- Joined
- Sep 9, 2012
- Messages
- 230
- Reaction score
- 124
- Points
- 0
Massivecraft has a player based economy, meaning if it's needed, it's worth more and vice versa. However items with Lore, the rare, the common, are unusual and pricing them can be difficult. What this Suggestion is focused on is a set of commands or a location, that gives prices for Lore Items specifically. This would make it easier for both sellers and buyers a-like at adjusting the prices without "scamming" another player who is eager to dress in Lore. EDIT: The prices would only give an average, a typical buyer would pay for it, prices can be higher or lower, regarding how the sellers feels about it.
Possibly commands:
/Lore,l {item} - Gives Price of Lore item in hand.
/Lore,l list - Gives list of Registered Lore items.
/Lore,l Price [Item Name] - After scrolling through the list, this command allows the player to check lore items that others may have.
Now you might ask, why would the staff waste time on something so silly? Well for starters it helps the community with making sales easier. One thing I've personally found awkward is selling Lore Items to another without truly knowing the price/worth of it, thus cutting myself short or scamming the other player {Insert FeelsBadMan}.
Only items found in the Lore list treasury would be those that are registered, mainly created by staff found through voting and killing mobs.
Possibly commands:
/Lore,l {item} - Gives Price of Lore item in hand.
/Lore,l list - Gives list of Registered Lore items.
/Lore,l Price [Item Name] - After scrolling through the list, this command allows the player to check lore items that others may have.
Now you might ask, why would the staff waste time on something so silly? Well for starters it helps the community with making sales easier. One thing I've personally found awkward is selling Lore Items to another without truly knowing the price/worth of it, thus cutting myself short or scamming the other player {Insert FeelsBadMan}.
Only items found in the Lore list treasury would be those that are registered, mainly created by staff found through voting and killing mobs.
Last edited: