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Played Character Gehrman Gahan

This character is actively played.
Joined
Jun 7, 2019
Messages
15
Reaction score
27
Points
188
Basic Information
Full Name: Gaer'mahen Kormac Gahaan Bel-Saal Solleria-Tol Visëu
Common Name: Gehrman Gahan
Heritage/Culture: Fin'ullen
Age: 39
Gender / Pronouns: Male / He/Him
Religion: Draconism
Occult: Shroud Archon of Umbra
Occupation: Dragon Champion

Appearance
Eye Color: Violet w/ Black sclera
Skin Color: Tanned
Hair: Black (Greying)
Height: 6'3"
Body Type: Mesomorph
Additional Features:

Skill Information

Hobbies and Talents: Cooking, Piano
Mechanics:
Fin'ullen can Transform into Daphalar, turning part or whole parts of their body into Aquatic humanoids (think Merfolk), this is not a Disguise.

Fin'ullen can apply non-Magic aesthetics of deep-sea creatures and coral to their body without becoming Occult. This also includes clothes and weapons.

Fin'ullen can breathe underwater without any Abilities, and can also see perfectly underwater without it blurring their vision, allowing them to stay submerged indefinitely.

Fin'ullen can perform great feats of strength out of Combat (carry multiple people, throw boulders etc.). They also gain +5 in out of Combat dice roll Strength competitions.

Fin'ullen can use Persuasion /Dice on Spirits even without Charisma Proficiency, and gain a +2 Bonus while doing so.

Winged Flight - You can use Wings (of any Far/Draconic/Mechanical design), while out of Combat, allows Elytra flight, including the use of Rockets to gain more height and speed. Combat or Ability usage immediately disables flight and prevents flight until end of Combat.

Leytech Conduit - You may choose up to 2 Packs from Magic Point Buy, or Invoke Point Buy, that you've Point Bought and re-classify them as Ley Point Buy Packs. These Mechanics/Abilities will not be classified as Magic, or make you Magical, instead, they will be fueled by Elderlaw.

Long Living - You live much longer than the average lifespan of your heritage. You can live up to three times as long, asn you can visually stop aging at a chosen age (must be at least 21). Additionally, you are immune to non-magical diseases and Afflictions.

Languages
Common (Fluent)
Altalar (Fluent)
Ithanian (Fluent)
Agasi (Conversational)

Combat Proficiencies and Abilities
Attack Stat 7
Defense Stat 5
[15/15 points spent]
Proficiency Points

Strength: 7
Melee

Technique Parry
Concussive Blow
Chaining Throw
Diving Tackle
Tangle Strike
Athletic
Heavy Throw
Steady Body

Constitution: 0

Intelligence: 0

Wisdom: 0

Dexterity: 0

Faith: 5
Paladin

Paladin Stance (Free)
Paladin Armaments
Paladin Guard
Paladin Repulse
Paladin Cleanse
Paladin Smite

Magic: 0

Charisma: 3
Sanctioned Presence
Stubborn Presence
Undisclosed Presence


Life Story
Gehrman is a man who has long been in search of his identity. Born in Tol-Viseu, but raised in Anglia, Gehrman grew up amidst a harsh backdrop of strict farmer parents and a conservative Ailor environment that forced him to hide aspects of his Fin'ullen self. As he grew, he became known for his quick temper and stubborn attitude to the locals, particularly when his sister was ever harassed. Fiercely loyal to her, he could only protect her for so long before she inevitably fell into a bad crowd and was taken from the world by vampires.

Bitter and listless, Gehrman enlisted in the military where he learned discipline and eventually moved to Regalia; encountering many memorable folk and becoming wrapped up in a plethora of adventures. Including, but not limited to: Helping end the Clicker invasion, Joining the former Rosaria Circle, and becoming an Archon in service to the Dragon Umbra.

Today, Gehrman has returned from with his head held high, with renewed purpose and determination, he desires to promote the teachings and guidance of Umbra in guiding weary souls to rest and punishing those who would seek to do harm or upset the balance of Umbra and Aurora.

Plothooks
(Coming Soon)