Hey all,
I remember of having heard that you would be able to put enchants on everything in a future update. So you could have a fish with Lure I. So I thought, why wouldn't I suggest this. Think of how much fun it would be to have a new weapon known as the Spear. Even though it is a shovel...
Anyhow, it might be a bit OP, but don't flame at me since I don't make suggestions like this very often. I'm open to listen at any idea.
Spears:
Steady Kill:
This Active Ability is activated by right clicking and then left clicking. What it does is simple, you hold your spear (shovel) tight and put the end in the ground. Everyone coming in the reach of the Passive Ability 'Long Reach' will start taking damage. How closer you are, how more damage you'll take. This can be very OP when used tactical. Imagine a gate of 5 blocks wide, with 5 very talented players in the Skill Spears, is almost unbeatable.
However, when you move this skill has a chance of being cancelled.
Pin Down:
This Passive Ability starts at the level of 500 and stops at level 1000. This literally pins your foe to the ground and stuns him for 2 seconds. At level 500 you have a 0% chance of this happening and at level 1000 you have a 25% chance of this happening. Meaning you get 0,05% each level.
Long Reach:
You start with a reach of 4 blocks and at level 1200 you cap with the reach of 10 blocks. So each 100 level you grow stronger, you gain an additional reach of a half block.
Steady Lad:
This Passive Ability lowers the chance of canceling 'Steady Kill' when you move. You start with a 100% chance of canceling 'Steady Kill' when moving at level 0. However, at lever 1500, you only have a 25% chance of canceling this skill and here it caps.
Well, this was my idea, I hope you like it! ^^
Friendly greetings, Theboomyfly.
I remember of having heard that you would be able to put enchants on everything in a future update. So you could have a fish with Lure I. So I thought, why wouldn't I suggest this. Think of how much fun it would be to have a new weapon known as the Spear. Even though it is a shovel...
Anyhow, it might be a bit OP, but don't flame at me since I don't make suggestions like this very often. I'm open to listen at any idea.
Spears:
Steady Kill:
This Active Ability is activated by right clicking and then left clicking. What it does is simple, you hold your spear (shovel) tight and put the end in the ground. Everyone coming in the reach of the Passive Ability 'Long Reach' will start taking damage. How closer you are, how more damage you'll take. This can be very OP when used tactical. Imagine a gate of 5 blocks wide, with 5 very talented players in the Skill Spears, is almost unbeatable.
However, when you move this skill has a chance of being cancelled.
Pin Down:
This Passive Ability starts at the level of 500 and stops at level 1000. This literally pins your foe to the ground and stuns him for 2 seconds. At level 500 you have a 0% chance of this happening and at level 1000 you have a 25% chance of this happening. Meaning you get 0,05% each level.
Long Reach:
You start with a reach of 4 blocks and at level 1200 you cap with the reach of 10 blocks. So each 100 level you grow stronger, you gain an additional reach of a half block.
Steady Lad:
This Passive Ability lowers the chance of canceling 'Steady Kill' when you move. You start with a 100% chance of canceling 'Steady Kill' when moving at level 0. However, at lever 1500, you only have a 25% chance of canceling this skill and here it caps.
Well, this was my idea, I hope you like it! ^^
Friendly greetings, Theboomyfly.