When the Kathar Rewrite first came out, I remember first seeing the paragraph about bone singing, and I died. I saw so much potential for bone singing, it could be used for so many different things to generate roleplay. Construction, beauty, merchandise, and even combat. I even thought it could be used for something like water bending or metal bending from Avatar the Last Airbender or The Legend of K**ra. That's when I made a Lore QaA about it and realized that it would take hours to create a single vase out of bone. This ruined everything for me. But I did understand why this lack of power was implemented. Every Kathar player would be able to bone sing just as well as another Kathar, and if bone singing followed the guidelines that I described, it would be way to overpowered, every Kathar being able to sing a bunch of bone at a person. Terrible. This is why I think we could add some requirements and limits to bone singing to allow us to make the actual ability itself more overpowered. Here's what I was thinking:
That's just what I thought, so feel free to contribute.
Ka-Chow!
- Trustee System
- Just make bone singing require trustee permissions.
- Proficiency Points
- Either give bone singing a separate category under proficiency (I wouldn't really go with this), or have vocal music proficiency points dictate bone singing, but a Kathar needs to have learned Void Script in correspondence with the language system in order to implement bone singing (Don't really agree with this either).
- Kathar Points
- Much like the current Vampire 5.0 system, Kathar Bone singing would have it's own system of points, where the Kathar could either naturally gain those points over time, or they would have to find a teacher to teach them, thus gaining additional points.
- These Kathar points would cost a certain amount of proficiency points to keep the systems balanced.
- Perhaps all Kathar naturally start out with one Kathar point, but they have to learn the rest.
That's just what I thought, so feel free to contribute.
Ka-Chow!