◈ || « CHOSEN NAME » | Mona Leclair
ㅤ ㅤ › Preferred Address | Mona, or miss Mona
ㅤ ㅤ › Aliases | Not known aliases.
ㅤ ㅤ ㅤ » Lunalia | New Moon alias; not known.
ㅤ ㅤ ㅤ » █████████ | Chosen Slizzar name; not known.
◈ || « HERITAGE » | Delayed Lonestar Surya Slizzar
ㅤ ㅤ › Raised As | Ailor.
ㅤ ㅤ › Culture | Ithanian Ailor.
◈ || « AGE » | Twenty-five cycles
ㅤ ㅤ › Birthday | 1st of March, 291 A.C
ㅤ ㅤ › Star Sign | Pisces
◈ || « GENDER » | Female
ㅤ ㅤ › Pronouns | Strictly she & her
ㅤ ㅤ › Preferred Terms of Address | Feminine. Lady, madame, sister, wife, et-cetera
◈ || « SEXUALITY » | Bisexual & biromantic
◈ || « OCCULT » | Anima & Dictat Mage, with Teaching Origin (Books)
ㅤ ㅤ › Schools of Magic | Mind, Script, Codex, Counter, Holding, Evergrowth, Fate, Mend
◈ || « OCCUPATION(S) » | A short but notable list.
ㅤ ㅤ › Freelance Event Planner | Mona allows people to pay her to host dazzling events for them.
ㅤ ㅤ › General Secretary | Mona is the hand behind the pen that keeps Perennica Labs up & running.
ㅤ ㅤ › Attendant Armament | Mona works with the Viridian Order as an attendant under Major Henrik Osmont.
FAITH & CORE CONCEPT |
◈ || » FAITH | ❝Whatever happens, it was always meant to go that way ... so if you're going to do something, do it.❞
› Overall Outlook | Mona finds faith in Unionism, hoping to embody the ideals of Ness, Caan, Elia, Nolven, and Juvin. She also believes in all three Schisms, considering Morgan, Belialus, and Finell to be part of the pantheon she honors. Mona is also syncretic in Draconism, and she honors Nox and Felicula in her worship.
› Personal Patrons | Mona feels closest to Ness, Nolven, and Juvin for Unionism, and adores Felicula more than Nox, who she honors out of obligation. ◈ || » IDENTITY | ❝Oh, me? Oh, um. I'm just Mona, really. Nothing to write home about.❞
› Who am I? | Mona is the hard-working second fiddle, the dependable person behind the curtain keeping time, and the unseen candle burning through the night. Long burdened with responsibilities beyond her years, Mona makes sure that the people around her are taken care of and that their needs are all met. No matter how it wears on her, the paperwork is done, and the supply orders are submitted on time. She tries to bring warmth and kindness to every interaction she has, but Mona runs on kaffee and the constant fear of impending deadlines alone, so mileage may vary.
› What are my goals? | Mona's goals are simple: to take good care of the people she cares about. At some point, she wants proof of achievements and work, but people always come first. › MBTI Type | The Protagonist | ENFJ-T.
› Alignment | Chaotic Neutral.
› Enneagram | The Host | 2w3. |
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"Gibbous,
Sense
Less science: the
Wish-apparition of a perfect fact.
As thought, the war; of one upon one. "
————
PHRASES OF THE MOON | ANDREW JORON
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《 ☾ || VISUAL INFORMATION || her wonderful appearance.ೃ࿐ 》
ㅤ ㅤ ◈ || » TYPICAL APPEARANCE | ❝You wanted to see me?❞
ㅤ ㅤ ㅤ ㅤ › Oddities & Mutations | Mona appears mundane, with no magical mutations or blemishes in sight.
ㅤ ㅤ ㅤ ㅤ › At a Glance | Mona is an Ailor with blonde hair that falls to her mid-back and blue-green eyes. She is five
ㅤ ㅤ ㅤ ㅤ feet and five inches tall (165 cm), and has fair, sunkissed skin. She often puts her hair up in a ponytail as it's
ㅤ ㅤ ㅤ ㅤ just easier, but has been known to let her hair down once in a blue moon. In terms of clothing, she wears
ㅤ ㅤ ㅤ ㅤ greens and burgundies, and jewelry around her neck and from her ears.
ㅤ ㅤ ◈ || » SUMMARY OF APPEARANCE | ❝Summaries will do.❞
ㅤ ㅤ ㅤ ㅤ › Eye Color | Turqoise.
ㅤ ㅤ ㅤ ㅤ › Hair Color | Blonde.
ㅤ ㅤ ㅤ ㅤ › Hair Style | Long & curly, but pulled into a high ponytail most of the time.
ㅤ ㅤ ㅤ ㅤ › Skin Tone | Fair & sunkissed.
ㅤ ㅤ ㅤ ㅤ › Clothing Style | Lightweight & easy to move in while still being pretty.
ㅤ ㅤ ㅤ ㅤ › Height | 5'5", or 165 cm.
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" Half,
Half a mind; almost mine.
Whole fragment, I am
A being from another word. "
————
PHRASES OF THE MOON | ANDREW JORON
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POINT ALLOCATION |
Attack Stat: None | Defense Stat: Wisdom, 1d15 |
◈ || Attack Stat: None
◈ || Defense Stat: Wisdom, 1d15
◈ || Constitution: 01
› Athletic: Interception
◈ || Wisdom: 05
› Command: Assault, Forify, Execute, Overwhelm, Endure
◈ || Magic: 04 (Anima & Dictat)
› Arcane: Arcane Invocation x4 (Holding, Evergrowth, Fate, Mend)
◈ || Charisma: 05
› Speech: Hosting, Sanctioned, Saving, Fame, Hazard
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Mona is the typical assistant, and is rarely seen in
combat. When she does fight, she occupies a support
role during and after the brawl.
She is often dismissed because of her appearance.
She is regularly at the office, either
at the Perennica or Typhonburg.
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HERITAGE TRAITS |
Mona is a Slizzar. |
Slizzar
Mechanic 1 |
›› Slizzar are immune to any type of mind control or mind scrying from mortals, particularly Mind Control, but also Mechanics that would result in thralling, emotion-reading, emotion influencing and so forth. Additionally, if someone is actively attempting to do any of these things to a Slizzar, that Slizzar becomes aware of the attempt, and who is attempting it. |
Slizzar
Mechanic 2 |
›› Slizzar can perfectly mimic Afflictions and Affinities, including Transformations and even the aesthetics of Abilities and Mechanics, even if they do not actually work that way. For example, a Slizzar can perfectly mimic the appearance of a Vampire and then use fake Vampire teeth to engage in fake blood drinking. There is no way to distinguish this from the real thing, meaning Slizzar can seamlessly infiltrate groups. Anyone attempting to call out a Slizzar for not being authentic in their mimicry of something they are not, is engaging in meta-gaming. Note, however, this does not actually give them the Mechanics. They can for example summon Archon-like wings if they are mimicking Archon, but that does not give them flight or the function as described in the Archon Mechanic. |
Slizzar
Mechanic 3 |
›› Slizzar have an advanced network of off-screen politicians and Nobles under their control. As a result, whenever an Imperial Assembly is called, Slizzar are able to sit in the noble section of the Assembly, and their votes count for 2 Votes instead of one. Votes are always cast as "Aye" or "Nay", in order to use this mechanic, the Slizzar must say "Aye (a: Political Power)" for the vote to work. Additionally, Slizzar can be embedded into Noble Families, attaching to their Family-Leader as either an Ally or Manipulator. So long as both the Family Leader and the Slizzar are present at the same Imperial Assembly (in absentia or proxy voting does not count), the Family Leader may also use this Mechanic (but must be sure to use the formatting described above for it to count). Additionally, for this to count the Slizzar must self-register as embedded into a particular Noble Family through the Ticket Bot. It is not possible to stack this effect multiple times for multiple Slizzar embedded. |
Slizzar
Mechanic 4 |
›› Slizzar have an advanced network of bureaucrats, bankers, and other wealthy persons they can call upon, to give them access to the new wealth of the Regalian Empire. Firstly, this means they have access to an off-screen wealth that is close but not equivalent to registered Aristocrats. It essentially means Slizzar are wealthy, and have money to throw around. Secondly, it creates a situation where Slizzar can "claim" Noble Countryside Estates. These claims are not exclusionary, that is to say, we only have a limited number of Estates available, and multiple players trying to "claim" the same Estate. For this reason, we request players make use of the holographic display to indicate if players are already present, and suspend disbelief about who owns what Estate. Chances of multiple players trying to use the same Estate at the same time, is low. |
Slizzar
Mechanic 5 |
›› Slizzar are natural Persuaders with their ability to get into the heads of others. Any Persuasion Rolls done by a Slizzar, have their final Dice result increased by +1. This effect does not stack with other Mechanics that have the same effect on Persuasion Rolls. |
LANGUAGES |
◈ || Native Languages
› d'Ithanie | ⬤ ⬤ ⬤ ⬤ ⬤
›› Learned from her family.
› Common | ⬤ ⬤ ⬤ ⬤ ⬤
›› Learned from her family.
◈ || Studied Languages
› Fluent | Calem, Anglian, Leutz, Altalar
› Somewhat Proficient | Sign Language
› Learning | Daen
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Magic
Talent |
Mona's Magic crosses the schools of Mind, Script, Codex, Counter, Holding, Evergrowth, Fate, and Mend. She is not a terribly powerful mage, as she is self-taught through magical books, but Mona is proud of what she can achieve with her meager talents. She specializes in Script and Codex magic, and maintains a record of paperwork and memories within her own mind to serve as a backup, should anything happen to the original physical files. |
Medical Hobby |
This is through healing magic. Mona has experience in mending simple injuries, but is not experienced enough to call herself an expert or even a doctor. She can get a person up and going, but any finely tuned work is beyond her. |
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" Crescent,
Bow bent back—to what release?
My lone line, the join of all I am not.
A minor truth betrays
A major one—
A lore
for the lyre.
For it is written: liar with a why. "
——
PHRASES OF THE MOON | ANDREW JORON
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BUSY BEE! |
《 ☾ || BUSY BEE! || the woes of a secretary. .ೃ࿐ 》
◈ || › Viridian Armament: Mona is an Attendant under the Viridian Order, who works under Ser Henrik Osmont - a Nolven Godborn. Mona prepares his paperwork, runs odd errands, and represents him when he isn't available to represent himself. Those wanting an 'in' with the Viridian Order can often find a friend in Mona.
◈ || › General Secretary: Mona works at the Perennica Labratory as an assistant, & she is the unseen hand behind the pen that keeps Perennica Labs up and running, as she does most of Leandre's paperwork in his stead. She is often seen at their kaffee machine, or sometimes even doing tarot readings in her free time there.
◈ || › Freelance Event Planner: If you need a party planned and for it to be absolutely bombastic (or refined!), Mona Leclair is your go-to for party-planning. Mona frequently travels across the Archipelago to oversee events that she plans (as an explanation for my OOC absences), and will also host things for your character if you merely ask her to - or entice her with some form of reward for her time & effort.
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PERSONAL LIFE |
《 ☾ || PERSONAL LIFE || the life outside of her workplaces. .ೃ࿐ 》
◈ || › Kaffee Lover: Mona is often seen drinking kaffee whenever she clocks in for her shift at the Perennica Laboratory, whenever she is running errands, doing paperwork, event planning, or Hel - even recreational time. She often finds excuses to drink kaffee, and she can even be enticed with kaffee blend recipes or treats as gifts.
◈ || › Vixhall-Born: Mona is from the province of Couronne, which is nestled in Vixhall - the land of forever partying. Ithanians or characters from Vixhall are welcome to have heard of Mona, who planned either the most refined parties for the highest of societies - or downright noisy parties!
◈ || › Political Favor: Mona possesses a vote in the Assembly, and can be contacted for political affairs. Want to sway her to your side? Want her to vote against something? She's just the right person to talk to.
◈ || › Astounding Memory: Mona has an almost perfect memory, able to recall how something in her recollection happened down to the last syllable. It almost makes for good gossip fuel - but rumor has it, her almost perfect memory is due to the Codex School of Magic she has learned.
◈ || › Dictat & Anima Magic: Mona possesses Magic learned from these two Realms, and there's a quiet rumor that she is researching Veilwalking - though this has not been confirmed. Mages that have Veilwalked or are researching it will find an easy friend in Mona, who wishes to someday walk these realms.
◈ || › Draconist Syncretist: Mona is a Dogmatic Unionist, but she has taken up Draconist Syncretism for unknown reasons. She has fascination with Nox moreso out of obligation - but she adores Felicula because Mona is a Mage, and finds herself utterly enamored with Felicula's compassionate nature.
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