Possible Werewolf Plugin For Massive

Should a werewolf plugin be looked into?

  • Yes

    Votes: 8 42.1%
  • No

    Votes: 11 57.9%

  • Total voters
    19
Joined
Dec 12, 2013
Messages
1
Reaction score
2
Points
0
Age
25
I was just curious if the idea of adding/creating a werewolf plugin was ever thrown around. I think it be interesting to add this feature for players to further customise themselves in: pve combat, pvp aND roleplay.

I am not hundred percent how role play would be effected, and how to make a werewolf balanced whilst in human form. A werewolf would only recieve the negatives and positives in wolf for, but nothing in human.
 
https://wiki.massivecraft.com/Hellion
Back to the topic, lore has no implication as to what plugins are used, since it's all made up to tell a story.

The werewolf concept seems more like either traits or vampires, both of which we have (or had). I don't see a reason to make another type of plugin if there is no major difference besides stat changes every 20 minutes for a mineman day.
 
No more buggy or glitchy plug ins please, personally I prefer they fixed the vampire plugin, as it is tried and tested and has been enjoyed for many many years
 
damn, almost like it's 2014 again, please never add werewolves, there are way more important issues that take priority