa
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Character Information



Full Name:
To Be Determined

Heritage / Culture:
To Be Determined

Age:
To Be Determined

Birthday:
Birthday: To Be Determined
Year born: To Be Determined


Gender / Pronouns:
To Be Determined

Orientation:
To Be Determined

Partner:
To Be Determined

Religion:
To Be Determined

Occult:
Affinity: None
Affliction: None


Character Occupation:

Character Title:
To be Determined

Family:
To be Determined

Aristocrat:
To be Determined

Nicknames:
To be Determined



Appearance Information:



Eye Color:
To Be Determined

Skin Color:
To Be Determined

Hair:
To Be Determined

Height:
To Be Determined

Body Type:
To Be Determined

Additional Features:
To Be Determined

Inventory:
To Be Determined



Skill Information:



Hobbies and Talents:
  • To Be Determined
  • To Be Determined
  • To Be Determined


Mechanics:
  • To Be Determined
  • To Be Determined
  • To Be Determined

Languages:



Backstory/Plothooks:



  • To Be Determined
  • To Be Determined
  • To Be Determined
  • To Be Determined




Combat Proficiencies and Abilities



Attack Stat: 0
To Be Determined

Defense Stat: 0
To Be Determined

[0/14 points spent]
Proficiency Points:
Ability 1:
0
Ability 2: 0

  • To Be Determined
  • To Be Determined
 
Last edited:


Character Information



Full Name:
To Be Determined

Heritage / Culture:
Sihai Dragonkin

Age:
22

Birthday:
Birthday: To Be Determined
Year born: To Be Determined


Gender / Pronouns:
Female, She/Her

Orientation:
Straight

Partner:
To Be Determined

Religion:
Draconism

Occult:
Affinity:
archon
Belialus Godborn
Affliction: None

  • Godborn
    Belialus is a Demon of the Abyss, one which has sought out Unionism in an attempt to join the faith, accepting the dogma and serving the Everwatcher's vision on its terms. Belialus is a God of the Evintarian Schism which believes that society as a whole should advance not only materially and spiritually, but metaphysically through contact with Demons and Magic to overcome otherwise natural limitations. Belialus's children are not born through conventional contact but by the use of something called Divine Countenance.

    When a child of Belialus is born, to their parents and those of Evintarian beliefs, this is usually a blessing. Belialus offers child-birth to those who are unable to for whatever reason, whether it is barren-ness same-sex incompatibility, or solitude. Outsiders however see Belialus Godborn as nothing but Demon-children, no better than Arkenborn but only protected by technical legal distinctions between Demon-spawn and Evintarian theological concepts. Belialus Godborn are not treated like Arkenborn legally, even if Purists would like them to be.
  • None
  • Belialus's Divine Countenance is called the Mask of Amandaros, which is a divine blessed mask created by Belialus and preserved by the Evintarian priests. For Belialus, the idea that all inhabitants of the world of Aloria should be allowed to experience the full complexities of life extends itself to the thought that Demons should also be allowed to feel the joy of intimate encounters, and child-birth. It furthermore extends onto the idea that even the world of Aloria itself inflicts this cruelty of denying the joys of childbirth onto random couples who are unable to conceive, or unwilling to perform the act for whatever reason. Belialus believes that everyone should be able to enjoy this aspect of life, and so the Mask of Amandaros is worn to invoke his Spirit and use him as a proxy to conceive. Such a child will always be a Belialus Godborn.

Character Occupation:

Character Title:
To be Determined

Family:
To be Determined

Aristocrat:
To be Determined

Nicknames:
To be Determined



Appearance Information:



Eye Color:
To Be Determined

Skin Color:
To Be Determined

Hair:
To Be Determined

Height:
To Be Determined

Body Type:
To Be Determined

Additional Features:
To Be Determined

Inventory:
To Be Determined



Skill Information:



Hobbies and Talents:
  • To Be Determined
  • To Be Determined
  • To Be Determined


Mechanics:
  • Mechanic 1: Sihai can telekinetically move, reshape, recolor, and restructure Jade with their mind. They can also turn any crystal-like substance or noble metal into Jade.

    Mechanic 2: Sihai can read the position of the stars anywhere telepathically, allowing them to know exactly where in the world they are at any time, even during daylight.

    Mechanic 3: Sihai can enter a trance-sleep, enveloping themselves in a hard shell of jade in a tranquil state, unable to be acted upon or to act, only freed with the touch of a friend.

    Mechanic 4: Sihai may receive calamity visions during pivotal choice moments in Staff Events (Private Message to DM to discuss opportunities) that may warn from bad decisions.

    Mechanic 5: Sihai weapons, when channeled with the powers of the Loong Dragons (out of Combat only) can cut through any material, including objects, doors, gates, but not solid walls.
  • Mechanic 1: Dragonkin inherit the Mechanics from the Heritage Trait from whatever Heritage the Character is biologically made. For example, if you want to play an Ailor Dragonkin, you can take the Mechanics from the Ailor Heritage as seen on their page. There are some exceptions: Slizzar, Bralona, Mystech, Orion, and Maraya awoken from a Vault cannot be Dragonkin. Urlan can only be Dragonkin if they were Dragonkin before Urlan.

    Mechanic 2: Dragonkin can control elements that are closely associated with their Dragonfall. Dijara Dragonkin can control sand and sunlight. Dramarys Dragonkin can control snow/ice and starlight. Aerun Dragonfall can control silver/gold and crystals. Velkaryn Dragonfall can control shadows/darkness and the wind. Control can be defined as moving around, shaping into objects, summoning, extinguishing/radiating, and more.

    Mechanic 3: Dragonkin are closely aligned to Dragon Magic. Being made of pure life, they live extended lifespans beyond what is normal. The Immortal War has hardened Dragonkin against Mystech, causing them to take -1 HP Damage (instead of -2 HP) from Attack Emotes. However, they are threatened by beings of pure death. If a Character that has Ordial Alignment would do -2 HP Damage, they do -3 HP Damage instead.
  • Winged Flight
    You can use Wings (of any Fae/Draconic/Mechanical design), while while out of Combat, allows Elytra flight, including the use of Rockets to gain more height and speed. Combat or Ability usage immediately disables flight and prevents flight until end of Combat.

    Leytech Conduit
    You may choose up to 2 Packs from Magic Point Buy, or Invoke Point Buy, that you've Point Bought and re-classify them as Ley Point Buy Packs. These Mechanics/Abilities will not be classified as Magic, or make you Magical, instead, they will be fueled by the Elderlaw.

    Long Living
    You live much longer than the average life span of your heritage. You can live up to three times as long, and you can visually stop aging at a chosen age (must be at least 21). Additionally, you are immune to non-magical diseases and Afflictions.


    There are some additional conditional aesthetic flair that Archon gain access to that are not necessarily mechanics they have universally, but more like added flair in case they have specific Proficiency Packs. These are listed below, along with their required Proficiency investment.


    • If you own the Protocol Rewind Pack from Ley Point Buy, you may see the possible future threads of time as Dragons see them, a chaotic jumbled mess of thousands of possible future realities without a clear outcome or probable correct thread. This may also cause you to go mad.
    • If you own any Magic Point Buy Packs that are not re-classified as Ley Point Buy, and thus make you Magical, you can perform a Cleansing Ritual to remove a Magical Alignment from a (willing) Mage, shutting off a specific realm, or all of them. Lost Packs for them are refunded.
  • Light Manipulater
    You can produce bright lights in your hands, at your fingertips, or in the air that will light up large areas like rooms or large open caverns. This light can be used to make an area that is conventionally dark as night appear bright as day, but does not have any Combat applications, and some Magical forms of darkness overrule Light Manipulation.

    Sense Emotion
    You can sense the emotional states of others, even when they are trying to hide it with their expression or body language. This will not detail why or how they came to such an emotion, you will just be able to feel it by looking at them. You can also try to telepathically heighten or lessen these emotions, though it is up to the other person whether this succeeds.

    Demon Kindred
    Demons see you as one of them, despite not being a Demon yourself. During Duke Summonings, the Duke will not use anything you say against you or as extra cost. You can Veilwalk without negative consequences, and Demons cannot possess you, or consume your soul under any circumstances, meaning you have some natural protections against Demons that other mortals do not.

Languages:



Backstory/Plothooks:



  • To Be Determined
  • To Be Determined
  • To Be Determined
  • To Be Determined




Combat Proficiencies and Abilities



Attack Stat: 0
To Be Determined

Defense Stat: 0
To Be Determined

[0/14 points spent]
Proficiency Points:
Ability 1:
0
Ability 2: 0

  • To Be Determined
  • To Be Determined
 
Last edited:


Character Information



Full Name:
To Be Determined

Heritage / Culture:
Suvial

Age:
30

Birthday:
Birthday: 28 February
Year born: To Be Determined


Gender / Pronouns:
Female, She/Her

Orientation:
Straight

Partner:
To Be Determined

Religion:
Estelley

Occult:
Affinity: Belialus Godborn
Affliction: None

  • Godborn
    Belialus is a Demon of the Abyss, one which has sought out Unionism in an attempt to join the faith, accepting the dogma and serving the Everwatcher's vision on its terms. Belialus is a God of the Evintarian Schism which believes that society as a whole should advance not only materially and spiritually, but metaphysically through contact with Demons and Magic to overcome otherwise natural limitations. Belialus's children are not born through conventional contact but by the use of something called Divine Countenance.

    When a child of Belialus is born, to their parents and those of Evintarian beliefs, this is usually a blessing. Belialus offers child-birth to those who are unable to for whatever reason, whether it is barren-ness same-sex incompatibility, or solitude. Outsiders however see Belialus Godborn as nothing but Demon-children, no better than Arkenborn but only protected by technical legal distinctions between Demon-spawn and Evintarian theological concepts. Belialus Godborn are not treated like Arkenborn legally, even if Purists would like them to be.
  • None
  • Belialus's Divine Countenance is called the Mask of Amandaros, which is a divine blessed mask created by Belialus and preserved by the Evintarian priests. For Belialus, the idea that all inhabitants of the world of Aloria should be allowed to experience the full complexities of life extends itself to the thought that Demons should also be allowed to feel the joy of intimate encounters, and child-birth. It furthermore extends onto the idea that even the world of Aloria itself inflicts this cruelty of denying the joys of childbirth onto random couples who are unable to conceive, or unwilling to perform the act for whatever reason. Belialus believes that everyone should be able to enjoy this aspect of life, and so the Mask of Amandaros is worn to invoke his Spirit and use him as a proxy to conceive. Such a child will always be a Belialus Godborn.

Character Occupation:

Character Title:
To be Determined

Family:
To be Determined

Aristocrat:
To be Determined

Nicknames:
To be Determined



Appearance Information:



Eye Color:
To Be Determined

Skin Color:
To Be Determined

Hair:
To Be Determined

Height:
To Be Determined

Body Type:
To Be Determined

Additional Features:
To Be Determined

Inventory:
To Be Determined



Skill Information:



Hobbies and Talents:
  • To Be Determined
  • To Be Determined
  • To Be Determined


Mechanics:
  • Mechanic 1: Suvial gain +1 Main Combat Stat when attacking a Character with Theurgy Point Buy Abilities, which can break Cap up to 11.

    Mechanic 2: Suvial can gain additional Event insight into past Battles or Wars or Conflicts, related to Progressions or History related Events.

    Mechanic 3: Suvial are never punished by their Gods or their society for using Dimension Alignment out of their norm (Exist), even as God Mages.

    Mechanic 4: Suvial are never punished by their Gods or their society for the use of Sinistral Magic variants, even in the use of God Magic.

    Mechanic 5: Suvial are exceptionally proficient at controlling Spirits, allowing them a range of mechanical functions to do with Spirits.
  • The Suvial are masters of the Spirit realm, capable of connecting, controlling, and otherwise influencing Spirits to a higher degree than any other people of Aloria. Firstly, Suvial are never Afflicted when they are possessed or contain several Spirits, as their soul is properly shut off from the Spirits. This also means that they can never lose control, or have the Spirit take over the host without them specifically allowing it and setting the boundaries for that control. Secondly, they never lose control over the Spirits they control and can thrall any (non-Player/Event) Spirits (and even Player Spirits with Consent) at will. Stolen Spirits from another player can only be retrieved if the Suvial is KO'd. Lastly, they can also force Spirits into Canoptic Jars, and give them to others, though others may not have the same possession protections Suvial have and end up possessed in an unpleasant or non-positive way.
  • Light Manipulater
    You can produce bright lights in your hands, at your fingertips, or in the air that will light up large areas like rooms or large open caverns. This light can be used to make an area that is conventionally dark as night appear bright as day, but does not have any Combat applications, and some Magical forms of darkness overrule Light Manipulation.

    Sense Emotion
    You can sense the emotional states of others, even when they are trying to hide it with their expression or body language. This will not detail why or how they came to such an emotion, you will just be able to feel it by looking at them. You can also try to telepathically heighten or lessen these emotions, though it is up to the other person whether this succeeds.

    Demon Kindred
    Demons see you as one of them, despite not being a Demon yourself. During Duke Summonings, the Duke will not use anything you say against you or as extra cost. You can Veilwalk without negative consequences, and Demons cannot possess you, or consume your soul under any circumstances, meaning you have some natural protections against Demons that other mortals do not.

Languages:



Backstory/Plothooks:



  • To Be Determined
  • To Be Determined
  • To Be Determined
  • To Be Determined




Combat Proficiencies and Abilities



Attack Stat: 0
To Be Determined

Defense Stat: 0
To Be Determined

[0/14 points spent]
Proficiency Points:
Ability 1:
0
Ability 2: 0

  • To Be Determined
  • To Be Determined
 
Last edited: