Jazzousz Mu-yaotl

Discussion in 'Character Sheets' started by Utto_, Jul 26, 2018.

  1. Utto_

    Utto_ Bonesy Ol' Boy

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    Basic Information

    • Full Name: Jazzousz Mu-Yaotl
    o Nicknames: Jazzy, Jazz
    • Age: 61
    • Gender: Male
    • Race: Mu-Allar
    • Sexuality: Bisexual

    Skill Information

    Total Points: 60 Proficiency points to spend from age, because the character is 61 years old

    Combat Proficiency:
    • +20 Fast Blade Combat Skill (10 from Race Boost, 10 from Points)
    • +20 Unarmed Combat Skill (20 from Points)

    • +10 Front-line Combat Skill (10 from Points)
    Knowledge Proficiency:
    • +5 Statesmen Knowledge (5 from Points)
    • +5 Hunting Knowledge (5 from Points)
    Arts Proficiency:

    • +5 Literary Arts (5 from Points)
    Body Proficiency:
    • +15 Athletic Training (10 from Race Boost, 5 from points)

    Body Shape:

    • Physical Stat: 10 Fast Blade Combat + 20(2) Unarmed Combat + 10 Front-line Combat +5/2 Literary Arts +5(2) Athletic Training = 72.5 Physical Stat
    • Physical Stat Total: 72.5 = Ripped Body Shape
    • Extreme Low Fat

    Languages:

    • Zasta (Native Language)
    • Common (Learned during and after Chrysant War)

    Basic Information (Expansion)

    • Jazzousz is currently A Jogro under Digmaan Cro-Zzhin Yaotl, and loyally serves him, as well as his people of the Digmaan, as well as the Cabal.
    • Jazzousz was brought up quite warmly at first, but was very quickly taught the ways of mortal combat. He was born to two Mu-Allar parents, as well as ten other siblings, two of which were also Mu-Allar. He lived near the capital of Ssesollosa as a child, and moved to a home relatively close when he was older.
    • Jazzousz wishes to find another Allar he can call his mate, as his previous mate was killed in the Chrysant War. He also wishes to rise in the ranks of his Digmaan, and lead his people in battle.

    Visual Information

    • Eye Color: Bright yellow with white glossy sclera
    • Hair Color: Forest Green Feathers
    • Hair Style: N/A
    • Skin Color: Greyish-blue Scales
    • Clothing: Utilitarian Hunter’s Garb
    • Height: 5’9
    • Body Build: Ripped

    Visual Information (Expansion)

    • Jazzousz has small, slitted yellow eyes, giving him the expression of constant irritation. He has two long horns that jut straight out of the back of his head. He has large amounts of rough and unkempt green feathers, starting from the top of his head, and going down his neck, continuing further. His reptilian snout is long and slim, his denture consisting of a row of sharp teeth for ripping, and a long forked tongue.
    • Jazzousz is exactly 5 feet and 9 inches. His body is visibly toned underneath his greyish-blue scales, his long digitigrade legs built for speed in combat. His stature is quite upright, yet when seen in battle, he stays low to the ground, using his raptor-like claws and legs to dig into the ground and stay light on his feet. His hands and feet are adorned with claws used for slashing in a frenzied attack, as well as his tail used to bash enemies during combat. His back is covered with rough and unkempt green feathers that start at his head, travel down his neck, and half way down his back.
    • Jazzousz consistently wears utilitarian, and very light leathers, his upper body almost always completely exposed. He does not care for anything as vain as jewelry, or even bothering with colors. He wears simple and combat ready hunting leathers at all times. If permitted, Jazzousz would carry quite the arsenal: two shortswords, a Drixon Spear, and, if possible, he also likes to keep a small shield handy.
    • Jazzousz’s voice is a rough and elongated hiss. His Zasta accent clearly bleeds through any and all Common he speaks. He speaks in slow, low and long hisses, slurring his s’s into z’s, as his forked tongue is incapable of producing Ailor sounds.

    Personality and Abilities

    Strangers: To strangers, Jazzousz is quite outwardly friendly, though oftentimes reserved, especially for a Mu-Allar. He appears quite giddy among his kin, and content among others, though he visibly carries himself with purpose. His looks might come off as intimidating and savage, a complete juxtaposition to his welcoming and friendly nature. Jaz is a soldier first and foremost, so at times he can appear militaristic, almost never flinching at the idea of death. It is fairly obvious he has seen war, judging by the way he openly talks about casualties, strategies, and orders.

    Thinks about himself: Jazzousz has lost the spark of youth he once carried. He is no longer so eager to jump into a battle, or prove his worth, thus, he considers himself somewhat of a coward among his kind, though he also recognizes his own discipline. When pushed, however, he regains his savage warrior nature, a state which he is not always willingly submitted to. Jaz is considerably older than a lot of Chrysant veterans, seeing as so many Mu died, and Jaz was already quite aged when he joined, and so he thinks of himself as a more experienced soldier than most Mu.

    Friends and family: Jazzousz would die for his family, as well as his friends. His people and his Digmaan come above his own safety, and his own life. When it comes to family and close friends, Jaz drops any façade of friendliness, and becomes extraordinarily defensive and wild, willing to kill anyone or die fighting for his kin. Jaz loves his family and all of his friends just as much, and would do just about anything for those whom he trusts.

    Morality: Jazzousz has been tempered from the war, and honed as a weapon by his previous Digmaan. Jaz will follow any order from his Digmaan or superiors above all else, refusing to disobey any command. Thusly, Jaz is most likely Lawful Neutral. Only under dire circumstances is he willing to make an exception, and so at times he might be considered Lawful Good as well, although he is willing to be ruthless if commanded to by his Digmaan.

    Weaknesses (OPTIONAL)

    Obedience: Jazzousz is obedient to a fault, willing to do anything his Digmaan or higher ups command of him. Because of this, his emotions can end up coming second to his orders, and so he doesn’t always get to choose what his next action is.

    Reluctance: While some might consider this discipline, Jazzousz considers his reserved personality a detriment, as he appears as a coward to his kin. Of course, this also conflicts with his orders at times, as his tentative nature restricts him from jumping into the fray at the drop of a coin.


    Personality and Abilities (Expansion)
    • The one quirk that stands out on Jazzousz, is his need to vigorously scratch his feathers when faced with a dilemma. This causes him to leave a lot of feathers everywhere, almost as if he is shedding due to stress, when in reality it’s just a tell, indicating internal conflict.
    • A skill Jazzousz obtained as a hatchling was his knowledge of Horticulture. He spent many days with one of his Al-Allar sisters, and he would frequently gather materials for her. He still has the knowledge to this day. Another skill he learned at a young age, and continues to practice to this day, is dancing. Not only has he participated in the mating dance more than once with his previous mate, but dancing was also a peacetime hobby of his that he practiced with his sister and mother.

    Likes
    • Alcohol: Jazzousz can always appreciate a good drink, no matter what it is, or when he gets it. He is far from an alcoholic, but he does occasionally enjoy day-drinking, even if he can't get drunk.
    • Dancing: Jazzousz doesn’t care who it’s with, he always accepts a dance. Although, his style of dance is very foreign to any Non-Allar, consisting of strange, low to the ground movements, and hand motions used to replace the stroking of feathers.
    • Ssasfta: During the Chrysant, Jazzousz was introduced to Ssasfta, and used it as a crutch, to blur what was happening around him. He no longer abuses it in such a way, but he still does enjoy some every now and then.

    Dislikes
    • Traitors: Being personally trained by a Cro-Allar Digmaan, Jazzousz learned to hate those who would go against the caste system, and those who would refuse their Digmaan’s orders. He also learned to despise Slizzar, as Jaz sees them as the worst of traitors, leaving the Allar people when they needed them the most.
    • Rain: Jazzousz hates the feeling of rain on his scales, as well as its scent dimming abilities. He would much rather sunny weather similar to the jungles of Hadar, his homeland.

    Life Story

    CHILD YEARS
    Jazzousz Caellaszaetl was born in Ssesollosa He was conceived by two Mu-Allar, and was born alongside a Mu brother and sister, five Al-Allar siblings, as well as three Sa-Allar brothers. He immediately became attached to his parents, as well as his Mu siblings. Along with this attachment, he also quite quickly became less attached to the rest of his siblings, except for one: An Al-Allar sister who he loved to gather ingredients for, although he wasn’t very good at it at first. Jaz’s favorite thing to do as a hatchling was dance. He would practice with his sister all day long, as his mother taught them both. He lived a peaceful and happy childhood up until the age of ten, when his father and mother decided it was time to train their children. And so, the two took Jaz and his siblings to the current Digmaan of Ssesollosa, Cro-Zavaszhan Quetzal.

    EARLY YEARS
    The three were taught basic combat knowledge, as well as how to use some basic weapons. Jaz seemed to excel on the first day, outplaying both his brother and his sister quite easily, although his sister seemed to fall even further behind, every time she lost. Jaz, completely oblivious to this, soared ahead, blinded by his stockpiling ego and vigor. Soon after they began their training, Jaz was already a formidable fighter, and so Digmaan Quetzal personally took Jaz, and trained him with his own hand and voice. Over time, the Digmaan whittled away at Jaz’s overflowing personality, and his ego was crushed, as Quetzal taught him, not only advanced combat techniques and strategies, but also discipline, and how to stay level headed on the battlefield. When the Digmaan was finished, Jaz had become the perfect war tool, focused and determined to achieve the Digmaan’s goals.

    ADULT YEARS
    When Jaz was 26 years old, he had moved to his own house, and was making a steady living for himself. He found a Mu to fall in love with, who became his mate only a year after meeting. They both then officially joined under Ssesollosa’s Digmaan, Cro-Zavaszhan Quetzal as Jogro. They both trained rigorously and extensively, almost every day. They served their Digmaan well, and all was wonderful, until around the time Jaz turned 38, when their skills would truly be tested in the Chrysant War. Digmaan Quetzal and his army were fighting at the frontlines against the first of the Regalian Forces to arrive in Ssesollosa. Jaz and his mate killed dozens of Regalian troops, in a vain attempt to protect their capital. Eventually, his mate was struck down, and killed on the battlefield. Jaz was furious, his fighting spirit burning within, he fought endlessly and recklessly, and it cost him an arm and a leg, as well as an eye. Nearly dying alongside his mate, a half-dead Jaz was rescued from the battlefield, and stabilized. He would not participate again in the war after this point. Eventually, after a long, ceaseless battle, Digmaan Quetzal was finally killed, and his army had no choice but to surrender to the Regalians. They took the capital, and every Allar as prisoner.

    CURRENT YEARS
    After being released in the year 291, Jaz learned that he and his father were the only ones in the family to survive. Jaz was distraught, and began to hate himself for letting them die, and not being there for them. For ten years, he tried to rid himself of the guilt, only finding comfort when he fought, and at times he would dance alone, to remember and honor his mother and sister. He made a living off of learning how to hunt small game in Hadar. With so many bad memories lingering at home, he eventually decided to leave. He arrived on the Regalian Archipelago in the year 305, and a year later, he has now settled in the Holy City, hoping to find more of his people, and regain his lost spirit.
     
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    #1 Utto_, Jul 26, 2018
    Last edited: Mar 14, 2019
  2. Vegemiite

    Vegemiite monty appreciator Supremium

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    Claimed for aspirant review.
     
  3. Vegemiite

    Vegemiite monty appreciator Supremium

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    • Sexuality:
      • Please adjust this to an actual sexuality.
    • Skill Information:
      • While not an edit you do have 8 points left to spend culturally. You do not have to add this however.
    • Visual Information:
      • Remove weapon of choice.

    Make the required edits in a different colour and tag me once done!
    @Utto_
     
  4. Utto_

    Utto_ Bonesy Ol' Boy

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    I made the edits in this color. I fixed the sexuality, and removed Weapon of Choice, but I am choosing to leave the last 8 cultural points unspent.
    @Vegemiite
     
  5. Vegemiite

    Vegemiite monty appreciator Supremium

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  6. Utto_

    Utto_ Bonesy Ol' Boy

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    Apologies for changing things so shortly after the aprroval! Moved some points around, as well as changed the name Quetzzallis to Quetzal. Changes made in this color.
    @Vegemiite
     
  7. Vegemiite

    Vegemiite monty appreciator Supremium

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    Approved.
     
  8. Utto_

    Utto_ Bonesy Ol' Boy

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    Hey there, made some final changes! Slightly bumped his age up, as well as moved some points around and have decided to change his body build from Athletic to Ripped, as Ripped is how I've been crping him. Made changes in this color.

    @Vegemiite
     
  9. Vegemiite

    Vegemiite monty appreciator Supremium

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  10. Utto_

    Utto_ Bonesy Ol' Boy

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    Edited to fit the new Proficiency System, as well as the new Character Application Template.

    @Vegemiite
     
  11. Vegemiite

    Vegemiite monty appreciator Supremium

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    Claimed for re-review.
     
  12. Vegemiite

    Vegemiite monty appreciator Supremium

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    Racial bonuses do not contribute to physical stat, only spent points do. Please go about fixing the physical stat section and tag me once done!
    @Utto_
     
  13. Utto_

    Utto_ Bonesy Ol' Boy

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    Sorry about that, I must've completely glossed over that part. Thank you for telling me. I went ahead and moved some points around, and this time I have made sure the Physical Stat section is correct.

    @Vegemiite
     
  14. Vegemiite

    Vegemiite monty appreciator Supremium

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  15. Utto_

    Utto_ Bonesy Ol' Boy

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    Moved some points around, edits made in this color.

    Also I believe I will need a new Reviewer
     
  16. Athelois

    Athelois visceral bitch

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    @Utto_
    Claiming this app for review.
     
  17. Athelois

    Athelois visceral bitch

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  18. Utto_

    Utto_ Bonesy Ol' Boy

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    Hello, small update to the character. Moved some proficiency points around. To accomodate, I've also updated his physical Stat accordingly. All previously highlighted updates have been removed, and the new edits have been made in this color.
    @Athelois
     
  19. Utto_

    Utto_ Bonesy Ol' Boy

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    Hello. Apologies, I might've accidentally marked this App as needs Rereview when it might not have. Apologies again for the ignorance on my part. Please notify me if my latest updates are in fact in need of a rereview, otherwise I'd be very grateful if you could correct my mistake and change the App's tag from Rereview to Approved. Thank you again.
    @Athelois
     

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