Archived Lore Items & Economy Stabilization

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Gen_tlemen

look at my BLOUSE
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TohnMikaar
An idea regarding currency drains;

Lore items created for regals. An IC shop dedicated to selling bits and baubles of blue lore/ green lore, created at request.
For example, player A is in need of a named artifact for roleplay purposes, such as a staff, a necklace, or even a handful of fish eyes.
Lore staff could take these requests under consideration, and create them for a regal fee ranging from 200 to 5,000 or more, depending on the complexity of the request.
The business could be made into a sub forum, or even only available to premium players. Obviously, only lore compliant items would be created.
Thoughts?
 
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I like the idea of making some kind of lore item app on the forums were staff can accept and deny lore items like you stated.
 
Unfortunately the creation of items can only be done by Rank 3 staff, hence any custom items are bottlenecked by those who are able to make the items. Custom lore items are occasionally made, but typically done so as special rewards or higher tier items.
 
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