Since the creation of this poll, I have continued to gather data on this subject. It is now very common to see players max out certain skills in just a matter of a few days, or for "no life grinders" just two days or less. McMMO no longer feels like a challenge to be honest. This is just my personal opinion, but I have seriously begun to fantasize of MassiveCraft bringing a brand new Massive version of the McMMO plug-in.
Moreover, with the introduction of MassiveMoney, I am truly astonished and impressed by the server's ability to bring independent and smooth-running plug-ins to the table. Despite the idea of McMMO being incredible, its inability to be configured to the exact and unique circumstances and environment of MassiveCraft frustrates me. [The most recent frustration being that the McMMO bonus % is unable to be adjusted outside of the strict 50/100/200% intervals.]
I do not intend to call anyone a liar at all, however, I am starting to question whether the +50% McMMO bonus is indeed just 50%. It actually feels like a +100%. The bonuses feel that significant. It is weird that skills that have before taken weeks of dedicated training to max out now only take several days at most of continuous grinding. One small observation was with fishing: It used to be 1000 experience gained per fish caught, but now it is 2000 experience, which is far more than just a 50% increase. Acrobatics can be maxed out in just a few hours. This is insane.
Jared4242
I have heard MonMarty allude to you in regards to you and another individual whose name I cannot remember that you are working on the combat and PvP aspect of MassiveCraft... could you bring in some of your opinions and knowledge on this subject?