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They should add a new rule to the TPing so you can't TP on enemy territory. Then, we have prisons, they can be disabled and enabled at any time, the server can come up with guidelines to arrest times and if it's abused it's easy to rectify by any admin.
As per the above, I think the server should look into a way to make prisons and taking prisoners possible. Perhaps the faction leader can turn a certain number of chunks into 'prison chunks' out of which enemies cannot TP. Since this would only work on someone trapped within a specific chunk, raiders wouldn't be effected in a negative manner. It would also make it possible to take hostages, prisoners, and demand ransoms.
I don't know how this would work out, but I think it's worth looking into.