Ra'kashiin

Discussion in 'Character Sheets' started by Beetletoes, Sep 27, 2016.

  1. Beetletoes

    Beetletoes Regalian Prince

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    FOR NOW, VOID ALL MENTIONS OF PRIMAL MAGIC IN THIS APP.
    I will edit it to be correct soon.

    Basic Information (Required)

    The following is required when filling out your character application. Please use a Bullet Point list.Try to keep the information here as simple and confined as possible, it's supposed to be a short list.

    • Full Name: Ra’Kashiin, often just called Kashiin by her friends.

    • Age: Twenty-three

    • Gender: Female

    • Race: Rashaq

    • Main Ambition: Gain influence and respect from the other Rashaq of Regalia. Also RED MOONS SUPREMACY.

    • Special Permission: (if applicable, if not, leave this out)
    Basic Information (Expansion)

    The following is not required when filling out your character application. You may use bullet points or paragraphs, and are welcome to add more or less information as you see fit. The information in this section will not be reviewed. Want to be extra helpful to your reviewer? Use the Spoiler feature to make the content hidden so readers can read it when they want to, or skip it!

    • Describe your character’s position in Regalia. Why are they there? How long have they been there? What is their occupation and living situation?

    • Describe your character’s upbringing. Where were they born, to whom? How many siblings do they have? What about their extended family/noble family?

    • Describe any secondary ambitions your character may have. Short term ambitions, or ambitions that may not be related to your character’s main goal in life.

    Visual Information (Required)

    The following is required when filling out your character application. Please use a Bullet Point list. Try to keep the information here as simple and confined as possible, it's supposed to be a short list.

    • Eye Color: Dark green.

    • Hair Color: Dark crimson, though she sometimes dyes it.

    • Hair Style: Medium length, and somewhat spiky. It goes down to the base of her neck.

    • Skin Color: Light brown tan.

    • Clothing: Simple, made of pelts and scraps of fabric.

    • Height: 3’9”

    • Weight: 58 pounds

    • Body Build: Athletic.

    • Weapon of Choice: Unarmed, dual-wielding daggers, and spear with or without shield. The third is more often used when hunting, for combat she prefers the daggers. Ra’Kashiin also uses novice-level Primal Magic, having the Vuk-Bevruugar and Aeifshal charms.
    Visual Information (Expansion)

    The following is not required when filling out your character application. You may use bullet points or paragraphs, and are welcome to add more or less information as you see fit. The information in this section will not be reviewed. Want to be extra helpful to your reviewer? Use the Spoiler feature to make the content hidden so readers can read it when they want to, or skip it!

    • Describe the Character’s facial features, like the shapes of their eyes, mouth, ears, the size of their forehead, what kind of expression they usually carry, any freckles, scars etc, hair color, hair style and more. This description is purely for the head (and by extension neck) alone.

    • Describe the Character’s body. Go into detail about height, weight, the color of their skin, the size of their bones and muscles, their amount of fat, any physical disabilities they may have, their amount of body hair if applicable and more. This description is purely for the body.

    • Describe the Character’s fashion appearance and accessories. Talk about what kind of clothes they usually wear, preferred colors, what jewelry they have, weapons they carry on them or any item of note that they may always have on them.

    • Her clothing consists various pelts from animals she’s killed, typically rabbits, squirrels, and foxes with the occasional badger. During the colder months, she wears a cloak made from a bear pelt. For formal occasions, or whenever she feels like being fancy, Ra’Kashiin owns a set of necklaces and armbands made from the teeth and fingerbones of a Maiar.

    • Describe the character’s voice. How do they speak? What is their typical tone and speed? Do they have an accent or a tendency to stutter? Any quirks about their voice listed here. Maybe also add a list of the languages they can speak.

    Personality and Abilities (Required)

    The following is required when filling out your character application. Please use a Bullet Point list. Try to keep the information here as simple and confined as possible, it's supposed to be a short list.

    Personality Traits

    • Bullet your personality traits with at least 4-5 sentences expanding on each.

    • Six traits minimum.

    • Brave/Determined- Ra’Kashiin, while no stranger to fear, rarely backs down from a challenge. After encountering the outside races of Aloria, many of them two times her height, she was intent on not letting the world knock her down. This has led the Rashaq to fight, and beat, opponents she would have dismissed as make believe, ranging from Viletatei, to Ogressors, to Urs, and the most loathsome race in her mind: Maiar. No matter the injuries she’s suffered, she always gets back up.

    • Loyal- While her loyalty mainly extends to her fellow Red Moons and close friends, she’ll follow them to the end of the world. Once someone gains her loyalty, she risks her life to protect them, leaping into circumstances she’d never consider before. Ra’Kashiin’s allegiance is certain. It can bend, but it can still break, if someone betrays her trust.

    • Rude- She has no manners, and little decency. Sure, she says “hello” and “thank you”, but she knows little else about appropriate behavior. She always speaks her mind, and has more than once started ranting at someone in public. She has a mouth like a sailor, and certainly puts it to good use. When speaking, it’s almost like she has no sense of shame, when in truth, she just doesn’t know any better.

    • Inquisitive- Ra’Kashiin is an explorer, always poking into new things. Learning about anything is fun for her, and she’s sure ask at least three questions for each answer given.

    • Bossy- Kashiin’s experienced in battle and hunting, and sees herself as an expert on both activities. She comes across as commanding to her allies when fighting as she believes she knows the best course of action. Obviously this can have severe consequences such as getting herself or her friends injured as a result of her trying to force her plans onto her allies.

    • Aggressive- Words can temporarily subdue an enemy. Teeth and claws can keep them down, and make sure they stay down. This is her approach to most problems of the political variety. Also, she just loves to fight. More sophisticated people would call this primitive, or savage, which it is. This has certainly made her no friends among non-Rashaq, and it causes people to treat her like a feral animal. That only causes more violent outbursts, the wheel always turning.

    • Stubborn- Ra’Kashiin sticks firmly to what she thinks is right, even if there’s countless reasons to disprove it. It’s difficult if not impossible to get a sincere apology out of her if she believes she’s in the right, resulting in enemies made over minor conflicts.

    • Happy/Friendly- The Rashaq’s general mood is cheery, and warm. She’s open to conversation with just about anyone, despite her general suspicion of taller folk. If someone around her is feeling down, she can’t help but try and cheer them up, though this has a limit: People who say such things as “It’s stupid to be happy” are sure to be given the cold shoulder unless they can somehow redeem themselves.
    Strengths

    • Bullet out character’s strengths with at least three sentences expanding on each.

    • Three strengths minimum.

    • Acrobatic/Athletic/Fast- These traits culminate in a tough target, and skilled fighter. Ra’Kashiin’s natural flexibility, and her being raised in a treetop-dwelling pride resulted in a fighter who can weave and dodge around most attacks with ease. She’s fast in more than just running, her reflexes are just as quick.

    • Optimistic- The Rashaq firmly believes that there’s a good side to everything, letting nothing get her down. Even in the darkest days, Ra’Kashiin will claim there to be hope. Her positivity is infectious, often filling others with cheer and the will to carry on.

    • Survivor- Life in a forest isn’t all treeclimbing. It’s dangerous, you could get lost. So she was taught various skills to survive in such incidents, like setting snares and building a shelter from only what she has at hand. This certainly helped her out in the sewers, until she found a cave to claim her own.

    Weaknesses

    • Bullet out the character’s weaknesses with at least three sentences expanding on each.

    • Three weaknesses minimum.

    • Astraphobia- Ra’Kashiin has an intense fear of storms, to the point that she runs and hides for cover. The bright flash of the lightning and crashes of thunder terrify her. Bright flashes and loud bangs also scare her as she equates this with thunderstorms, so she’s especially vulnerable to Blinding Light and Deafening Lyre magic. She’s always been afraid of these, but she doesn’t know why. Maybe it’s instinctive, maybe it’s just an irrational fear, like many people have.

    • Her back- In a fight several months ago, Ra’Kashiin’s back was severely injured by a man with clawed gloves. Thankfully, the wound healed fairly well, leaving only a scar visible. However, it’s still a weakness as the area’s very sensitive, and wounding it would likely send her into a fit of agony. It has good days and bad days, though most of them tend to be bad. (Roll 1-7, if 1-4, fit of agony)

    • Ignorant- There’s a lot about the world outside the Evokai Islands that she’s completely clueless about. This makes her more susceptible to things others would be more than aware of, such as magic, or alchemical weapons like Obscura, as she doesn’t know how to avoid them. She’s only just begun to realize her helplessness though, but doesn’t know what to do about it, essentially being at the mercy of her attacker.

    • Short Temper- She’s quick to anger, and has always been that way. Ra’Kashiin is just easily pissed off, even the smallest insult can set her off into a shouting rage. This makes her rather volatile, and frequently impatient. In areas she considers her own, Ra’Kashiin is very wary of outsiders and always looks for a reason to fight, often questioning them for any chance they’re a spy.

    Personality and Abilities (Expansion)

    The following is not required when filling out your character application. You may use bullet points or paragraphs, and are welcome to add more or less information as you see fit. The information in this section will not be reviewed. Want to be extra helpful to your reviewer? Use the Spoiler feature to make the content hidden so readers can read it when they want to, or skip it!

    • Describe any number of Character Quirks your character has, strange behavior that they exhibit in certain situations. For example, a character rubbing a beard when nervous is a quirk, or a character biting their lips when doing math is a quirk, or a character shuffling their feet when talking to someone is a quirk. Quirks are not mandatory and may be left out if the writer doesn’t want to include them or can’t think of any.

    • Describe your character’s skills; abilities they’ve developed, but not necessarily put at the forefront of their lives. For example, if your character is a good cook, but not a chef, or if they are a good horse rider but not necessarily a competition racer, you would mention them here. Feel free to mention multiple skills but try to keep your character from becoming over skilled.

    • Describe your character’s talents, their inherent abilities that truly set them apart from the common population of Aloria. These talents are the kind of abilities other people would want to go to your character for to teach them. These are things they haven’t specifically developed, but have a natural affinity for.
    Likes

    • Describe three different activities, things or items that your character loves to see, do, taste or smell. Generally speaking these are things that make your character happy and in a good mood when they are near them/doing them. Go into detail why they love these things and then also explain how it makes them feel.
    Dislikes

    • Describe three different activities, things or items that your character hates to see, do, taste or smell. Generally speaking these are things that make your character annoyed or angry and in a general bad mood when they are near them/doing them. Go into detail why they hate these things and explain also how it makes them feel.

    Relationships (Optional)

    Add Relationships to NPC and player characters. Write this list of relationships with a bullet point. Describe what their current relation to one another is, and how they originally met. If you want to, you can add flavor by @tagging the player behind the character next to the character name. Relationships are a great way to socialize with other players! Speculate on relations, ship characters and create lasting friendships and nemeses! This section, while optional, is especially recommended if you want to create a social feel to your Sheet.


    Life Story (Required)

    Add a summarized plot line of your character's life story. The point of the Life Story is not to give a novella long list of events that happened in the character's life, it's supposed to just create a summary of the person's life, while keeping a keen eye on explaining the previous points. The life story is supposed to tie together and provide background information as to why and how the person became what they are. It is required to limit your Life Story to about 3-4 paragraphs with no more than 800-900 words. If you want to, you can include a full Life Chronicles behind your Life Story where you go deeper into detail, with no upper limit for words, however this will not be reviewed. Keep in mind that all crucial factors should be in the Life Story, as the approval only counts for the information in the Life Story and information in the Life Chronicles may not be lore canon.



    In 278 AC, the Rashaq and Lampar were discovered. In 279 AC, refugees from a volcanic eruption were taken from their native island, and moved to a small camp located in the Lampar-inhabited islands. Among these Rashaq were a couple named Ra’Tiin and Ra’Haka, who joined an underground plan to escape the camp that the Ailor kept them in. Later in the year, this plan was enacted, and under cover of night, a group of a few dozen Rashaq escaped, and formed a new pride in the forests of the Lampar islands.


    Ra’Kashiin was born to this couple, and raised mostly the elders of the pride like many Rashaq children. She learned the basic skills necessary to exist in their treetop pride, such as swinging through the branches using rudimentary grappling ropes, and the occasional vine. She learned to skin animals to make clothing with their pelts, and proved adept at this as well. The child learned of the outsider races from the adults in the pride, and heard that they had saved their kind, only to force them into camps, or send them to far away lands. The tallfolk were monsters who swept across the ocean in strange moving fortresses, she learned.


    Ra’Kashiin is thirteen now, considered an adult in her race. There’s been word of a new Rashaq pride nearby, encroaching on their hunting grounds. She and a few other of the faster pride members were sent to investigate. Unfortunately, it was true, resulting in many weeks of war over the hunting grounds. This was her first real experience fighting, in which she truly put to the test what she had learned growing up. Eventually, her pride was victorious, though barely. The alpha forced the other pride to either join him, or leave the forest. Most left.


    Scholars based on the island’s outskirts heard of the forest-dwelling Rashaq from various panicked Lampar who escaped the vicious conflict, and came to investigate. The pride mostly avoided contact with the outsiders, spying on them from the treetops. However, Ra’Kashiin’s curiosity got the better of her, so she frequently snuck after the scholars to observe their camp. She took an immediate interest in the weapons the human’s guards wielded, so during the night she stole a curved knife to experiment with it. Back in the forests of her pride, she fashioned a new weapon with the blade and a stick, forming a primitive panabas-like weapon.


    The Rashaq girl quickly began to stand out from the other warriors, with her fierce new method of fighting. The alpha titled her “Red Bird”, the name drawing from her uncommonly crimson hair and agile fighting style. Ra’Kashiin continued training with her panabas, not wanting to disappoint her alpha.


    A few years later, the scholars began more actively searching for the elusive treedwellers, the pride’s presence beginning to take a serious toll on the Lampar population of the region. Ra’Kashiin was chosen as an ambassador, to try and deter the outsiders. She met with the scholars and managed to persuade them to let her pride stay in the forests. In exchange, the scholars would be allowed to study them to an extent.


    An Ailor named Hans Evertsson was chosen to live among the Rashaq and observe their customs. After four months he went back to his camp, the pride coming with him for a cultural exchange between the two races. Ra’Kashiin saw the wonders of the outside world there, and soon after chose to leave for the strange city “Regalia”.


    Upon entering the city, the sewers were the first place she went, the underground caverns simply oozing a lust for adventure. So different from the home she grew up in, the mysterious underworld drew her in. Ra’Kashiin learned something during the first few days of life in the underground: Magic is dangerous. So she sought out the stories that had been passed around in the old Mossy Poss, finding the Primal Magic conduit and those who guarded it. After many challenges, most involving appeasing the spirits that revealed themselves at the Primal Conduit, the Tarchlann guards conceded, giving her the naming ritual. Learning the Muirdan magic, the girl felt empowered, determined to overcome any other challenges this new world threw at her.


    She made friends and foes, and even survived the sewer flood, when the monstrous Predator Maiar began to make the already hellish sewers even more terrible. Food quickly ran out in her small den, forcing her out into open waters in a homemade raft. This brought her into constant terror of the fishfolk, and many fights. Every trip outside the den was a risky venture, though it proved worth it as it improved her combat skills and she also learned a bit about boats. This fueled her hatred of Maiar, even rejecting the more sophisticated ones. She’s started to spend more time topside, and joined the Red Moons prides, and made friends among her own kind.
     
    #1 Beetletoes, Sep 27, 2016
    Last edited: Mar 18, 2017
  2. Beetletoes

    Beetletoes Regalian Prince

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    Edits list:
    • 9/27/16 - Added image link
    • 9/27/16 - Added spoilers
    • 9/27/16 - Changed negative trait "Burdened" to neutral
    • 9/27/16 - Added negative trait "Aggressive"
    • 9/27/16 - Added weakness "Short Temper"
    • 9/27/16 - Edited life story, expanded on last paragraph
    • 10/3/16 - Edited "Panabas" to "Panabas-like weapon"
    • 10/3/16 - Removed neutral trait "Burdened"
    • 10/3/16 - Added positive trait "Happy/Friendly"
    • 10/3/16 - Added negative trait "Stubborn"
    • 10/3/16 - Expanded on life story
    • New edits, will update later
     
    #2 Beetletoes, Sep 27, 2016
    Last edited: Oct 6, 2016
  3. Beetletoes

    Beetletoes Regalian Prince

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    List of various adventures- These are all events that have happened in roleplay.
    • Scaring an Ur away- During her time in the sewers, she somehow managed to scare an Ur attacker away by stomping, shouting, and waving a spear.
    • Burning a Maiar's brains out- Stuffing an Aeifshal charm into a predator Maiar's throat, and burning it. Fish dinner tonight.
    • More to happen sometime in the future.
     
    #3 Beetletoes, Sep 27, 2016
    Last edited: Oct 4, 2016
  4. GoodDreamer

    GoodDreamer The Regalian Nuke

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    Ey squeak, I know you wanna get this approved fast, so let me just give you a few tips.

    First, place all the unnecessary things into spoilers, the staff seem to really enjoy that.

    Secondly
    This won't realistically effect her on a day to day basis, but then again, its not a terrible weakness either. So I suggest that you add another weakness, just to be safe.

    Thirdly

    I love the life story =D
     
    • Thank You! Thank You! x 1
  5. Beetletoes

    Beetletoes Regalian Prince

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    On mobile rn, will do that when I'm at home.
    Sure, I'll brainstorm some ideas.
    Thank you!
     
  6. GoodDreamer

    GoodDreamer The Regalian Nuke

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    Remember, as I am not lore staff, not all of my mad rantings are to be taken seriously.
    I have seen staff members ask people to remove/change traits such as these, as they portray your character in a positive light, despite being a negative trait. I suggest making this trait neutral, and adding another Negative trait
    I know I missed another one where you state how much she disliked Maiar, but moving on.

    You should include into her life story why she disliked Maiar so much, it would really clear things up.

    .
    I cannot see any mention of how she learnt Primal magic, maybe you aught to include that into her life story. It certainly would add extra flavor to an already interesting read.
     
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  7. Beetletoes

    Beetletoes Regalian Prince

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    I'll get to work on that, thanks!
     
  8. Beetletoes

    Beetletoes Regalian Prince

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    @kidmeyer44 Would short-tempered work as a weakness?
     
  9. GoodDreamer

    GoodDreamer The Regalian Nuke

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    That sounds good, just be sure to avoid making it into an Achilles heel.
     
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  10. Beetletoes

    Beetletoes Regalian Prince

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    @kidmeyer44 Think I got it now, hopefully ready for staff review!
     
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  11. Beetletoes

    Beetletoes Regalian Prince

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    I would very much like this to be at least in review before this event, so I can try and get the letter in for the Reconquest event.
     
  12. LumosJared

    LumosJared Around

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    • Thank You! Thank You! x 1
  13. Beetletoes

    Beetletoes Regalian Prince

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    @Doc_Cantank I really need this app approved to go on the Reconquest event, so I'm tagging you. Also bump because this reached the third page.
     
  14. Beetletoes

    Beetletoes Regalian Prince

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    As the reconquest signups end this saturday, the eighth, if this app has not reviewed by wednesday, I will be requesting a new reviewer.
     
  15. Doc_Cantankerous

    Doc_Cantankerous Second Foundationer

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    Review time:
    • First off, you don't need to include the spoiler tabs if you aren't going to use them. Just keep this in mind for future characters.
    • Panabas are not lore compliant. It falls under the 'extremely rare real world weapon from an Asian country that most people don't know what it is so it is easily used to power-game' category of weapons. I would suggest a regular ax/battle ax if that is the style of combat you are aiming for.
    • Within the details of Rakashiin's clothing, you mention a maiar skin cape. I have not been able to find any evidence of anyone ever being able to make such an article of clothing out of fish scales/shark skin. While I can understand how such a piece of clothing would hold personal memories; I would suggest some bit of jewelry made out of the maiar's bones/teeth/fingers instead.
    • Where has she fought Viletatei and Oggressors? Why is she even seeking out vampires to fight?
    • Either remove Burdened or replaced it with another trait. I cannot see how someone who is aggressive, untrusting, and rude would ever take it upon themselves to take care of someone else's problems.
    • I like the Astraphobia. It is a very unique weakness that makes sense for a rashaq. Good job.
    • Where does the hatred of Maiar come from? There is one sentence at the very end that talks about one eating people in the sewers, but the way you wrote out the rest of the app, you made it sound like a maiar ate her parents. Really take the time to work in why your character has a hatred of Maiar, don't just shoe-horn it in to make it work. It results in a much deeper character.
    • What made her desire to go into the sewers instead of finding trees to try and claim a new area for her own pride? Sure the sewers has adventure, but going from a tree top civilization where you an breathe in fresh air and bathe in the sun to a dark, damp, dismal cave system that would reek terribly seems a bizarre life choice.
    • Why would the Tarchlann willingly teach Primal Magic to a Rashaq? Not only do they have no idea what it is, but it is their special magic and I cannot believe they would willingly give that out to a short hairy person who runs around picking fights with everything. Did she prove herself some how to the Tarchlanns?
    • This one is more OOCly inclined, but if you designed her to distrust 'tall people', why are you having her fight in the war? I can understand the 'bigger challenges more honor' mindset, I'm just curious if there was anything more than that.
    Tag me once you're done, and we'll proceed from here.
     
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  16. Beetletoes

    Beetletoes Regalian Prince

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    Oh, thank you! I'll get onto the edits as soon as I can!
     
  17. Beetletoes

    Beetletoes Regalian Prince

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    I intend to fill these in at some point, but at the moment I'm just trying to get her approved in time.
    When I say panabas, I mean more or less a big dagger on a long hilt. A panabas is just the closest IRL weapon to it, so I'll change that in the edits.
    Yeah, sounds good! Necklaces and armbands made from fingerbones and teeth is even better than a cape, lol
    The sewers, I believe I mentioned her going there in the lifestory. And she isn't necessarily seeking out conflicts, but if someone starts shit, she'll finish it.
    I meant more she feels over-responsibility for her friends, I will delete it until I can word it better.
    Thank you!
    I'll expand on that in the lifestory, thanks!
    My reasoning is that having lived in the same forest her entire life, she'd want to taste something shockingly different, for a while. Which is why after the initial thrill ended she returned to the surface.
    As stated above, she doesn't pick fights, she finishes them. Not to say she isn't aggressive, though. But yeah, I'll think of an expansion on how that happened.
    She's new to the world, and it's already gone to shit. She doesn't want such a place full of adventure and excitement to be destroyed by Undead so soon after it was opened to her.
     
  18. soapboxstage

    soapboxstage a muppet of a man

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    is reconquest still open?
     
  19. Beetletoes

    Beetletoes Regalian Prince

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    Signups end on the eighth, this saturday.
     
  20. soapboxstage

    soapboxstage a muppet of a man

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    dang there is a lot this friday too bad Im using my character to go to the yanar festival for his friend who can't go because he is a vampire
     
  21. Beetletoes

    Beetletoes Regalian Prince

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    This is getting off topic. Please take any unrelated comments and put them in lore discussion, q&a, or any other appropriate area.
     
  22. soapboxstage

    soapboxstage a muppet of a man

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  23. Beetletoes

    Beetletoes Regalian Prince

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  24. Doc_Cantankerous

    Doc_Cantankerous Second Foundationer

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    Alright, just a few new problems:
    • You added the 'Friendly' trait, which is a fine trait, but it still clashes with 'Untrusting'. If someone is suspicious of pretty much everyone they come across (or is untrusting of others), they wouldn't really go around being friendly and chipper and trying to make friends. Untrusting comes from fear of what others may do evil against you, friendly is believing that others can only do good. So one of the two must go, and you've got to replace it with another trait.
    • Your description of what her Panabas looks like is basically just a spear. So I'll restate it, you've got to call it something other than a panabas. It's either a spear (knife on a stick) or an ax (which is what a Panabas is actually comparable to).
    • Also, I was looking into it, and Rashaq are not actually able to learn magic. They do not have the mental capacity to handle it. So I'm sorry but you will have to remove that part.
    Once again, tag me when you're done.
     
    #24 Doc_Cantankerous, Oct 5, 2016
    Last edited: Oct 5, 2016
  25. Beetletoes

    Beetletoes Regalian Prince

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    Source: Lampar wiki page. Traditional magics such as fire, hex, light, etc. require intense focus and study, Kleinfolk simply not having the attention span for that. Primal magic is different as instead of the long periods of training and focus, once the Naming Ritual is cast on them they instantly gain usage of the magic.
    I will change this long knife on a long hilt, as it's able to stab and slash like I've been using the Panabas for, but a spear could only stab, which would change her fighting style.
    I believe I'll remove untrusting and add a new negative trait to balance this out.
    @Doc_Cantank
     
  26. Doc_Cantankerous

    Doc_Cantankerous Second Foundationer

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    You chose a Rashaq, not a Lampar. They are different beings, one being much more warlike than the other. There attention span/mental capacity is not the same.
     
  27. GoodDreamer

    GoodDreamer The Regalian Nuke

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    Pardon me for stepping into someone elses thread, but I don't see how that changes things. If the Lampar can learn it, couldn't the Rashaq?
     
  28. Beetletoes

    Beetletoes Regalian Prince

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    I will make a Q&A about it, but for now remove mention of Primal Magic. It will be re-added if it's confirmed that they can cast it.
    I agree with this, but as said above, I'll make a Q&A.
     
  29. Beetletoes

    Beetletoes Regalian Prince

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  30. Beetletoes

    Beetletoes Regalian Prince

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    @Doc_Cantank again since you're on
    Real sorry to tag you but I'm just so excited about being on the verge of approval.
     
    #30 Beetletoes, Oct 7, 2016
    Last edited: Sep 4, 2017
  31. Beetletoes

    Beetletoes Regalian Prince

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    @Doc_Cantank The sign-ups for the reconquest event cut off tomorrow. I would like this approved before then.
     
  32. Beetletoes

    Beetletoes Regalian Prince

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    @Doc_Cantank I know what you said yesterday, but what exactly is holding me back from approval?
     
  33. Beetletoes

    Beetletoes Regalian Prince

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    @Lore Please. Signups end tonight.
     
    • Agree Agree x 1
  34. Beetletoes

    Beetletoes Regalian Prince

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  35. Beetletoes

    Beetletoes Regalian Prince

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    @Lore Please, now I'm actually begging. This has already been reviewed, I just need the approved tag. It would mean so much to me, please.
     
  36. GoodDreamer

    GoodDreamer The Regalian Nuke

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    I mean....Hopefully if the staff don't get to your thread in time, they will still allow you to join due to the circumstances. It's not like they don't know, right?
     
  37. Beetletoes

    Beetletoes Regalian Prince

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    Yeah, I hope so. But the app's been reviewed and everything, just not approved.
     
  38. Beetletoes

    Beetletoes Regalian Prince

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    @Lore One hour left, could you at least get back to me if
    you can make an exception seeing as I've been bumping this all day, it's fully reviewed, and nobody has yet to mark this as approved?
     
  39. Beetletoes

    Beetletoes Regalian Prince

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    @Lore Please, I'm certain at least one of you has seen this. It's been reviewed. Now please approve this. I'm begging you.
     
  40. Beetletoes

    Beetletoes Regalian Prince

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    @Aespair Sorry for bothering you senpai-spair, but could you just approve this, as it's already been reviewed? I really need this done.
     

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