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This is not an argument thread. This is not a thread to discuss how PvP can be made better. This is not a thread to discuss the rights of RPers. This is a thread to discuss how Roleplay and Player Verses Player can exist at the same time while assuming NO changes are made to either side of this server. I don't promise good solutions, I am a tad bit biased towards RPers, being among them, but I will promise to try to be as unbiased as I am capable of.
First off, let me list some of the issues both sides seem to have with each other:
Let us hear the ideas that BOTH sides of this server have to offer.
First off, let me list some of the issues both sides seem to have with each other:
- PvPers Disrupting Roleplay Events
- RPers restricting PvP opportunities.
- Staff Members Being Biased.
- Lack of fun PvP Wars/Events.
- Lack of Safety for RPers.
- Lack of Respect for PvPers.
- Lack of Respect for Rpers.
- RPers should announce in global that they are hosting/having a Roleplay Event and asking PvPers not to raid. Then the PvPers can't accuse RPers of making stuff up. If a minor roleplay is interrupted, well, that stuff happened in the Medieval Era - pirates, bandits, and jihadists did exist after all.
- PvPers first need to be aware of the difference between the area/locations/ability of RPers to roleplay v/s their area/locations/ability to PvP: RPers have Regalia, Havenreach(maybe), Daenshore(maybe), and the Island(Ellador Spawn). PvPers have LITERALLY everywhere else that they can PvP without much in the way of Mechanical Blocks to PvP. So by default PvPers have more power and ability then RPers, who have very limited safe areas for weak-of-powerlevel players like themselves. That said, I think that PvPers lack the perspective of being terrified that they could all be slaughtered if they try to RP in their own preferred environ like a desert town or a jungle tree city.
- I do support the idea of having a PvP Staff Subteam the same way we have RP Staff. I'm sure there are some opinionated PvPers out there who would join this to help ensure that PvPers have equal say, as well as to explain to PvPers why changes were made that effect them.
- I am not a PvPer so in all honesty I can't say I've ever been upset over periods of peaceful time, but as a player I can think of a solution, it's the same one RPers use when they get bored: Find other like-minded players and start a massive friggen war. Leave the peaceful factions out of it because they will only complain, and they don't put up a fight or make enjoyable pvp anyway right? So pvp with other pvpers, then it's really fun.
- RPers have security in Regalia, World Spawns, and... well, that's about it. Anywhere else in on the server they can be found, killed, and then laughed at by PvPers. As such the best idea I feel is to either create small towns designated with Safezone and scatter them across the server for RPers to RP in without fear or set up some kind of Pasifist Faction like the old Peaceful Faction ability, but with specifications like no members having PvPed in the last week or so. The really hardcore RP factions would become Pasifist, being unable to fight or be fought, while the more mixed factions would continue to be raidable and pvp factions wouldn't be eligible.
- PvPers don't have a good Rep. This is primarily due to their killing other players, which tends to not get people to like them. Understandable, I hope, by PvPers? So the solution? Stop raiding peaceful factions. Don't kill that harmless noob faction, refrain from layering cannon fire over that small valley town. Attack pvpers and pvp factions, but leave those who would complain and, according to the loudest of you, have all the power. That way you can get you fun of fighting without the bad rep of killing peaceful peoples.
- PvPers, this you aren't going to like. In the most recent flame-riddled thread about it, PvPers pretty much stated that RPers didn't matter, they didn't support the server, they weren't as important as the PvPers. That won't work if you want RPers to not complain about you. RPers put a lot into this server, even as xXBlingXx put in "6 months of training" I have put in 6+ months of running my bank for minimal personal profit. I've founded factions for the express purpose of training people to become faction leaders and community members (Bjoan, Cruallassar, and JP1976 are all examples of this). Why are my contributions worth less then yours? Simple fact: They aren't. My Bank is just as important as you PvP skills. My donations to the server are just as vital as yours. There is no easy solution to the way PvPers look down on RPers as people who don't train their skills. The only real solution is for PvPers to acknowledge the importance of RPers and Roleplay in general to the servers overall health.
Let us hear the ideas that BOTH sides of this server have to offer.