• Regalian Roleplay Rules

    1. Roleplay rules apply in this category.
    2. Posts are in-character.
    3. Posts are not anonymous.
    4. Posts and reactions made to posts are public. What your character says or does is known by all other characters. If you would like a reaction to be private, do not post it as a public response to a thread. Roleplay it out on the server!
    5. Out-of-character commentary on threads is not allowed unless it is specifically spoiled or bracketed, and/or highlights additional information for in-character responses.
    6. Meme responses are not allowed. This includes reposting the same content as the poster(s) above, or repeating catch phrases on a post.
  • Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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Petition regarding the new 'Checkpoint'
Authored by the Concerned Citizens Against Needless Blockades (CCANB)

To whom is reading,


This following document is a petition that outlines the dissatisfaction with local residents in the City of Regalia with the new 'Checkpoint' installed towards the entrance of Old Town, not far from the Wunderbar. With the deepest amount of respect and admiration for our City Guards and Peerage who worked towards the construction of the 'Checkpoint', we would like to express our own thoughts on the matter as stakeholders in the community and to provide feedback to improve on the experiences of Regalian citizens. The CCANB has summarized our qualms with the project in several neat and succinct points of contention. The following of these are:

  • the 'Checkpoint' ruins the feel of the Holy City and makes it seem as though it is a war-zone, not the Crown in the Jewel of the Archipelago. 
  • the 'Checkpoint' looks ugly and is gross to the eye.
  • the 'Checkpoint' does not, in fact, deter crime. It is noted that criminals can take the other bridge, next to the Nook. 
  • the 'Checkpoint' creates needless and unnecessary levels of foot-traffic. 
  • the 'Checkpoint' uses intimidating guards, who though honourable with well-intentions, are scary. 
  • the 'Checkpoint' guards require to give our intentions as to why we are walking through our own city. We question the need for this, as a real criminal/aberrant would not admit that they are intending to steal/rob/plunder/destroy. 
  • the 'Checkpoint' will restrict nearby citizens who live close, forcing them to use the 'Checkpoint' a needless amount of times.
  • the 'Checkpoint' deters customers to the very popular Wunderbar, as the intimidating structure may scare new visitors to the city. 

For these reasons, the CCANB asks that the checkpoint is removed. If this clause can not me met however, we have supplied useful directives to help improve the 'Checkpoint', should it not be removed entirely. The following advice is, as follows:

  • a fresh coat of paint on the 'Checkpoint', as to make it fit in with the scenery. A touch of purple paint could not hurt. 
  • enforce the guards that sentinel the 'Checkpoint' to say "Have a nice day" as we pass through, so to create a more welcoming atmosphere. 
  • give local residents who live close to the 'Checkpoint' a special admission card/and or clearance, as so they can pass through without the need to address a guard. 
  • remove the requirement for the guards to ask us what we are doing, or make it a voluntary admission. 
  • use signage on the 'Checkpoint' to inform travelers that the Wunderbar is still on the other side, should they want to visit. 


Spirit Bless,
Sebastien Delecluze
Concerned Citizen and Founder of the CCANB

[OOC: The following would be sent to the Latimer Residence and nailed to the front of the Checkpoint, as so the ordinary public can read it.]


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