Estlin Gileenard

Discussion in 'Character Sheets' started by GRIST_, Oct 17, 2019.

  1. GRIST_

    GRIST_ The Antagonist Premium

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    [ The statue? Well, she is mostly intact. ]
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    Full Name: Estlin Pierle Gileenard
    ⤷ Nicknames: Esty, Est
    ⤷ Alaises: The Hunter
    Age: 30
    ⤷ Birthday: April 16th, 278 A.C.
    ⤷ Zodiac Sign: Aries.
    Gender: Female.
    Race: Alior.
    ⤷ Culture: Half Tolonne | Half Leutz-Vixe.
    ⤷ Lineage: Woaden.
    Sexuality: Heterosexual.
    ⤷ Status: Unknown.
    Preferred Weapon: Longsword.
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    ⤷ Position in Regalia: Disgraced from her order after fleeing Calemburg, Estlin made her way into Regalia to start fresh. Moving into a small house in the Saints District. Briefly, she was in the guard, serving as the Grand Magistrate on the Violet Council. She left them to do things on her own terms wishing to re-join her orders will. After the year ended with a crisis, Estlin fled to Waldmark. After three months she returned to Regalia to set right what she’d left behind. No home to speak for, and a fresh start with the Mercenaries.
    ⤷ Upbringing: Estlin was born in Trigunn to her Leutz-Vixe Mother and a Tolonne Father. Born the fourth child of five, and the first girl, Estlin was constantly surrounded by boyish ideals and had developed a close relationship with her father. Extended family is scattered around the Archipelago, Daendroc, and Tirgunn.
    ⤷ Main Ambition: Purge.
    To bring balance to the world of the mundane by purging those of infection and arcane.
    ⤷ Secondary Ambitions: Pride.
    To kill a Caparediem.
    To rejoin the Darkwald Order and regain her pride.
    To construct social habits around those with the same beliefs as her.
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    [ Bright eyes behold your deeds, even as they crumble before you. ]
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    Proficiency Points: 35
    ⤷ Combat: 13 Points Spent.
    ⤷ +10 Puretek Combat Skill (+10 Points Spent)
    ⤷ +3 Blades Combat Skill (+3 Points Spent)
    ⤷ Knowledge: 14 Points Spent.
    ⤷ +10 Hunting Knowledge (+10 Points Spent)
    ⤷ +4 Magical Knowledge (+4 Points Spent)
    ⤷ Shatterology Information.
    ⤷ Art: 0 Points Spent.
    ⤷ +5 Thread Arts (+5 Hobby Points)
    ⤷ +5 Culinary Arts (+5 Hobby Points)
    ⤷ Body: 8 Points Spent.
    ⤷ +3 Athletic Training (+3 Points Spent)
    ⤷ +5 Perception Training (+5 Points Spent)
    Body Shape: 24.5
    Physical Stats: 10 Puretek + 3 Blades + 10 Hunting +1.5 Athletic = 24.5 Physical Stat.
    ⤷ Body Build: Athletic.
    Body Fat: Average Body Fat.
    Ailor Lineage: Woaden.
    Predator’s Vision.
    Free Spirit.
    Child of the Woods.
    Archblood Mutations: Primal.
    Archblood Scrying.
    Archblood Arsenal.
    Archblood Mindwall.
    Archblood Scalehide.
    Archblood Siphon.
    Calling of Old.
    Calling of War.
    Calling of Lords.
    Calling of Faith.
    Languages: 3
    Leutz-Vixe | 10/10 (Childhood, Mothers Side)
    Tolonnesa | 7/10 (Childhood, Fathers Side)
    Common | 9/10 (Learned Traveling)
    [​IMG]
    Abrasiveness: Estlin is very firm in her beliefs against aberrants. This brings about an air of unease to people that she associates. Her lack of an open mind leads to stubborn behavior and this tends to make for a great outing of herself when it comes to making friends or even associates. Leaving the Darkwald often to be alone.
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    [ Never lose a holy curiosity, nor a holy devotion. ]
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    Eye Color: Glowing Violet.
    Hair Color: Coffee Brown.
    Hair Style: Wild and Wavy.
    Skin Color: Warm Beige.
    Clothing: Brown fur like clothing, accompanied with a tricorn hat.
    Height: 5’9”
    [​IMG]
    Facial Features: Estlin has hooded eyes, making it easy to assume she is always tired as they are often dark. Though if one would look at her pupils, which are a tawny brown color, they’d find a certain wildness in her gaze. With small lips that normally hold a determined if not neutral stance her demeanor can often be perceived as unfriendly. Average size ears and nose do not distract from the hunter's wild looks. Her hair on the other hand was as wild as her eyes, springing around her in curly locks with a deep coffee color. Oftentimes being hard to tame, Estlin simply lets her hair hang at its middle length. Shockingly for being a hunter, no scars grace her face yet, all that does are a few stray beauty marks and freckles.
    Body: Estlin stands at five feet and nine inches tall. Having an Athletic body build with average-sized body fat. Her skin is a warm beige color, something she retained from her father's genes. Being a young huntress she is not physically disabled in any way, though unlike her face scars do adore some parts of her body. She also has a small birthmark that spans over the top of her hip.
    Appearance and Accessories: Estlin as a Darkwald has a very strict code of dress. Oftentimes she wears a lot of fur and dark colors and almost always has a small Raven pin and a tricorn hat. She has no jewelry besides the pin, having never had much time to think about getting such. All in all the hunter is not a fancy person by any means and carries very little things that could be deemed fashionable. She mostly carries things that will protect her, like her Puretek which is always on her.
    Voice: Estlin has always been a very straightforward person and therefore her tone of voice is always very blunt and hard. Due to being Leutz-Vixe by heritage, her speech perhaps sometimes could out as slurred together. Other than that she has no distinguishable accent. While being able to speak her homeland language and common as well due to school, Estlin’s father also taught her Tolonnesa to bring the two closer together. Due to his untimely death, however, it’s Estlin’s least developed language.
    Leutz-Vixe | 10/10
    Common | 9/10
    Tolonnesa | 7/10
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    Writing Material: A small notepad accompanied by a pen.
    Unionist Rosary: Rosary beads with a unionist engraving dangling from the bottom.
    Spare Regals: Small change, normally ranging from 10-15 regals.
    Puretek Permit: A permit legalizing Puretek use.
    Side Weapon: A small hunting knife used for skinning prey and for emergencies.
    Ranged Weapon: Either a Quartershot Puretek or a Demishot Rifle.
    Mercenary Weapon: Ferr-Iron Longsword, normally carried when doing mercenary work.
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    [ I don’t dream of hunting, I just hunt. ]
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    Option one: Main Pick.
    ⤷ Experiencing Happiness: Prideness.
    ⤷ Estlin expresses pride as her ideal of happiness, she believes that if she can be what her order wants her to be that she can be happy. Her happiness due to loneliness is very self-centered happiness, revolving only around Estlin and her own pride. Long has it been, in her eyes, her against the world. Meaning that her contentment is with that idea of a great version of herself.
    ⤷ Experiencing Fear: Pressure.
    ⤷ Estlin due to her training and the pressure of being as a Darkwald is, meaning that her notion towards fear is rather stunted. She is not afraid of action, but rather of her own headspace. War and battle do not strike her and she has a very logical way of handling them. When it comes to her inner fears and thoughts that’s where things start to become problematic. With these, she will take any given chance to avoid or flee from them.
    ⤷ Experiencing Stress: Distractions.
    ⤷ Estlin is a very tense person, she always carries the weight of her failures on her shoulders. With this tension, it is not easy to deal with stress. The best thing for the hunter to do against this is to do what she was trained to do or to distract herself with work. If she has a goal that she can step towards, then she isn’t lost and then the pressure of other things can’t overwhelm her. Work can make her feel a little less like a wild animal.
    ⤷ View on Laws and Authority: Corruption.
    ⤷ Estlin was once a guard and knight and still believes herself to be a knight. Therefore one can assume that she inclines to obey laws and authorities. While she does to some extent, she also has her own code to follow that was instilled in her through her order. This has led to clashes with the law, and Estlin is not afraid to move past law to achieve her and her order's goals. With her own sense of justice, many could view her as corrupt or even a villain.
    ⤷ View on Races and Cultures: Racist.
    ⤷ Estlin views other races as lesser than those of the Ailor race. Though she has this view, to her being a lesser race is tolerable as long as you are not an aberrant. Through this Estlin is fine with working with other races and even befriending them, especially if they agree with her views on aberrants. Mostly the Darkwald sticks to those of her kind or those who are Ailor of high standards and position.
    ⤷ View on Religions and Faith: Union.
    ⤷ Estlin believes in the Unionist Faith and has never once strayed away from that faith. It was a part of what was instilled in her as a Darkwald and at home. Due to this, she follows most of the creeds closely and even twists them to a harsher degree to match her views. She has no tolerance for other Religions, though if they are legal there is nothing to be done about that for the time being. Religion is serious in Estlin’s eyes, and she wouldn’t really know what to do without it.
    ⤷ View on Arcanes and Magical: Hatred.
    ⤷ Estlin as a Darkwald Knight has a hatred for anything and everything Magical and Arcane. Even as she is disgraced from her order, she holds onto what she was taught and holds to their beliefs. The hunter hunts those who are infected to rid the world of them and bring back balance to a world that is now overrun with them. She will stop at nothing to ensure that the ideals of her order are brought to light and subjected over Aloria.
    ⤷ View on Friends and Family: Straying.
    ⤷ Estlin has long learned to travel her path alone when not involved with her people. Her kin and family have long left her mind after her father’s death. Barely writing or in contact with them, Estlin finds that her failures and pride hold her back with a healthy relationship with them. The same goes for friends in most cases. She finds that while she wants to be social, it is something that doesn’t work well for her or is easy for her in any way.
    ⤷ Most Pride In: Training.
    ⤷ Estlin's pride is fixated on her skill set and her training. Her own life is centered around her order and their purpose. Her goal is the only thing her motivation is set on and through this, she can only be proud of it. Bringing balance to a rotting world has always been her distraction and peace of mind. So to sharpen her skills and become the perfect soldier that was instilled in her mind is something she takes a lot of pride in.
    ⤷ Most Motivation In: Loss.
    ⤷ Estlin's motivation drives from the people that she has lost. Starting with her father and then others along the way the hunters' senses have sharpened and focused on why these people left her and what she had to do for them. No matter how twisted in her mind this outcome becomes it is clear that she does it for the people she feels at fault for. That’s why she follows her order and her beliefs.
    ⤷ Biggest Insecurity: Disconnection.
    ⤷ Estlin’s biggest insecurity is her disconnection from society. She doesn’t like the idea of becoming a wild animal. She feels as if she doesn’t have anything outside of her purpose and longs to have that. She wants to be able to reach out and have more connections to the world and enjoy her life. She simply thinks that no one will accept something as wild as her, and therefore holds herself back from making any meaningful relationships.
    ⤷ Biggest Fear: Purpose.
    ⤷ Estlin’s biggest fear is not having a purpose. Trained to be a soldier, a hunter, and twisted to be a killer she fears what will happen when she no longer has that purpose. Already having been exiled from her order once, she feels constantly on edge if what she is doing is truly everything that she had been groomed to believe is the right thing. As long as she can pick up a sword and fight, she can knock down the fears of never being anyone, or dying being something she was not.
    Option Two: Flavor Pick.
    ⤷ Alignment: Lawful Evil.
    ⤷ Personality Type: The Commander.
    ⤷ Religion: Unionism.
    ⤷ Due to strict beliefs 10/10.
    [​IMG]
    Quirks: Estlin will often be found twisting her rosary beads, tapping her weapon and adjusting her hat when she gets fidgeting or is think. Other fidgeting includes adjusting her cloak or holster.
    Skills: Investigator.
    Sewing.
    Hunting.
    Gatekeeping.
    Investigation.
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    Churches.
    Knights.
    Puretek.
    Hunting.
    Gunpowder.
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    Cal.
    Heathens.
    The Void.
    Smoking.
    Aberrants.
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    [ If the enemy is in range, so are you. ]
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    Childhood: 0-10 years old.
    278 A.C. | Estlin was born in Tirgunn to a Leutz-Vixe mother and an immigrated Tolonne father. Born as the fourth child and the only girl of three older brothers, the hunter was in for a life of roughness. Like any other child she had no worries, and from an early time learned both Leutx-Vixe and Tolonnesa from her parents. Spending more time and growing closer to her father.
    283 A.C. | As Estlin aged and learned about the world around her, she started to learn the ideals of Unionism from her family. Being a military family, they stuck closely to their beliefs and ideals. Everything in her family had rules and codes to stand by thanks to her father. She was raised in those ideals and learned small skills like sewing and cooking.
    288 A.C. | Being in that military mindset her father showed her some aspects of his career, teaching her how to at least defend herself from her brothers. This close connection she had with her father was ever-growing and they spent a lot of time together. It was from him how she learned to be observant, faithful, and resourceful. Skills she still has to this day.
    Teenage: 13-24 years old.
    292 A.C. | Long had her father gone back and forth to battles and war, and always returned. Until one day he just didn’t, death in the field that struck the family immediately and hard. Having been so close to her father it was devastating for Estlin. Through this she often grieved by herself out in the woods, clumsily trying to use her father’s longsword to find some attachment of her father back. Through this grief, she met a boy named Fabien, who instilled in her a fault for her father's death. With his encouragement and words, she wandered the path to the Castle Virgadulvas on a moonless night and became a recruit of the Darkwald Order.
    297 A.C. | Beginning her training, she learned more in-depth on how unbalanced the world was. She was trained and twisted into believing that aberrants were the fault of it all. She dedicated her life to a new purpose, defeating the infections of the world. And she loved it. With Fabien by her side, she felt like she could finally make her father proud and avenge his death. She fastly became one of the best in her class, learning skills such as tracking, hunting, and sword fighting. As it came time to pick out a knowledge to learn, Estlin pulled her attention to Shatterology. Deeply studying the beasts and their traits.
    Young Adult: 25-30 years old.
    302 A.C. | By the age of twenty-four the huntress had graduated to being an operative and began facing real missions with the rest of the team. As she faced the real world, she learned just how different it was from her training. Oftentimes seeing and doing harsh things forced her to quickly adapt and harden. Fabien was always there to guide her until she truly learned how harsh her order was when he was ripped from her. Due to this, fear and insecurity won over her and she fled from her order.
    307 A.C. | Unable to return with operatives hunting her for her abandonment, Estlin went to Regalia, the closest region outside of the Calemburg lands. It was in this city that she could pretend that she still had her ideals. Facing the city she joined the guards in hopes they’d seen her purpose and potential. For a while she rose within the ranks of it, eventually taking on the position of Grand Magistrate within the violet council. As things took a turn into a darker era, the hunter took a turn into her own mindset. With this, she hunted through the city for aberrants herself and slowly started to take them out one by one.
    308 A.C. | After getting close to being discovered and the lingering of a crisis, once more Estlin’s fear won the best of her and she fled to the woods of Waldmark. After spending a couple of months there, she returned to the city in hopes of refining her purpose. During an offhand encounter with Leufred, she ended up dying but instead her soul snapped back into her body and she became an archblood.
    [​IMG]
    Family: Distant.
    ⤷ Direct Family: Estlin’s mother and siblings all live back in Tigrunn, and she has drifted apart from them and barely keeps in contact with them.
    ◆◆◇◇◇◇◇◇◇◇ | Family Bond.
    Close Friends: Acquaintances.
    ⤷ Shane Marth: Estlin and Shane have always been close and they have been through a lot together. She can only hope he still cares about her as she does him. (@DolittleGuy )
    ◆◆◆◆◆◇◇◇◇◇ | Sexual Attraction.
    ◆◆◆◆◆◆◇◇◇◇ | Romantic Interest.
    ◆◆◆◆◆◆◆◇◇◇ | Overall Caring.
    ⤷ Camilla dei Moreno: Estlin and Cam have been friends for a while, and she is one of the only people Estlin trusts with her deepest tells. She does not yet know how to feel about Cam’s recent change. (@Ailethi )
    ◆◆◆◆◆◆◆◇◇◇ | Overall Friendship.
    ◆◆◆◆◆◆◆◆◇◇ | Overall Caring.
    ⤷ Serlida Bermont: Estlin’s first friend in Regalia and someone she considers a mentor. She’s learned a lot from Serlida. (@Bearacuda )
    ◆◆◆◆◆◇◇◇◇◇ | Overall Friendship.
    ◆◆◆◆◆◆◆◇◇◇ | Overall Caring.
    ⤷ Milena du Brierust: Estlin was once her palest and ever since then she has cared for the woman. She wishes nothing but the best for Milena. (@canaaa )
    ◆◆◆◆◆◇◇◇◇◇ | Overall Friendship.
    ◆◆◆◆◆◇◇◇◇◇ | Overall Caring.
    ⤷ Cal: Estlin and Cal’s rivalry is long-standing and painful. They both wish to see each other dead for their beliefs and will stop at nothing to achieve that. (@Yurs )
    ◆◆◆◆◆◆◆◆◆ | Overall Hatred.

     
    • Powerful Powerful x 12
    • Winner Winner x 6
    • Immersive Immersive x 1
    • Cuddles! Cuddles! x 1
    #1 GRIST_, Oct 17, 2019
    Last edited: Jul 9, 2020
  2. AntonVoron

    AntonVoron [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅] Money Man [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅]

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    Claimed for review.
     
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  3. AntonVoron

    AntonVoron [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅] Money Man [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅]

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    Approved!
     
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  4. GRIST_

    GRIST_ The Antagonist Premium

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    @AntonVoron First Update of the sheet! I basically re-did most of the app so I'm asking for a complete re-review!
     
  5. AntonVoron

    AntonVoron [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅] Money Man [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅]

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    No problem! I'll start my re-review now
     
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  6. AntonVoron

    AntonVoron [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅] Money Man [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅]

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  7. GRIST_

    GRIST_ The Antagonist Premium

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    @AntonVoron Hello! I did some small updates, mainly Estlin's Culture and some more point shuffling for puretek! I updated the life story but only to put in the Culture changes I did. Edits in this color.
     
  8. AntonVoron

    AntonVoron [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅] Money Man [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅]

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    Hey, everything is looking awesome, approved!
     
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  9. GRIST_

    GRIST_ The Antagonist Premium

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    @AntonVoron Updated with the body update - and added one more to puretek, taking from thread arts
     
  10. NoRezForYou

    NoRezForYou Professional Hand Holder

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    >Gives first job in Regalia
    >No Relationship additions wtf i feel personally attacked
     
  11. GRIST_

    GRIST_ The Antagonist Premium

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    Hello! Since Anton Is no longer staff I'll need a new reviewer for this! Also- I added edits for the new prof update!
     
    #11 GRIST_, Dec 8, 2019
    Last edited: Dec 9, 2019
  12. Messtro

    Messtro Flower Goblin

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  13. Messtro

    Messtro Flower Goblin

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  14. GRIST_

    GRIST_ The Antagonist Premium

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    @Nesstro Hey love, I overhauled the entire Personality Section as well as changing tidbits of the Lore Story and Basic Information. Re-Review would be appreciated, please!
     
  15. Messtro

    Messtro Flower Goblin

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  16. GRIST_

    GRIST_ The Antagonist Premium

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    @Nesstro Sorry to tag you so soon, but since they've changed it so Ritualism can't be used with Puretek anymore, I've made edits to my app. Moving the points up to Blades and one to Puretek.
     
  17. GRIST_

    GRIST_ The Antagonist Premium

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    @Nesstro Hello! I made a Couple of Bigger Changes.
    • Aged Estlin up to 30, to better match her personality and experiences.
    • Changed her prof points to make them more diverse and usable for her hunting demeanor.
    • Changed her life story to just match those changes.
    All Changes Marked in this Color.
     
  18. Messtro

    Messtro Flower Goblin

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    Approved.
    Next time please change the tag to needs re-review please.
    @CRASHIR
     
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  19. GRIST_

    GRIST_ The Antagonist Premium

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    @Nesstro Re-adjusted points didn't really like the high point number in hunting. So I shifted around five points.
     
  20. The_Roleplayer

    The_Roleplayer wat is rp?

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    holy can i just mention how beautiful this card looks
     
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    • Powerful Powerful x 1
  21. GRIST_

    GRIST_ The Antagonist Premium

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    @Nesstro I didn't do much just switched some points. Tagging to look over!
     
  22. Messtro

    Messtro Flower Goblin

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  23. GRIST_

    GRIST_ The Antagonist Premium

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    @Nesstro Going to need a complete re-review.
     
  24. Messtro

    Messtro Flower Goblin

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  25. GRIST_

    GRIST_ The Antagonist Premium

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    @Nesstro Hi. Estlin died and became an archblood so I only really changed those parts in the life story and in the app and edited it to be this purple color. Just need you to look over that I think.
     
  26. Messtro

    Messtro Flower Goblin

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