Archived Massivemobs

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Violettee

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Sure the concept of custom mobs is an exciting one. These are your usual set of foes ranging in difficulty and later rewarding you with unique mob drops to add to your lore and material collections. However there is one massive flaw, they make factions unbearable. Many have argued that they are the main source for lag, others are more concerned that even the most experienced players struggle to survive their hordes. The spawn rate between common, enchanted and uncommon is unforgiving, making the already ruthless survival worlds all that more inaccessible to new players (See this). I feel that in their masses these mobs are no longer seen as special or exciting encounters, but rather a nuisance, pests if you will.

Originally I had argued to confine Massivemobs to a singlar world, much like how they were back in testing, however, I understand why Massive might not opt for this outcome.

A) Reduce Common, Enchanted & Uncommon and replace the many with a few, more individual entities.

B) Make Common, Enchanted & Uncommon mobs weaker but make the items they drop significantly different or useful.

But ultimately what I would like to see is Massive put more emphasis on "MASSIVE"mobs.
See Bosses.

Up the spawn rate of these otherwise never seen Rare and Epic mobs. I feel that these are more exciting and Faction engaging mobs. Most people shy away from hordes of enchanted or uncommon but a sighting of a titan or ancient will draw factions out and have them working as a team or even have factions fighting to defeat it first at a chance of salvaging it's loot. More chance of encounters with a leviathan roaming the oceans or a dread wraith guarding it's land will surely encourage travel as players count on such events.

I understand that some of these mobs will be pitched into dungeons, should that even be pushed forwards. But I think Massivemobs could create a more dynamic and exciting environment in the factions world with the RIGHT Massivemobs.

Please post your opinions, ideas or solutions in the comments section below. Thank you.
(I understand there are some restrictions on tech rn but I'm thinking of this without obstacles.)
 
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I do wish yellow and pink mobs spawned a bit more frequent. I was darkrooming for a solid hour and not one yellow showed up to call my grind to a close. I like having the fear of a strong mob in the vicinity to try and take down solo.
 
-Increase MCMMO XP for mobs
-Decrease general mob spawnrate
-Increase spawn rate of rare mobs
-Increase number of bosses
-Implement ridiculously strong Red rarity mobs that are as rare as current pink mobs right now
 
I'd also like to add, similar to dungeons, have select areas on the maps where there's a % chance of the mob being there. So like, a leviathan's cave or something.
 
This would actually be quite great. Yeah, legendary mobs should be more common.
 
100% agree on the boss mobs. I have been playing for 2+ years at this point, and granted I've only spent maybe 20 hours in Survival but all 20 of those hours have been exploring the world and fighting mobs, and I have seen a total of NONE of the boss mobs. The most powerful thing ive run into has been the undead knight things, and an orc Chieftain. Reducing spawn rates of the uber-common mid-tier mobs and upping the rate for Bosses would be nice, bosses are a cool concept but only if you ever run into them, otherwise they might as well not exist.
 
From my experience, I have only ever seen one pink mob, ever. That was a dread wraith and me being a silly old potato, I ran out of the chunks to go find friends and sadly returned to a regular old desert.

Anyway, I do believe that you are right in saying mobs can be overpowering, very easily and very quickly. I was running around our base the other day and was overflown by a bunch of them and almost died, thankfully I had a pearl on me and was able to get away. I do understand the plight that new members have to endure with mobs. While I do believe they can cause a certain amount of lag, I really don't think they are the sole cause of it and I like MassiveMobs because of the unique identity it gives to Massivecraft.

I do believe that the Rare and Epic mob spawn rate needs to be slightly increased, rare enough so that people still get a rush of excitement but not overly rare so that they are almost like a legend you hear people pass from one to another. I believe that the best use of bosses right now would be in Dungeons and as MonMarty said at one time, dungeons was in development just a few things got in the way. I believe a co-venture between the Survival Team, Quest Department and Game Department can lead to a successful implementation of such an idea.

-Increase MCMMO XP for mobs
-Decrease general mob spawnrate
-Increase spawn rate of rare mobs
-Increase number of bosses
-Implement ridiculously strong Red rarity mobs that are as rare as current pink mobs right now

  1. I do find it tougher to grind mcMMO these days and I would really like to see an increase in the amount of XP that is given out too.
  2. The mob spawn rate does need to be slightly decreased but not too much.
  3. Spawn rate of rare mobs can be slightly increased.
  4. I believe we could implement bosses into a sort of dungeons gamemode, which I think you should bring up if it hasn't already.
  5. Legendary mobs I don't really think should be implemented yet. I like how they are right now but if they are going to be implemented, they need to be insanely rare and a one in a playtime chance to see one.
 
Going to quickly bring this thread back up, because I like the idea and would like to maybe expand on it. Much like my recently posted Tomb&CoK idea, this could bring that MMORPG aspect that Massive claims to have. And the whole "certain region spawn rate" thing could even tie into the said idea I made!

Factions with "approved" tombs could apply to have unique bosses and other enemies spawn in their build. This adds that lovely "dungeoneering" feel that MMORPGs are supposed to have. And it doesn't even have to have faction-made locations, it could also be staff-made ones!