My Problem With Roleplay

RememberTheGame

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The thing got redone so yeah, its basically a more structured version of the before part with places I even said I may have fucked up so. Read it if you want, if not. I don't appreciate you talking shit about something you did not read.
  • Alright, lets get started with names. Throughout my time, i've noticed how last names are supposed to be difference but in reality, overlapping names will happen because generations split. I understand the names such as Everdeen, Furiousa and such are just plain immersion breaking but names such as Stark which was used in Iron Man before the origin of Game of Thrones and thats what I find annoying, just because two things bear similarities to something, it does not mean that a name should be disregarded and pressed for change just because of some simple similarities. I mean, Fallout and Metro are not in the same universe yet they share the same core component as a game basis but Game of Thrones and the Alorian Lore share a similar time period and structure. I believe that if you are a noble, yes. You should have a name which not many people think of to prevent characters being created in which could damage the house names, but low wealth and middle class families most likely would have last names in which bear similarities. I know this was poorly structured but I hope you get the point.

  • That people often follow a borderline similar background for a character, say that family dead from a bandit attack but so far, i've never seen anybody have a parent in which died of a disease, infection or work place accident which would be highly likely in Medieval times. Keep in mind, Health and Safety acts would of never been put in place meaning your workers could die from incorrectly made supports, cuts which could get infected (And the chances of that are insanely high, its not like a game where you get shot and thats it, bandage and its all good. You have a number of variables which could change that outcome, such as dirt, air and water which could carry different kinds of Bacteria.) I believe it would add more believable aspects if say a sibling died in the Workplace, mine collapse or drowned overboard on a Naval Vessel, that would add more power to your character as they would be capable of learning from their mistakes, it would drop the problems which are caused by a characters family member being killed by a Bandit/Vampire/Law Official which most likely causes them to go on a hunt or anger towards a certain anger directed towards a group of People. This is something simple but if it wasn't so generic, I believe the role-play community would be a tad more immersive. Its better to have a character that is knowledgable about what nature can do to a person than what another person can do because at least then you can know what happens if you don't correctly protect a wound, you could have a limb amputated and maybe even die but still, this may be an overly realistic point but it would teach people to be more protective of their characters, to maybe back the fuck up when attacked because they can die from the littlest of cuts.

  • People who are clearly unappreciative of a Guards input, this is something that is quite simple but still. You're in a city that is military influenced, you can be executed for the most simplest of things and well, who are the people defending Regalia from the fiends and criminals that lurk in the dark. It doesn't make sense for most people to be anti-guards, I mean. I know if you're a criminal then fine, you don't like them as they interfere with your criminal-ish services but you shouldn't blatantly call out a guard for being shitty, wouldn't it be smarter to agree and try to assist the guard (Not actually fighting someone, just moral support such as telling a criminal to go with the guard, instead of fighting and resulting in an Execution or more time in a prison cell.) Its a rather dull and useless point but I still see it happening by even seasoned role-players and I sort of want it to stop, be that people learning and buckling up or the Guard roleplayers taking heavy reactions to them.
I would add more but you know, I actually have better things to do. I just wanted to fix this up to try and help the role-play community, even though it may look shit and may give me a shitty reputation with the community, its my point and I want it heard.
 
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Thank you for sharing. I for one enjoy economics which is why my character has to take out loans and meets with a landlord every time I expand my business. In regards to names, it is hard to come up with something no one else has thought of. You can run into odd coincidences but still. Then with vampires, yeah people should act more drastic against them and in situations I have seen they are. That's all your points and for the most part me agreeing with you, just not as vulgar.
 
If people bicker about names, just ignore them, it's just a stupid name.
and about the vampires? i never understood that either , unless said vampire is good at hiding his vampirism ofcourse.
 
Thank you for sharing. I for one enjoy economics which is why my character has to take out loans and meets with a landlord every time I expand my business. In regards to names, it is hard to come up with something no one else has thought of. You can run into odd coincidences but still. Then with vampires, yeah people should act more drastic against them and in situations I have seen they are. That's all your points and for the most part me agreeing with you, just not as vulgar.
-once means someone with the surname Skywalker and another person anded Primrose Everdeen-
 
Names are easy though... you find a job, word, or name, then you alter it slightly. For example, Sarro Auber: Sarro is just keyboard mashing, but Auber is a slightly warped Amber (M -> U), the original color of his eyes. Alibaha Malikamel - Alibaha, the name Alibaba but with an H not a second B. Duval Paloin - Duval is a French name (surname, technically) meaning 'from the valley' which was used because Duval was a travelling merchant, "from the valleys of the world". The Paloin was a play on "sirloin" based on a joke that happened in-game. "I am Sir Loin!"

Other names: Smit, surname for a family of Blacksmiths. Cobble, surname for a family of Cobblers.
 
To be honest stark is going to get questioned a lot by most people who role play with you, and regardless if you've watched the series or not a lot of people have, and considering the similarities bettwen the story we have here and GoT, I still think it's a bad idea to use names that feture in it. If you think about it, original names like Santorski, Kade and Ravenstad create a more imersive and original feel to role play, and it's more enjoyable than every time you talk to someone who has a name that, while not intentional, relates to something outside the lore as this can break immersion.

The vampire things been something going around for, oh about 3 years, and most of the seasoned role players have got the gist of vampire role play, but it's the newer lot we have to help and understand that vampires are considered beasts and monsters. Massive has a learnining curve, some just need a push to get round it.
 
I think this could've been put a lot better. Without the censored stuff and all and sounding aggressive. I sort of agree with you on some parts? Like the dress-shop-thing mostly. But on the subject of vampires. A lot of the people who enjoy vampiric company like. Some of them are new to roleplay? Or some of them might not have the greatest concept on lore surrounding vampires and stuff.


I'd encourage business shenanigans, really. Even if a few people bring up the same business!-ideas! It generates conflict whiiiich leads to some interesting roleplay. And it's not like people MUST have an extensive knowledge OOCly on how business and economics works (it'd help to know the basics etc, i'll admit). It can always just be assumed the character does have that knowledge, though. IDK. Just my two cents.
 
People making businesses, trying to make high class characters with no ****ing perception of what economics is, checking how certain things would work. I mean, its simple. You can't make a business out of selling dresses and make millions of Regals on the daily, that would be absurd. I know this point is irrelevant, makes not sense but I don't have much time so please deal with that. If you are making a character that is supposedly a noble in production, state that they have knowledge in Economics, mathematics and for god sakes, how about some ****ing basic knowledge about sales in here. Experience, make them older than thirty and were taught by their parents on trade, you don't make a multi-million regal company with one generation unless you find the next ideal to Atlantis or something and also, don't make a business that specialises with stuff others do, because that would cause conflict with the both houses and businesses. If you have two ice cream shops in one town, you will both have to share the same customer base, which means less regals going towards you than if you were the only ice cream shop.

I made a thread on this a few months back for people interested in economics.

In the case of upper class income, historical data gathered by the University of California suggested a marginal difference between commoner and noble incomes. Technically, you need around 200 smithies constantly producing weapons to sell all day long to get an equal trade income comparable to a well-off barony.

So technically, high class characters (if part of the nobility) have nothing to do apart from collecting tariffs and taxes. And mind that economics don't really make sense until an industrial revolution since Regalia is still in the bowels of the Malthusian trap.
 
You'll find that your arguments will be taken more seriously if you write them up more constructively.
 
Regarding vampires,names and general derp
Most sewer dwelling chars don't care about them,why?Because they're flipping everywhere,if a char is somewhat familiar with bloodlines aka know that most of them aren't feral and literally insane, still most of them shouldn't be overly pro vamp,most of them shouldn't give a shit about vampires.And if you're not a sewer person you should wear the brown pants around them...
Names for commoners shouldn't matter as most of them would be a place or a family profession.
Since this is a ranty type of thing,I've got a char who most of you would classify as damaged,she literally wants to be a vampire because "it looks nice" and yes it's fucking stupid and it completely fits her char,yes she's a derp,yes she is extremely goal oriented as in doing what the fuck she wants and literally fucking over friends for fun,but is this char actually just a op thing?No,she frequently fails,has the social skills of a Klein and generally is a giant derp.So why did I bring that up?I just wanted to prove that a char may seem stupid for what ever reason may it be a name,their personality or just goals,but the best of characters are absolute idiots and can be broken down into a few core ideas and at least one of them will fit a racial trait.

RP should be a for fun and should always work inside the lore,they may seem stupid with out context but they just work
 
Wait, are you defending or going against this? @_Grimmy_
Against some for others
Names don't matter all chars should be fun and work with context and most people should think of non falisma vamps as evil beings while sewer dwellers don't piss off the things that can riolp out your spine
 
Wait, I thought I mentioned that Vampires shouldn't be respected and that they should be pushed to be cured as they are a liability to themselves and everyone else. Never mind, must be my mistake at the structure and I think you've read the wrong set, since I think I removed the vampire part.
 
Wait, I thought I mentioned that Vampires shouldn't be respected and that they should be pushed to be cured as they are a liability to themselves and everyone else. Never mind, must be my mistake at the structure and I think you've read the wrong set, since I think I removed the vampire part.
Yeah started that on the mobile forums,still a good point,vampires should be feared by most commoners who don't do illegal shit and dwell in the sewers
 
So far, i've made about two vampire characters. My first was oddly respected by good role-players which I never understood. My second was an Approved Chyga which survived by assisting in the removal of Vampires, be that legally of course but I rarely noticed anybody actually being afraid of Vampires, usually more friendly with them. I've met like, three people who have actually shown emotion to them an they were more of the Average role player. I think that Regalia's should more suggest for them to get cured or silently lead them to a guard so that they can deal with the situation much more effectively, in which i've been doing with my new character.
 
So far, i've made about two vampire characters. My first was oddly respected by good role-players which I never understood. My second was an Approved Chyga which survived by assisting in the removal of Vampires, be that legally of course but I rarely noticed anybody actually being afraid of Vampires, usually more friendly with them. I've met like, three people who have actually shown emotion to them an they were more of the Average role player. I think that Regalia's should more suggest for them to get cured or silently lead them to a guard so that they can deal with the situation much more effectively, in which i've been doing with my new character.
The problem is most sewer people know not to insult anything past a chyga due to them possessing the ability to murder them easily and having the tendency to do so,would as a person who knows about an ogressor or a dra' call them a freak and tell them they should be cured?
 
The only reasons I can think of for having issues with names are:

1. You subconsciously (or consciously) want to create a character based on an outside source, such as a Game of Thrones character.
The RP staff, or other role players (usually) don't call a person out on name alone. However, if they have an overwhelming amount of traits that can be reflective of said character, then they'll start calling you out more.

2. You don't feel you are creative enough to figure out a good name that matches your character without it being influenced by a "bad ass" outside source.
For example, Stark sounds bad ass now because it relates not only to Iron man but now also to an entire house in a wildly popular TV series.



As for following a borderline similar story. I'll start by saying that not everyone's story should be 100% different from another person's, but if you're literally lifting ideas from different sources, you're not putting enough thought into the character.
The RP Staff wants you to feel a kind of connection with your character that's just missing if you have the stereotypical "my parents are dead and I'm 'damaged' in some way because of it" story that so many RPers favor. It almost feels like Regalia is the freaking city of orphans at times.
 
Alright, this is going terrible. I just wanted to prove a point but you keep on pushing the problem of the point. I used Stark as an example so can you please stop fucking referencing it as it something Game of Thrones has created. I have never watched Game of Thrones nor do I want too, Stark was not created by George RR Martin nor does he own the rights to the name and a character can be more developed from missing a family member. They could be raised from a poor household, beaten as a child, they could have been forced into doing something they don't want to. Such as joining the Military or forced into being a Vampire, which would fuck up a character more than a parental figure dying. It just takes a little bit of knowledge to make a character less generic and more developed.
 
Alright, this is going terrible. I just wanted to prove a point but you keep on pushing the problem of the point. I used Stark as an example so can you please stop ****ing referencing it as it something Game of Thrones has created. I have never watched Game of Thrones nor do I want too, Stark was not created by George RR Martin nor does he own the rights to the name and a character can be more developed from missing a family member. They could be raised from a poor household, beaten as a child, they could have been forced into doing something they don't want to. Such as joining the Military or forced into being a Vampire, which would **** up a character more than a parental figure dying. It just takes a little bit of knowledge to make a character less generic and more developed.

That's the thing though, he didn't create the name, but he DID add more fame and desire to the name. He's not the only one, as iron man was the first major "stark".
 
MY problem with roleplay is people who just complain about roleplayers, but don't lift a finger to help them or atleast have the sense to stay away from narb crowds,

I'm not referring you (entirely), but in my old skype chat we had this guy who'd only ever talk in the chat to moan about another roleplayer.

It was very negative...and negativey doesn't help anybody, constructive analysis on the other hand helps everybody.

In the words of my English Professor,

"Don't simply state there's an issue or connection, MAKE the connectio and ellaborate, MAKE there be some pay-off to your inquisitive nature"

Meaning, examine the issue and think about what counter-actions one could do to help the people.

At this point in my RP thug lyfe, I just don't see the point of just complaining about things as mundane as "oml this newbie doesn't RP quality to the max".

Threads complaining about these issues in newbies are a dime a dozen, the problems will always be there so long as there is someone new to the game. No sense in beating a dead horse.

Think of it positively, all those newbies who bumble to one's Ire just means there's more vessels for one to help guide and shape,

Given that they want to learn, as I say: if a person wishes to learn something in full, it is a crime to deny them the opportunity.

By which I mean, try to help those who are prospective, and I mean personally help them, not post annoyances on the forum.

Even if one has to clench their teeth while doing it, I know I have had to before, but its worthwhile.

I remember I helped bring up a newbie who knew jackdiddle about roleplay, and then went on to create a very prominent and well-liked character in the community. Something I never managed to achieve, lol.

By helping someone learn, you create a new roleplaying friend and see a flower prosper, it adds a feather to one's cap and a gem to the community.

Tis better to use one's energy to create something rather than deconstruct it, using one's energy to complain will only make one feel drained and tired, and fed up. But using it to create will leave one with the feeling of achievement, like one accomplished their mark.

I think this way because I used to be them, too many people forget how they used to be and simply pass them up.

Also:

Many of the very poor-quality RPers don't really use the forum, or use it effectively, thus it really wouldn't help those in dire straights,

However I'm not saying one shouldn't put PSAs and Guides on the forum: They are very useful! But the people who read them generally do self-help and are already on their way to being good RPers.
 
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Alright, this is going terrible. I just wanted to prove a point but you keep on pushing the problem of the point. I used Stark as an example so can you please stop ****ing referencing it as it something Game of Thrones has created. I have never watched Game of Thrones nor do I want too, Stark was not created by George RR Martin nor does he own the rights to the name and a character can be more developed from missing a family member. They could be raised from a poor household, beaten as a child, they could have been forced into doing something they don't want to. Such as joining the Military or forced into being a Vampire, which would **** up a character more than a parental figure dying. It just takes a little bit of knowledge to make a character less generic and more developed.

Remember that when you present your opinions to the community and explain what you do and do not like, you're going to receive a response, and you can expect that some people will agree, and some people will not. I think that it is important that you're still courteous, despite this.
 
as a thread, I feel this has got a bit out of hand and rather off topic so in conclusion:

1. The name "stark" that is referenced in both GoT and Iron man is something you believe should be allowed fair usage in Aloria. The problem with that is, although you may not see it this way, the use of the name and its fame will have a knock on effect on how people react to your character, and in a way it's similar to someone walking around with two different coloured eyes, a characteristic the RP community find very unprofessional. This has nothing to do with you or you RP, but it WILL have an effect on others around you and your characters experiences. I does not matter if it was unintentional, the effect will still take place.

The vampire problem is an ongoing thing that the Lore staff have been tackling for a while so I see no need to address it here.

The economical ideal that you bring up is rather intresting. Funnily enough you would be surprised what money gets thrown around on gowns and accessories amount the noble women of aloria and IRl. If you take the Ravenstads for example, they're business is based off of taloring. my point is most large businesses are built off noble families. A simple commoner would probably make their living through these shops. What most people don't understand, and your correct about this, is that large amounts of money would not be made quickly by anyone. Nobles dominate the market and commoners are called commoners for a reason. What I have to disagree with is the "only one business for that market" idea you brought up. The Regalian archipelago is massive, and regalia alone has about 10 or so million people in it. To supply weapons to Regalias army's would require more that just the Coens bangging away at the forges. The idea of competative trade can bring around intresitng role play experiances, fights, deals and all manner of foul play.

My point is, a number of your points are valid, but you're getting them across in all the wrong ways. There are a number of improvements that can be made by your suggestions, but swearing and challenging people aggressively will get you nowhere.

Note this was made before you changed up the thread.
 
@jamstersaber14 Wow, you summed that up perfectly and I didn't intentionally mean to come up hostile nor provactive but thats just my genuine writing style which is influenced by my actual talking style. Also, this thread is unnecessary anymore. The only person who came close to understanding what I was trying to say was Jamster and even that was far off what I was trying to imply but still, he did the best and I couldn't care less to try and fix what I was trying to reference.

Thanks anyway to most of you who assisted and didn't just plain jump to conclusions and cause an issue without giving any help.
 
@jamstersaber14 Wow, you summed that up perfectly and I didn't intentionally mean to come up hostile nor provactive but thats just my genuine writing style which is influenced by my actual talking style. Also, this thread is unnecessary anymore. The only person who came close to understanding what I was trying to say was Jamster and even that was far off what I was trying to imply but still, he did the best and I couldn't care less to try and fix what I was trying to reference.

Thanks anyway to most of you who assisted and didn't just plain jump to conclusions and cause an issue without giving any help.
I'd say most people understood what you were saying, but found that because of the popularity around the name it was hard to actually find a justification to fit it seamlessly into aloria with no questioning from other role players. To be hounest, the name Stark is only emboldened in the community by GoT and Marvel, to the point in which the name has changed meaning. Before Got or marvel, one would associate the word "stark" with the expression "stark naked". You do have a point in which the name has become unusable inside RP, but other factors have to be taken into account awell, I.E what culture would the name fit into? would you have to avoid similarities between marvels stark and Gots Starks? Is there anyway you could slide the name in with ought causing a problem? The answer to that last question is unfortunately no, so it may be easier to adapt your current character to a different alias. After all, massives a place for new inventions, Inovations and imagination, and the freedom you have to create an influential character is limitless. It shouldn't be limited by a name.
 
What the hell is a Fursona? Is that some anime term I don't get?

Fursona are characters furries make and idenitfy, usually through their art or to use in forum roleplays or what have you,

It can range from cute, to neato, to creepy depending on where you lurk...I think its kinda fun,

But some people go cray cray with it', especially if its something like a dragon,

Cray cray as in either Mary-Sue or God Mode Sue....the roleplaying furries tend to be better though,

Especially the older ones, its a pretty good fandom for lonely people needing friends actually'

Isn't any inherrently worse or better than any other conglomerate of roleplayers.


Well typically most Sona's a person plays is their own....and my philosophy is,

As long as you do rewrites to fit the lore, I dun really care what old character concepts you recycle.

Lots of people actually re-use the same character over different rp servers, don't see why fursonas would be any different.
 
Interesting about the disease thing. I admit playing the parents were murdered card seemed a bit lame when I chose it, but there were factors as to why. Originally my girl was going to bepart of a ragt tag team of kids rounded up by vampires. SO yah their parents wouldn't hand them over will- nilly. But the sickness angle is a good one. In my case I used an actual event called the Purge which happened on the server and it was harrowing! the death toll was HUGE and it hit major poor districts. Perhaps if there is an event where there is ramped disease break out- which would be AWESOME, I could use that next time <3
 
The economical ideal that you bring up is rather intresting. Funnily enough you would be surprised what money gets thrown around on gowns and accessories amount the noble women of aloria and IRl. If you take the Ravenstads for example, they're business is based off of taloring. my point is most large businesses are built off noble families. A simple commoner would probably make their living through these shops. What most people don't understand, and your correct about this, is that large amounts of money would not be made quickly by anyone. Nobles dominate the market and commoners are called commoners for a reason. What I have to disagree with is the "only one business for that market" idea you brought up. The Regalian archipelago is massive, and regalia alone has about 10 or so million people in it. To supply weapons to Regalias army's would require more that just the Coens bangging away at the forges. The idea of competative trade can bring around intresitng role play experiances, fights, deals and all manner of foul play.

I never really roleplayed my noble characters' trade as if they were alone in the market. For the gown idea, I can once again reference the guide I put together. There's lots of money thrown around for gowns and accessories, but at the same time there's a massive income from lands as well. That's the main thing, there's such a huge difference in 'trade income' and 'tax income' that they can't even come close together.

But well, economy roleplay is pretty much pushed to the background. Nobody wants to roleplay poor people, so there are only a few poor characters out there. And naturally, players want to be as rich as possible which can end in those 'I can buy X and you can't.' discussions that make so little sense.
 
And then here I am making ends meet in RP as a commoner with zero ways to get anywhere higher on the economic ladder.