These are 3 simple suggestions in order to protect the new players that decide to join Massivecraft UwU
- Dynmap timer - Massivecraft is a hostile environment for newbies that intend to go out into the wild, I suggest some sort of protection such as a timer on dynmap hide for an entire day until these noobs can settle into a save environment. Or hell even just make it so that players that in a faction only show up on dynmap.
- Starvation prevention - Add a melon farm at spawn or a little sign/NPC that will allow newbies to collect food every once in awhile (would suggest something like a stack of melons or a little bit of bread).
- Decrease the price to own a faction - there is already a rule regarding owning only 1 alternate faction, so there is no need to worry about people abusing it, if they do punish them swiftly. You could also implement a timer where a discount will be applied to the noobs (base of IP address for extra protection).
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