Keep Ithania Clean!

Blanclour

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In my opinion, ithania is the most beautiful continent thus far.
I made this thread to remind you to keep this wonderful place beautiful!
Any thoughts? Issues, opinions? Post them here.
 
Its impossible to completely stop the nature griefers, we can only slow them down
 
If you're going to build something and destroy it, destroy it completely. If there's a basement, fill it in with dirt (or cobble and cover with dirt). As long as it looks nice, I'll be happy.
 
This is exactly why I decided to donate and go premium with this server. It's absolutely beautiful compared to the other faction servers I've seen. From what I can tell (I've only been on massive for a few days) there is a little cleaning up here and there, but nothing major. The terrain is fluid throughout and that alone was the top reason I picked this server. I can be a bit OCD at times so I am definitely someone who is going to help fill in those gaps and keep this place beautiful... good post.
 
A note from me since I am the creator of Ithania and it's my first world project ever. I really appreciate all of you players who want to clean the worlds and keep them clean, since I rarly have time to do such work myself. But I can say that we have fixed a special little feature for this world to make it easier to clean. In the past we have tried to use regeneration commands in places that look ugly and this command messes up the world even more in 8/10 cases we have used it and makes the spot almost unuseable with holes down to the void and so on. But in Ithania we added some extra files to it before upload so we can now fully restore areas to it's original state with help of world edit. All we need to do is to select a cuboid and run some commands. This have not been 100% tested yet but should work fine.
Got trouble with ugly terrain? Who you gonna call? The admins!
 
I'm glad to hear that it's easier to restore Ithacia then old worlds.
Also (clap) Grats NinjaBaver, I love Ithacia and it looks great!
 
A note from me since I am the creator of Ithania and it's my first world project ever. I really appreciate all of you players who want to clean the worlds and keep them clean, since I rarly have time to do such work myself. But I can say that we have fixed a special little feature for this world to make it easier to clean. In the past we have tried to use regeneration commands in places that look ugly and this command messes up the world even more in 8/10 cases we have used it and makes the spot almost unuseable with holes down to the void and so on. But in Ithania we added some extra files to it before upload so we can now fully restore areas to it's original state with help of world edit. All we need to do is to select a cuboid and run some commands. This have not been 100% tested yet but should work fine.
Got trouble with ugly terrain? Who you gonna call? The admins!

That sounds great. Plus instead of dirt and stone in those gaps we'd get things like iron, gold, and did I say DIAMONDS? ;)
 
It's already out for premiums, but for normal players... I don't know.[DOUBLEPOST=1356269443][/DOUBLEPOST]
A note from me since I am the creator of Ithania and it's my first world project ever.
Not that it doesn't look great, it's fantastic! But is that why it's not super fancy like Wessex's worlds? It does follow the Northern hemisphere 'biome' guide, that is, north is cold and snowy, then grassy forests, then desert, then more grassland. :I There isn't much world edit used in that.
 
I don't think Ithania looks TOO great, buts its another nice world to have. If you want to clean something, clean Daendroc. If you want to keep something clean, focus on ellador. TerrainControl worlds are alot harder to make and are usually much prettier than normal ones, so i think we should focus on those first.
 
A note from me since I am the creator of Ithania and it's my first world project ever. I really appreciate all of you players who want to clean the worlds and keep them clean, since I rarly have time to do such work myself. But I can say that we have fixed a special little feature for this world to make it easier to clean. In the past we have tried to use regeneration commands in places that look ugly and this command messes up the world even more in 8/10 cases we have used it and makes the spot almost unuseable with holes down to the void and so on. But in Ithania we added some extra files to it before upload so we can now fully restore areas to it's original state with help of world edit. All we need to do is to select a cuboid and run some commands. This have not been 100% tested yet but should work fine.
Got trouble with ugly terrain? Who you gonna call? The admins!
I like this post, but could this work for Ellador and Daendroc in some form or fashion?
 
I am glad Cay puts so much time into the server performance, however since it may never happen, Factions is lacking, Towny has had this ability for over a year ... claim some land, towny creates a map of the land so when you unclaim, or go inactive and the "faction" is removed, it restores the land to it's prior state.

Reverting unclaimed townblocks to their original state on unclaim
When a town plot is unclaimed (by a player or through upkeep) it will slowly begin to revert to a pre town state. Blocks will slowly change back to whatever blocks we're present at the moment the town block was claimed. A townblock must revert completely before the snapshot of the townblock is removed. If townblock is reclaimed mid-revert, a new snapshot is not taken and if the townblock is unclaimed again it will revert to the original snapshot.

Also all those people who leave signs in your faction, but leave to go elsewhere for x y z reason ? Towny has a mechanic to remove them, the faction owner has access to the command.

Plot-Owners' and Mayors' /plot clear command

A feature available only to Town Mayors on public town land: /plot clear. This command is meant to be used after a plot was personally owned by a resident, who either moved to another plot or left town. By default this list includes only signs, useful for mayors to remove sign-protection on doors, chests, furnaces, dispensers and trapdoors given via Lockette or Deadbolt.
 
I am glad Cay puts so much time into the server performance, however since it may never happen, Factions is lacking, Towny has had this ability for over a year ... claim some land, towny creates a map of the land so when you unclaim, or go inactive and the "faction" is removed, it restores the land to it's prior state.

Reverting unclaimed townblocks to their original state on unclaim
When a town plot is unclaimed (by a player or through upkeep) it will slowly begin to revert to a pre town state. Blocks will slowly change back to whatever blocks we're present at the moment the town block was claimed. A townblock must revert completely before the snapshot of the townblock is removed. If townblock is reclaimed mid-revert, a new snapshot is not taken and if the townblock is unclaimed again it will revert to the original snapshot.

Also all those people who leave signs in your faction, but leave to go elsewhere for x y z reason ? Towny has a mechanic to remove them, the faction owner has access to the command.

Plot-Owners' and Mayors' /plot clear command

A feature available only to Town Mayors on public town land: /plot clear. This command is meant to be used after a plot was personally owned by a resident, who either moved to another plot or left town. By default this list includes only signs, useful for mayors to remove sign-protection on doors, chests, furnaces, dispensers and trapdoors given via Lockette or Deadbolt.
Good idea, but towny would completely ruin any rp aspect of massivecraft.
 
If you lack the proper building abilities to construct anything but a cobble box, go to Daendroc or Ceardia... Ithania is for building nice things, not trash. Remember: I am the Dynmap hawk; I WILL find you.
 
Aye, any who build ugly buildings, or abuse the landscape are bandits in my book. Trust me, ye don't want two skilled Premiums hunting your every move :3
 
Ikr I dont want no 15x15 cobble house in a beutiful place like ithania or ellador. go to daendroc or ceardia. Remember dynmap allows you to zoom in when its isometrical so we can seee you and your house >:3
 
If you lack the proper building abilities to construct anything but a cobble box, go to Daendroc or Ceardia... Ithania is for building nice things, not trash. Remember: I am the Dynmap hawk; I WILL find you.
There are people in Daendroc actively cleaning up and enforcing good building practices as well, so maybe Ceardia...
 
There are people in Daendroc actively cleaning up and enforcing good building practices as well, so maybe Ceardia...
Yes, and I am one of those people thank you very much.[DOUBLEPOST=1356574870][/DOUBLEPOST]Check south of Havenreach in Ithania. Agni and some homeless newbs built cube houses outside of the safety zone. Going around the map to make sure factions look nice later. :3
 
Can we form a Keep Ithania Clean Alliance or something along those lines? I've spent a lot of time filling in straight lines and cactus art in the desert and removing random cobble and towers. If we had enough people we could allocate areas, I usually clean up when I hunt mobs in the desert. I've found workbench/furnace temp spots all over in the caves. Please pick up you stuff when you leave!
 
That's why I keep my buildings camouflaged. Go ahead, try to find them on the map. >:)[DOUBLEPOST=1356917470][/DOUBLEPOST]Also, doublepost, someone's been posting signs in Ithania on ugly dirt houses. I understand that you want to keep things pretty, but wouldn't it have been easier to remove the dirt yourself?

Anyways, I came across it, used it as shelter from zombies (Nato won't walk at night, she feels like she's trapped in an episode of 'The Walking Dead') and then tore it down the next morning. Of course, I did discover that digging down is -not- the best way to clear someone's dirt house. I fell to my death because it was *insert Ackbar* A TRAP!


I understand the beautification petition and what-not, but this was a world built for players, and thus players will build how they see fit, even if that's ugly to someone else. Obvious grievances should be addressed, but we're all playing on different levels of creativity and expertise. I may start with a house made of jungle wood, but it'll slowly build into something better. Maybe that cobblestone house will have windows and decorations by next week. Time will tell, right?
 
I understand the beautification petition and what-not, but this was a world built for players, and thus players will build how they see fit, even if that's ugly to someone else. Obvious grievances should be addressed, but we're all playing on different levels of creativity and expertise. I may start with a house made of jungle wood, but it'll slowly build into something better. Maybe that cobblestone house will have windows and decorations by next week. Time will tell, right?
The thing is, though, new inexperienced players will come and buid something ugly, but instead of staying and learning and improving their builds, most of the time they just go inactive- leaving behind ugly buildings with no one to improve them- which is why they should be torn down
 
Join the Ithania Ranger's squadron if you would like to help keep Ithania nice and orderly. Mail me in-game to participate. Uniforms provided.[DOUBLEPOST=1356984475][/DOUBLEPOST]
That's why I keep my buildings camouflaged. Go ahead, try to find them on the map. >:)[DOUBLEPOST=1356917470][/DOUBLEPOST]Also, doublepost, someone's been posting signs in Ithania on ugly dirt houses. I understand that you want to keep things pretty, but wouldn't it have been easier to remove the dirt yourself?
That would be us. Nice to tell a ranger before taking it down yourself. Thanks for the help though, and sorry for the casualty. :S
 
I like the fact that you're all wanting to keep the maps as clean as possible, I utterly dispise cobble/dirt boxes. Someone built a massive stone tower so damn high you can barely see the ground on far view. I've been picking at it for three days and only just got below the cloud line.

It's in Ellador, a few chunks from my faction Lanilor... Ugly damn towers |-( If you guys ever want to clean something up, I could certainly use the help on this one.
 
I give plots of land in our home village. Three districts: Plaza, Market and Farmlands. Everyone has a little cobblehouse. x.X

I place notes and try to give better materials, but some people (my wife even) like the server's cobble look.

I hate it, but I just shrug my shoulders.

Already said my piece on Ithania.
 
It's about 8x8 estimate, with a dangerous spiral stair case in the centre and it's just so damn tall. I'm still picking away at it. 8 Double chests of Stone brick so far :| ... About half way down now ..... *sigh*
 
Well, Blan I don't know much about that land.. but I did hear it is a beautiful site ;) please continue to keep it safe and clean!! :)
 
Used up all the picks I brought. Did /he tool and it showed nothing, so my understanding is that it is over 20 days old.
I just noticed on Dynmap that it'd been removed, good job. Yes, the tower was well over a month old. It was built last year during the time I was away for 6 weeks because of a house move. Eigher way, you have my thanks.