- Joined
- Nov 14, 2013
- Messages
- 17
- Reaction score
- 25
- Points
- 0
- Age
- 29
Can we please discuss the recently removed trait "flywater"? From what I understand the overall reason for it's removal was because PvP'ers were getting annoyed that combat was hard or not reliable at flight speed. However, I don't think this argument is even close to enough for the trait to be entirely removed. Here's why:
First, this server has more role players and general players/non-PvP'ers that our voice (which is fairly unanimously against the removal of the trait) should outweigh the complaints of PvP'ers who happen to not like one small inconvenience that it causes them.
Second, my Maiar Roleplay is totally dependant upon being able to explore the vast oceans and protect my under water home, but without flywater, I am forced to reserve myself to becoming a bottom feeder! (Depth Strider III + Water Breathing + NightVision). The fact is I play as a shark person, and sharks move very very fast in the water. This is totally cramping my RP style!
Third, I believe that I, as a water creature, should have a huge tactical advantage in water against any other race. Yet, without the ability to swim swiftly, really no matter what I do, I have no advantage at all in the water when it comes to combat. Furthermore, Being a fish person, I think it is entirely... ENTIRELY... fair for me to see that I am losing a fight on land and retreat to the water, and if my pursuer should choose to chase me, if he is not a Maiar, he should be easy pray within my domain, but this is definitely not the case.
I, along with many in the community (I state that as fact based upon lots of in game conversations) am really upset that I am no longer allowed to build flywater into my kit. Being a shark person was a dream, it was like jumping into a new world and I loved it! It was a critical feature in the roleplay/faction crossover environment and I'm incredibly sad (after over 3 years being on this server, to see it go)
Let's talk solutions that will make everyone happy! I would love to hear some insight from the PvP'ers in the community, as well as some of the server administrators on their thoughts and what they are currently doing relating to this issue.
I propose, that flywater be brought back. I would be willing to pay a higher trait point cost for it (It used to be +50 to have in your kit). It's hard for me as a skillful underwater warrior to accept the trait be disabled during PvP, despite the server not exactly being perfect for it, I have had tons of epic battles in the oceans of Aloria, and I'd love to write about many more, but I would like to ask the PvP'ers this... If you were in a situation where a player who had flywater equipped fled from you into the ocean, or effectively outmaneuvered you within the water and killed you. Would you really be that upset? I ask you this because I know many PvP'ers were happy about the removal, but is that small improvement from your perspective really worth the pain and suffering that it has caused for us Maiar Role Players and Explorers?
Please give me your thoughts guys! I don't want anyone to be hateful, but I'd love for everyone to advocate for their side and propose solutions that they believe will improve the situation to make everyone happy, or at least make more people happy than current amount.
Remember everyone, we are a community, we are a team, and together we can make our voices and opinions mean something.
#BRINGBACKFLYWATER!!!
Love, Ren
First, this server has more role players and general players/non-PvP'ers that our voice (which is fairly unanimously against the removal of the trait) should outweigh the complaints of PvP'ers who happen to not like one small inconvenience that it causes them.
Second, my Maiar Roleplay is totally dependant upon being able to explore the vast oceans and protect my under water home, but without flywater, I am forced to reserve myself to becoming a bottom feeder! (Depth Strider III + Water Breathing + NightVision). The fact is I play as a shark person, and sharks move very very fast in the water. This is totally cramping my RP style!
Third, I believe that I, as a water creature, should have a huge tactical advantage in water against any other race. Yet, without the ability to swim swiftly, really no matter what I do, I have no advantage at all in the water when it comes to combat. Furthermore, Being a fish person, I think it is entirely... ENTIRELY... fair for me to see that I am losing a fight on land and retreat to the water, and if my pursuer should choose to chase me, if he is not a Maiar, he should be easy pray within my domain, but this is definitely not the case.
I, along with many in the community (I state that as fact based upon lots of in game conversations) am really upset that I am no longer allowed to build flywater into my kit. Being a shark person was a dream, it was like jumping into a new world and I loved it! It was a critical feature in the roleplay/faction crossover environment and I'm incredibly sad (after over 3 years being on this server, to see it go)
Let's talk solutions that will make everyone happy! I would love to hear some insight from the PvP'ers in the community, as well as some of the server administrators on their thoughts and what they are currently doing relating to this issue.
I propose, that flywater be brought back. I would be willing to pay a higher trait point cost for it (It used to be +50 to have in your kit). It's hard for me as a skillful underwater warrior to accept the trait be disabled during PvP, despite the server not exactly being perfect for it, I have had tons of epic battles in the oceans of Aloria, and I'd love to write about many more, but I would like to ask the PvP'ers this... If you were in a situation where a player who had flywater equipped fled from you into the ocean, or effectively outmaneuvered you within the water and killed you. Would you really be that upset? I ask you this because I know many PvP'ers were happy about the removal, but is that small improvement from your perspective really worth the pain and suffering that it has caused for us Maiar Role Players and Explorers?
Please give me your thoughts guys! I don't want anyone to be hateful, but I'd love for everyone to advocate for their side and propose solutions that they believe will improve the situation to make everyone happy, or at least make more people happy than current amount.
Remember everyone, we are a community, we are a team, and together we can make our voices and opinions mean something.
#BRINGBACKFLYWATER!!!
Love, Ren