Recently I spoke to a few players about this and they suggested that I presented this idea forward, as we all know many new players join the server, the majority automatically enter into a faction, for the most part are placed in pre made homes (no complaints there) and are given a very vague and rough idea and guide about the server, these players get bored and for the most part are gone within a day without ever hearing or seeing any of the server lore or some of the brilliant attributes and worlds it has to offer. My suggestion was to have a new player cooling period, where they couldn't join a faction for a few days but instead would have time to get to know the server, get to know its mechanics, its lore, what makes it tick, the how far the server lore wise has come along, all of this potentially done through exploration and NPC's?? I do realise this will cause issues as allot of players could potentially get easily bored at the idea of having to explore and for the most part would rather get stuck into the nitty gritty of the server, but it is an idea, that I feel is needed at this moment as this server has allot to offer, but sadly I don't think it is given much of a chance by new players. Some of what I have mentioned might work out some may not, but even if it could be mended and added to, I feel it would be a benefit not only for all the players, the various factions but also to the server as a whole. @MonMarty