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A small update with some more major implications. When we started our Physical Stat rework some months ago, there was going to be a time when we needed to tackle the actual point intake. The point intake has been troublesome, especially Athletic Training which ended up as a point padder. The problem became worse when Athletics actually rewarded players in the CRP system disproportionately to the point where someone in high Athletic Training and no combat skills could beat someone with no Athletic but high combat skill merely on virtue of the wonky math. A new system has been put in place:
Don't panic. Unlike last time (where we auto-rejected all apps) we're not forcing this update on everyone immediately. These changes may not affect everyone (since not everyone has Athletic Proficiency that suddenly went from x2 to x0.5 in Physical Stat). As a result of the changes, we do not expect players to update their apps, and this is in fact not mandatory. However:
- https://wiki.massivecraft.com/Proficiency#Physical_Stat has a new table in place that should hopefully be easier to read and understand. I also corrected some grammar which made the calculations more confusing than they should have been.
- Athletic Training now gives x0.5 instead of x2.0
- Puretek Combat now gives x0.0 instead of x1.0
- Bodycare now gives x0.0 instead of x0.5
- Unarmed Combat now gives x1.0 instead of x2.0
- The aim with these changes is to reward less wrestling/athletic focus and make it so these numbers play well with the recommended combat rolling system. Speaking of which:
- Attack and Defense rolls are now the exact same number and derived from the same calculation.
- Start at a base of 10 (/dice 10)
- Physical Stat divided by 15 is your first bonus, this number is rounded to the nearest full number.
- Primary Combat Skill (the one used in CRP) divided by 5 is your second bonus.
- And that's it. These 3 put together produce your /dice <number> used for the CRP rolls.
- The whole system still follows the exact same rules. however!
- If a character has at least 5 points in shielding and is wearing a shield, they can force a re-roll on a lost defensive roll for each 5 points invested up to a maximum of 20 (so 4 times) per CRP session. This does not make them win the roll, it just forces a re-roll.
- If a character has at least 10 points in Athletics and is not rooted or trapped, they can force a re-roll on a lost defensive roll for each 10 points invested up to a maximum of 20 (so 2 times) per CRP session. This does not make them win the roll, it just forces a re-roll.
- These two only work in their mechanical uses when the players involved agreed to use the recommended CRP rolling system.
Don't panic. Unlike last time (where we auto-rejected all apps) we're not forcing this update on everyone immediately. These changes may not affect everyone (since not everyone has Athletic Proficiency that suddenly went from x2 to x0.5 in Physical Stat). As a result of the changes, we do not expect players to update their apps, and this is in fact not mandatory. However:
- Moving forward, all future apps will be reviewed based on the new calculations.
- Moving forward, any apps submitted for re-review for any reason will see new calculations.
- Moving forward, if a player wants to submit for a re-review with new calculations, they can.
- Moving forward, if any player wants to do the recommended CRP rolls, it is highly recommended they ensure that the people they are rolling with have an up to date Character app. As such, if you plan to use the recommended CRP rolling system, update your character apps!
- If you are only changing the calculations of Physical Stat downwards to accomodate the new calculations without changing the actual Proficiencies, you do not need to ask for a re-review, just ask someone to approve tag it.
- If you are changing both the calculations and your Proficiencies, but the total Proficiency changes do not exceed 10 points being swapped, you do not need to ask for a re-review, just ask someone to approve tag it.
- If you are fundamentally changing the Proficiency points beyond 10 and the calculations, a re-review will be mandatory, and you should ask Lore Staff for a re-review.