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Played Character Mori

This character is actively played.

✧ ─── ⋅𓍊𓋼𓍊⋅ ─── ✧

' ' Fungi are the interface between life and death ' '
MORI VIROSA
  • Full Name: Mori Virosa
  • Heritage / Culture: Ephemer Homunculi, Mystech
  • Age: A couple of weeks old. Physically around 18-20
  • Gender / Pronouns: They / she / it
  • Religion: ??
  • Occult: Ordial
Appearance Information
  • Eye Color: Mori's eyes are a glowing, pale red with a slit through the middle of them, reminiscent to a goat iris. Their sclera is a faint pink that also glows.
  • Skin Color: An unhealthy white, extreme redness around the eyes + joints
  • Hair: Long, curly white that transitions to a pink. Their hair is silky and ethereal,
  • Height: 5'5
  • Additional Features: It has a prominent mushroom cap like growth from the top of its head that, at a first glance. May appear like a wide brimmed hat. However it is organic. They're based of a Destroying Angels mushroom. Though she may not admit to that. Saying their design is an Agaricus instead.
    Their entire body faintly glows, giving them a divine look.
Skill Information
  • Mechanics:
  • Ephemer Mechanic I: The Ephemer Homunculi gain the Shapeshift Pack Magical Variant for free. However, they cannot acquire Heritage Traits, and only Disguise while looking "Normal".
    Ephemer Mechanic II: The Ephemer Homunculi gain the Mimicry Pack Magical Variant for free. Additionally if someone uses an Event-related Mechanic near them, they can duplicate it once per day.
    Ephemer Mechanic III: The Ephemer Homunculi cannot be killed, if their body is destroyed, even a single drop of blood will re-manifest their body within an hour. They also regain lost limbs in matters of seconds.
    Ephemer Mechanic IV: The Ephemer Homunculi can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely.
    Ephemer Mechanic V: The Ephemer Homunculi are immune to anything that would read/alter their emotions or conscience, and cannot have their body forcibly altered by Magic or have Mutations forced upon them.

  • [*]Languages: Common
    [*]
Backstory/Plothooks
(WILL ADD MORE LATER)

Combat Proficiencies and Abilities
Attack Stat: 17

Defense Stat: 15
Proficiency Points:

Strength: 1
[Steady Body]
Constitution: 0

Intelligence: 0

Wisdom: 1
[Technique Parry]
Dexterity: 0

Faith: 0

Magic: 12 [True Mage]
[Magic Revive]
[Magic Shove]
[Magic Bolts]
[Magic Shove]
[Magic Warp]
[Magic Smog]
[Magic Bolster]
[Magic Revenge]
[Magic Cleanse]
[Magic Resist]
[Magic Reduce]
[Magic Barrier]




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