- Joined
- Apr 3, 2020
- Messages
- 16
- Reaction score
- 9
- Points
- 28
Character Information
Combat Proficiencies and Abilities
Attack Stat: 7
Defense Stat: 5
[14/14 points spent]
Proficiency Points:
Born out of tragic circumstance, Ithissi was born in Regalia by Iblissi, a Kemet Asha in league with the Evolists within the city. Her mother, in some way or another, had attracted the Golden Order to her presence, perhaps due to her being seen as wretched and malign due to her Kemet status. Regardless, Khemet was born in one of the poorest areas of the city, her mother a mere vagabond, broken, delirious, and unresponsive, for her greatest joy had been Armas, and she seemed deseperate to bring him back to her some way or another, slowly losing her mind and body.
However, there were times when Iblissi broke through the spell, and beneath her faith, and her obsession, she was, and acted like a mother towards Ithissi, being loving, caring, making the young asha forget their wretchedly poor lifestyle. And she could see the woman for who she might have been in her earliest youth, a joyous, funny, and smart Asha, who loved flying across the skies. And her lifetime of devotion to the creatures of the Void had taken that from her.
It was the day that her mother finally went to sleep, and never woke again that her heart set to stone. What sort of cruel world was this one, were people begged day and night on the streets for some coins, at the mercy of crime families, while the rich and powerful had their feasts and galas on their palaces? What sort of atrocious cult would venerate a parasite who'd lose interest on her mother after a while?
She was lost, and without answers, until in her homelessness, she reached the Khama temple. She wanted to reconnect with her roots after all, and it'd be exactly that location that would grant her answers. The world, it held people who did bad things, for bad reasons- Well she would become the reason that they would stop their cruel paths, and both save the innocents that could get caught in their troubles, and bring proper retribution. But to bring death- That was beyond her. The decay of her mother would forever be a wound too fresh for her, the grief and loss of losing someone, too damning to inflict on others. Except for one- There would be one such name in this world to whom she'd do everything in her hand to ensure the proper retribution befell him.
And his name was Armas, the Golden Order.
- Full Name: Ithissi, Daughter of Iblissi
- Heritage / Culture: Savent Asha / Hedjet Asha
- Age: 26
- Gender / Pronouns: She/Her
- Religion: Khama
- Occult: Armas Godborn
- Character Occupation: Bloodcast
- Eye Color: Ever changing rainbow.
- Skin Color: White feathers
- Hair: None.
- Height: Eight feet tall.
- Body Type: Toned. Excellent body shape.
- Additional Features:
- Hobbies and Talents: Alchemy, Technology (Living Metal), Medical, Athletics.
- Mechanics:
- Asha:
- Savent Asha can control a special substance called Living Metal, which is a solid metal that becomes liquid by their thought and imagination, and can be reshaped to whatever they can imagine, and telekinetically moved around.
- Savent Asha have perfect night vision, capable of seeing in dark and low-light environments without needing external lights. Additionally, their claws when struck together create flint and steel-like sparks that light up.
- Savent Asha can manifest (or have) Wings (of any design: Furred, Feathered), which while not in Combat, allow (Elytra) flight (including the use of Rockets). Combat or Ability usage immediately disables flight.
- Savent Asha have a heightened sense of smell, sight, and hearing out of Combat. This is fairly flexible and should be discussed with people in a scene in terms of what advantages this may give an Asha in varying scenarios.
- Savent Asha have a heightened alertness and analytical mind, able to perceive threats and react much faster. They may notice dangers when interacting with Event objects or Characters (Private Message DM's for more info)
- Savent Asha can control a special substance called Living Metal, which is a solid metal that becomes liquid by their thought and imagination, and can be reshaped to whatever they can imagine, and telekinetically moved around.
- Evolist Armas Godborn:
- Armas Godborn are physically more perfect than mortal children. Choose one of the following bonuses: Gain +1 Attack Stat (break cap to 11) or Gain +1 Defense Stat (break cap to 9). Additionally, they may appear taller and larger than most Heritage averages, and gain the Mind Control Pack for free. Finally, if they are Void Planar-Aligned, they can still use God-Magic.
- Armas Godborn is naturally attractive, and as a result, even if people do not want to outright make love to them, they benefit from "pretty privilege". This does not mean every character has to fall in love with them, but that they should reasonably be given the leeway of pretty privilege as it is understood to exist in the real world.
- Armas Godborn can understand all languages, even if they cannot speak them themselves. Additionally, they can speak a unique language called Sehraq in Void-Script, which only their Romance Partners can understand when it is spoken. However, all Armas/Sapphora/Golden Order Godborn can also hear this language even if they are not Romancing the person using it, as can Divine Entities/Event Characters/Gods and those with certain Mechanics.
- Armas Godborn are physically more perfect than mortal children. Choose one of the following bonuses: Gain +1 Attack Stat (break cap to 11) or Gain +1 Defense Stat (break cap to 9). Additionally, they may appear taller and larger than most Heritage averages, and gain the Mind Control Pack for free. Finally, if they are Void Planar-Aligned, they can still use God-Magic.
- Khama Mechanics:
- Khama Faith Mechanic 1: Any Believer of Khama, even non-Asha, gains access to the Remet/Savent Asha Heritage Mechanic regarding Living Metal. Living Metal is also called the Blood of the Gods among Khama believers and has great religious significance to them as a result. For more information about Living Metal, refer to the Asha Page. Additionally, Khama Believers, due to their access to Living Metal, gain the Living Metal variant of the Shapeshift Pack for free. For rules on Living Metal Shapeshifting, see the Page. Re-buying this Pack with Proficiency results in the normal variant being given instead, or the Magical variant if it is chosen.
- Khama Faith Mechanic 2: Believers of Khama can appeal to the Gods through a ceremony or in-game Event to deal Karmic justice to someone who has wronged them. These Calendar Events must be held with more than a few believers, but do not require Divinium. Staff should be notified of such an Event in a Ticket, and either bear witness to the ceremonial request or receive information about it in said ticket. The core function is that the faithful come together to lament about the injustices perpetrated by either a Player or Event NPC after the fact and beg the Gods to deal Karmic justice to them. For Player Characters, this will never cause permanent damage or death, but can cause them to become cursed, or temporarily receive debuffs. It will be very obvious to the target that the faithful of Khama requested they be punished, though the Gods may reject for a variety of reasons.
- Khama Faith Mechanic 1: Any Believer of Khama, even non-Asha, gains access to the Remet/Savent Asha Heritage Mechanic regarding Living Metal. Living Metal is also called the Blood of the Gods among Khama believers and has great religious significance to them as a result. For more information about Living Metal, refer to the Asha Page. Additionally, Khama Believers, due to their access to Living Metal, gain the Living Metal variant of the Shapeshift Pack for free. For rules on Living Metal Shapeshifting, see the Page. Re-buying this Pack with Proficiency results in the normal variant being given instead, or the Magical variant if it is chosen.
- Bloodcast Order:
- Vânători Mechanic: Vânători Knights can retrieve objects that were stolen from Houses, Persons, or Estates, that were pawned off to any Crime-System related salesperson.
- Asha:
- Languages:
Combat Proficiencies and Abilities
Attack Stat: 7
Defense Stat: 5
[14/14 points spent]
Proficiency Points:
- Strength: 7
- Bruiser Slam Pack
- Bruiser Flurry Pack
- Bruiser Feint Pack
- Bruiser Agony Pack
- Bruiser Tackle Pack
- Bruiser Rampage Pack
- Weapon Throw Pack
- Technique Parry
- Bruiser Slam Pack
- Constitution: 5
- Status Endure Pack
- Breather Pack
- Iron Will Pack
- Mounted Trooper Pack
- Carriage Summon (Free)
- Familiar Disrupt
- Status Endure Pack
- Intelligence: 0
- Mindcontrol Pack (Godborn Armas)
- Shapeshift Pack (Living Metal Variant) (Khama Believer)
- Tech Ghost (Asha Free Pack Non-Combat Pack)
- Mindcontrol Pack (Godborn Armas)
- Wisdom: 1
- Chem Cleanse
- Dexterity: 0
- Dirty Fighter Pack
- Faith: 0
- Magic: 0
- Charisma:0
- Undisclosed Presence.
Born out of tragic circumstance, Ithissi was born in Regalia by Iblissi, a Kemet Asha in league with the Evolists within the city. Her mother, in some way or another, had attracted the Golden Order to her presence, perhaps due to her being seen as wretched and malign due to her Kemet status. Regardless, Khemet was born in one of the poorest areas of the city, her mother a mere vagabond, broken, delirious, and unresponsive, for her greatest joy had been Armas, and she seemed deseperate to bring him back to her some way or another, slowly losing her mind and body.
However, there were times when Iblissi broke through the spell, and beneath her faith, and her obsession, she was, and acted like a mother towards Ithissi, being loving, caring, making the young asha forget their wretchedly poor lifestyle. And she could see the woman for who she might have been in her earliest youth, a joyous, funny, and smart Asha, who loved flying across the skies. And her lifetime of devotion to the creatures of the Void had taken that from her.
It was the day that her mother finally went to sleep, and never woke again that her heart set to stone. What sort of cruel world was this one, were people begged day and night on the streets for some coins, at the mercy of crime families, while the rich and powerful had their feasts and galas on their palaces? What sort of atrocious cult would venerate a parasite who'd lose interest on her mother after a while?
She was lost, and without answers, until in her homelessness, she reached the Khama temple. She wanted to reconnect with her roots after all, and it'd be exactly that location that would grant her answers. The world, it held people who did bad things, for bad reasons- Well she would become the reason that they would stop their cruel paths, and both save the innocents that could get caught in their troubles, and bring proper retribution. But to bring death- That was beyond her. The decay of her mother would forever be a wound too fresh for her, the grief and loss of losing someone, too damning to inflict on others. Except for one- There would be one such name in this world to whom she'd do everything in her hand to ensure the proper retribution befell him.
And his name was Armas, the Golden Order.
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