- Joined
- May 31, 2014
- Messages
- 3,234
- Reaction score
- 6,107
- Points
- 0
Okay, as we all know, there are things called factions in this server. Another thing we know is that it's fun to explore the wilderness worlds. Sometimes, you and a group of friends will just go out in the wilderness, and explore, hunt, etc. Obviously, someone could turn on you. What I'm suggesting is a little thing called "Hunting Parties". This would be accessed in g, or group, chat. This would be only temporary, and maybe cost 10r plus 5r for each additional player. Maybe it would last an hour, or two, and you could pay to extend the time. Another thing this would be used for is mining, or resource gathering. you wouldn't need to be in the same faction, so you don't need to leave your faction just to be in another one for an hour. It's just a little team.
The Pros:
I'm no coding expert, but I guess the format is similar to factions.
The Pros:
- You can't be hurt by your friends. If they really are good people, they won't turn on you, but still, accidents happen.
- Better chat. There are several options for chatting in a group. Local, but what if you're out of range? General, but what about the cooldown time? Direct, but I'm not the only one who knows how hard it is to talk to seven people in that. Faction or alliance, but what if you can't talk to them in that?
- It would make it easier to explore in a group, a faster way to keep in touch, and it would make roleplay explorations better.
I'm no coding expert, but I guess the format is similar to factions.
- /g create (Name. This would be used to identify what group you're trying to join.)
- /g invite player
- /g join party
- /g leave
- /g kick player
- /g extend time (The number of half hours goes here. Maybe each half hour added onto the first 2 hours would be 5r.)
- /g disband
- g refund (This would disband the group and give back all the money you spent on it, but only within the first half hour.)