Progression Period 1: Closing Chapter

Discussion in 'Progression Events' started by MonMarty, Jan 1, 2023.

  1. MonMarty

    MonMarty Thotdodger Staff Member Server Owner

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    This is the last Period 1 Prog. The next Period will follow after a system review. This does not mean the stories here end, many will be continued next period.

    Tryllelande

    • Yngvarr Viduggla has a long plan to visit Tryllelande, but previous missed the part where Tryllelande said Regalian nationals were banned from entry, so upon landing he immediately gets arrested by the Fin'ullen legion present, roughed up a bit, before being sent back on a trade ship that bounces from Tyrllelande to Nordskag and from Nordskag taking a bus boat back to Regalia.
    Drowda
    • Anathema and Alban Koening visit the commandery in Anglia to try and convince the army of Emended Faith Militant to assist Drowda and fight back the Demons. The commandery however state that they have specific orders from high up /not/ to engage in anything regarding Drowda. It is very unclear where this order came from, whether it was Prince William-Friso, Prince Justinian, or the Crown Prince Reynaud, but it came from somewhere therabouts and they don't know the reason.
    • Haqet tries to help in Drowda with the Demon stuff. Haqet doesn't actually fight the Vaarda Demons, but just general Demons from the local realms. He kills a few
    Nordskag
    • Anathema, Medea, Emile, Amir, Frid, Ailred, Gehrman and Lora travel to Nordskag in an attempt to track one of the people who left the Vaarda gate, but turned humanoid upon re-entry of Aloria. The group have trouble finding any tracks originally because of the heavy snow fall in the area, but eventually receive word from locals about strange individuals entering the area. When they finally track down what supposedly was the hideout of one, a group of Nordskag soldiers are just cleaning their weapons standing over a mangled body. The body is definitely human, Ailor to be precise, but covered in markings that are unusual, and to Frid's recollection very old Velheim markings that predate the more modern styles. Frid however is alone, as an Old Gods faithful, and is unable to bounce hypothesis off other Old Gods people to try and understand what this could mean. The soldiers are equally unhelpful, remarking that this man was insane and screamed a lot about Rand, while also speaking with a funny accent. Eventually they were dispatched to calm him down and stop him from causing a public ruckuss as he begged in a nearby market street and scared the customers, but he just became aggressive and jumped them, so they had to put him down. They say that no magic or other demonic things were witnessed. He was just a normal guy.
    • Astrid and Frid (boogaloo) travel back to Nordkag after, following on a hunch from Astrid to visit Tove's House of Stone Healing instead, to see if any ex-Demon guys managed to land up there. Indeed, they find a woman who had similar markings as the man killed by the Nordskag, but obviously alive. She was just as nonsensical however, and spoke with a strange unknown dialect of Skodje or old Velheim that was hard to understand. She created the impression that they were from Vaarda, and were forced to Rand's service because of their crimes, but that they somehow were broken free of that enslavement when they entered Aloria, and had no idea why this was happening. She was not very helpful. They are unable to find any leads on the Nordskag King.
    • Astrid also travels on to Middeskag to find out more about the events concerning the Middeskag Gate. Upon further inquiry, the locals claim the Father of Winter is Asbjorn, or potentially Bard, the term bear could apply to both. They don't know where the gods went, because how could a mortal say where any God goes, and don't know why they did what they did, but some first hand witnesses claim Halfvel turned into a massive hound and killed the Demons coming out while the bear enlarged and smashed the gate down.
    Eriu-Innis
    • Cadwyn, Kaya, Natharia, Bernadette travel to Eriu-Innis in an attempt to treat with the Corsair Asha present and occupying the land with backing of the Foreign Ministry. The Asha however are indifferent to the attempts of the visitors, remarking that whatever money was being offered was probably nowhere near worth the strip-mining value gained from just ravaging the land and increasing the export efficiency of emeralds. The Asha remark that they have no long-term habitation plans and will eventually leave when the stocks of export start dwindling. They also aren't interested in helping the locals flee their homeland, but also say they won't get in their way either. They however note that the idealistic belief that people who have lived on their own land for centuries will just suddenly agree to move halfway across the world just because their home is at risk; they remark that is a distinctly modern Regalian idea (the idea you can just forcibly displace people), and that this doesn't work in the "real world" because people have an emotional attachment to their homeland. The close the matter by basically implying that they won't even get in the way of Regalian soldiers re-occupying the civilian areas and helping with handing out food, but that there will be "issues if they get in the way of the drilling operations, and that Regalia shouldn't cry about the fruits of its own diplomats pointing the Corsair fleets in this direction." Also the King is still stuck in the Allorn Empire.
    Ellador
    • Revna, Tarlok, Renharra and Oyunn travel to Ellador to meet with the Hurltak Urlan. They meet, but initial inquiry on "additional problems" doesn't yield any more information than the /Geography page currently already proposes. The Hurltak barely know Regalia exists. They have very little grasp of geography outside of Ellador because they are a largely peaceful tribe that doesn't like interacting with outsiders much. They remark there was some contact with Ellador colonists trading with them, but it was never more than a few pelts, and while they heard vaguely of the concept of Regalia, they have no scope of how large or impactful it is. The Throng requires no medical assistance, and the group leaves.
    Hedryll
    • Wulf Grofsmid travels to Hedryll in search of Dreikar shrines. His initial push to find shrines is incredibly unsuccessful, the locals seem not very interested in Dreikar worship, until he reaches the far northern part close to the throne Frost-Throne Wall, where the area is literally littered with Dreikar shrines. He ends up waiting near one of them, but finds no Vampires that come close, only scared northlanders who bring offerings to Dreikar in the hopes that the Frost-Throne Wall will hold back the monsters that live beyond the wall.
    The Far West
    • Haqet travels to the Princedoms of Osciird, managing to somehow intrude on a warzone by themselves (the locals are cool with Coraveau's owner). Haqet travels to the Darkscale temples, and tries to speak with the priests. The priests remark they have no knowledge of demons from the far east, but speculate that such demons would direly avoid the Suvial because they are exactly the people to destroy them if they got in their way. They have little interest what is happening in the Velheim world, because it is so far away from their war. They also don't really know what Ifrit's goals for Haqet are (Osciird lore is pretty weak right now).
    Valadia
    • Anathema, Medea, Emile, Amir, Ailred, Frid, Gehrman and Lora travel to Valadia, all man-i-fying themselves. The group decides not to get very close to everything happening, as the Vaarda Demons seem fully integrated, or rather it should said, chained into Valadian society. Lots of Valadian men wander around with their Puretek rifles out on display like guards, Vaarda Demons wander around seemingly as pack animals or labor slaves, building tall buildings of stone, and women seem to also have more widely integrated into their society wearing necklaces made out of the disassembled parts of Puretek weapons that somehow seem to make the locals disregard the inherent threat this area used to pose. The group eventually leaves, considering perhaps it is too early to consider fully the scope of what is going on, but it seems like the one tribe that was given Puretek Rifles has established control over the other tribes, and in turn has also enslaved the Vaarda Demons that landed on the continent, using them as slave labor to very rapidly advance their urban planning.
     
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