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Now, I know that Cayorion is busy with sharding, but once hes done that he's making Factions 2.0. So my thought is this: in the 2.0 make it possible to merge factions if both leaders and all officers agree. IDK how this would work, I can't code to save my life (not entirely true, but yea), however if it is possible, I would try to make it happen.
The In-Game method of merging would be as follows: You have a faction called Example1 and you want to merge with Example2. Your faction has 1 leader (you) and an officer. Both you and the officer need to use /f merge Example2. Example2 has a leader and 4 officers. The leader and all 4 officers need to use /f merge Example1. The factions name becomes whatever the larger faction in members was, and it costs 200 silver (same as making a new faction). The faction banks are merged into one bank, as is everything else. No land is lost and no players get left behind. The larger faction (member wise) becomes the 'leader' in that its leader become the new leader. All officers remain officers, and the leader that steps down becomes and officer.
Role-Play wise, IRL nations can merge on occasion (from 13 colonies into 1 United States as an example ).
Gameplay wise, it would allow for different factions to merge without losing their bases.
I just wanted to suggest this idea for when Factions 2.0 comes out, since I've always wanted to be able to merge factions instead of buy them
The In-Game method of merging would be as follows: You have a faction called Example1 and you want to merge with Example2. Your faction has 1 leader (you) and an officer. Both you and the officer need to use /f merge Example2. Example2 has a leader and 4 officers. The leader and all 4 officers need to use /f merge Example1. The factions name becomes whatever the larger faction in members was, and it costs 200 silver (same as making a new faction). The faction banks are merged into one bank, as is everything else. No land is lost and no players get left behind. The larger faction (member wise) becomes the 'leader' in that its leader become the new leader. All officers remain officers, and the leader that steps down becomes and officer.
Role-Play wise, IRL nations can merge on occasion (from 13 colonies into 1 United States as an example ).
Gameplay wise, it would allow for different factions to merge without losing their bases.
I just wanted to suggest this idea for when Factions 2.0 comes out, since I've always wanted to be able to merge factions instead of buy them