Hello,
I do not know if the following suggestion is possible coding wise, but if it is I feel it would be a good way to make pvp much more interesting. First off is, the problem. During pvp recently, many people have been spamming enderpearls mid fight, weather it is to restock potions or to get out of combat completely. Also, there is a small window of time after the player lands from enderpearling when they are un-hittable. The idea is this: Enderpearls would be disabled upon the player losing Pacifist. This would make it so that there is no easy way to simply press a button to escape pvp. From what I have seen in my recent pvp skirmishes, is that anyone who brings a stack of enderpearls, and has a decent knowledge of pvp, is just about un-killable as long as they have a pearl to sling and teleport right out of the fighting. This is very frustrating, to me, as it seems too easy to escape, and too hard to actually kill the enemy until all their armour is shattered. If enderpearls could infact be disables during loss of pacifist, I belive it would be better for pvp in general, as it would actually force enemies to fight, not just run.
I do not know if the following suggestion is possible coding wise, but if it is I feel it would be a good way to make pvp much more interesting. First off is, the problem. During pvp recently, many people have been spamming enderpearls mid fight, weather it is to restock potions or to get out of combat completely. Also, there is a small window of time after the player lands from enderpearling when they are un-hittable. The idea is this: Enderpearls would be disabled upon the player losing Pacifist. This would make it so that there is no easy way to simply press a button to escape pvp. From what I have seen in my recent pvp skirmishes, is that anyone who brings a stack of enderpearls, and has a decent knowledge of pvp, is just about un-killable as long as they have a pearl to sling and teleport right out of the fighting. This is very frustrating, to me, as it seems too easy to escape, and too hard to actually kill the enemy until all their armour is shattered. If enderpearls could infact be disables during loss of pacifist, I belive it would be better for pvp in general, as it would actually force enemies to fight, not just run.