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So, today I came upon a thought of asking myself, why exactly are invisibility potions disabled?
I couldn't come up with much insight after asking others, but the overall census that at the time of their release they were considered "overpowered".
I also thought of the possibility of other players thinking invisible players via drinking the potions may be mis-identified as staff and may cry out "ABUSE!" right away.
I will be discussing some benefits to each aspect of the server if invisibility was enabled, and why it proves more benefit than harm.
@Tokuu @Sephite @hardname12 @Winterless @Viscar @Maytee @MyCatBubbles @Genecide65 @MazzerDK @MonMarty
@Wooperr
I couldn't come up with much insight after asking others, but the overall census that at the time of their release they were considered "overpowered".
I also thought of the possibility of other players thinking invisible players via drinking the potions may be mis-identified as staff and may cry out "ABUSE!" right away.
I will be discussing some benefits to each aspect of the server if invisibility was enabled, and why it proves more benefit than harm.
- Its not OP Lets start off with understanding that from a mechanical point of view, invisibility potions are not overpowered. Outside of PvP they provide almost no benefit other than to be invisible. Maybe you don't want a certain person seeing you loot an unclaimed base, so you go in as invisible, or maybe you want to prank a faction member or another faction and pretend to haunt them, I don't know what you kids like doing in your factions but really there's no case of it being broken to the fact that it has to be disabled. Think of your disabled list. Elytras(flying forever), TnT environment,( destroying bases) damage, Mending (armor repair without spending resources) Sweeping Edge (AOE damage) Absorption (bloated health, caused long stalled fights) and invisibility potions. Do you believe invisibility potions are within that category of Overpowered to be disabled? I personally believe not.
- PVP Benefits Before you shriek that would be insanely overpowered as some may think, contrary to that thought, it's not as overpowered as you may think. I see a few fun things you can do with invisibility potions. First off, most of you are aware that if you wear armor, your armor is still visible. So drinking an invisibility potion and fighting normally would proof no greater advantage, and it'd be broken if it didn't show your armor. However, it does. Here's where it can get fun. Say you're extremely outnumbered, you can run far enough and take off your armor. Now, you're risking a full set of god armor to escape as you are now fully invisible, but there are still ways you can be seen. Invisibility potions give off a grey particle effect as other potions do with different colors, so the one chasing the player, if he didn't lose sight, can simply look for particles in the air and realize where you are. Maybe not all players can spot the particles as easily as others, but the same can be said with anything in PVP. Some players aren't good at potting, some aren't good with bows, some can't do other things, etc etc. The player using the invisibility potion is risking his armor, and it's not like he can turn around and just steam roll you to death. He is armor-less. a 1v1 with one having god armor on and the other with nothing but invisibility, 9/10 times if you're not a squid you'd probably beat the invisibility guy. A god axe and god sword with strength 2 almost 2 shots a non-armored player, so the invisible player has to have an insane amount of strafing skill WHILE having his particles shown in order to defeat the armored player. The armored player simply has to swing in any direction or spot the particles to identify where the invisible player is, and once again, the invisible player is risking more than just his weapon now.
- Roleplay and PVE Benefits My next topic is how could it be fun to use in PVE and Roleplay? Well for starters, I do not roleplay and i won't pretend to know how to roleplay. However, magic is canon within Aloria, and invisibility is a part of magic. A player can use an invisibility potion to improve the quality of his or her roleplay and their character. Maybe they are an alchemist or a crazy mage, and they are cornered by guards or by other players, as a last act they use the invisibility potion. This is also a way for non roleplayers to go and watch and spectate roleplayers. My skin is a polar bear in a bikini. If i go into the tavern with that, its more than likely going to upset and tarnish someones roleplay experience, however if the invisibility potion was enabled I could watch from the sidelines with no interruption for the roleplayers, they will not see me or a polar bear. This can allow those who have non serious skins to be able to watch roleplay within serious situations, kinda like spectating the roleplay. Of course you can argue that the invisible person can disrupt the roleplay via local chat, but staff does not have to see you physically to be able to warn you or jail you, all they gotta do is see the messages that you are saying. Either way invisible or not, if you're disrupting you'll get in trouble. Now, in PVE it can be a benefit to be ignored by certain mobs, maybe you're mining in a dark cave and mobs keep attacking you. Drink that sucker and next thing you know you can mine peacefully. As i said earlier, you can use invisibility potions while looting bases, looking for a claim, or any other PVE aspect to prevent turning it into a PVP aspect. It also allows us to use the material that's needed to brew it properly, and another potion for us to brew.
@Tokuu @Sephite @hardname12 @Winterless @Viscar @Maytee @MyCatBubbles @Genecide65 @MazzerDK @MonMarty
@Wooperr