• Inventory Split Incoming

    MassiveCraft will be implementing an inventory split across game modes to improve fairness, balance, and player experience. Each game mode (Roleplay and Survival) will have its own dedicated inventory going forward. To help players prepare, we’ve opened a special storage system to safeguard important items during the transition. For full details, read the announcement here: Game Mode Inventory Split blog post.

    Your current inventories, backpacks, and ender chest are in the shared Medieval inventory. When the new Roleplay inventory is created and assigned to the roleplay world(s) you will lose access to your currently stored items.

    Important Dates

    • April 1: Trunk storage opens.
    • May 25: Final day to submit items for storage.
    • June 1: Inventories are officially split.

    Please make sure to submit any items you wish to preserve in the trunk storage or one of the roleplay worlds before the deadline. After the split, inventories will no longer carry over between game modes.

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The size of the world constantly fluctuates to compensate the change in direction and the scope of the roleplay atmosphere. In the future Aloria can get bigger and smaller, who knows. I do enjoy these theoretical things though, even if the numbers arent meant to be thought about to much.


What makes a world like Aloria possible? Magic. And I mean that legitimately. With magic being so much more prevelent in past civilizations and even stronger the further back you go, why wouldn't it make sense that this world is held together by magic or was formed by magic? Maybe gravity was proportional to earth's and a past species or divine being used magic to shift the effects of gravity on the population allowing everything to form in comparison to earth. Maybe it's why the Altalar are so graceful and thin. And then gravity was made heavier due to magical influences. Also Dragons. They've been proven to be the most powerful race in existence so dragons totally did something.


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