- Joined
- Jun 6, 2014
- Messages
- 267
- Reaction score
- 415
- Points
- 488
- Location
- England is my city
- Website
- www.youtube.com
Alright, so. This is a pretty easy to comprehend the idea, it's an arena that has you fight against Environment mobs which progressively get trickier as you further into the round. It will have a reward system and a scoreboard system, promoting people to try and get higher to compete against their friends and all. An example of how the system would work can be found below:
- Round One, Renault will pay 50r to enter the game. He will be deployed on the Blue/Red side against a mob horde. These could be along the lines of five zombies with armor while Renault would only possess a stone sword and if he is lucky (Rolled based system) He'd receive a piece of leather armor. He is to battle the mobs, using what the environment offers.
- Round Two, Renault has successfully executed the horde. He is granted a stronger weapon and is granted the battered set of armor from the zombies. He now faces a worse challenge, five endermen accompanied with five unknown massive mobs. Renault must successfully combat this threat, while also protecting a valuable NPC from being attacked. If he successfully protects them, he will receive an extra prize.
- Round Three, Renault has survived his second encounter and has been granted improved armor and a new weapon/shield combo. Renault will face another challenge, to combat an NPC with an entire set of god armor alongside god weaponry; hence making him severely outmatched. Luckily, a timer has been appointed to avoid unnecessary bloodshed. He is moved to a new arena with the NPC, this arena incorporating parkour which can have the NPC follow (Due to the simple design of it.)
- Round Four, Renault has survived the encounter with the Godlike NPC. He has been granted a very low-quality set of God Armor himself which seems to be nearing the breaking point, yet the next challenge awaits. He is taken to the original arena, his next opponent appears. Renault must combat a horde of 40 highly dangerous massive mobs, 1/3rd being yellow while the others being green. This is not meant to be an easy task.
- Round Five, Renault has been given the habit of not dying. He has successfully defeated the undefeatable horde and has been granted a new set of god armor, likely it had been destroyed during that fight. He is also granted some options, to assist with his combative ability. He now challenges his final competitor, rather, competitors. Now presented for him are twin purple mobs, all gifted speed2 and other fantastic remedies.
- Completion of all five rounds, Renault has successfully survived the arena. He has been granted a lored set of God Armor to present his greatness, he is also placed on the leaderboard with his time of completion. Amongst these rewards, he will be granted 400r. This game mode isn't meant to be easy, it isn't meant to be hard. It's meant to be almost unbeatable, something to brag about.