Dungeons And Minecraft; The Massive Militia

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Magivore

No Rest For The Wicked
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Let us face it; some people here happen to love Dungeons and Dragons, myself included, whether they talk about it or not. Although I am an extremely casual Game-Master, I happen to enjoy seeing how people mix and create their character cards for people that are downright unique, evil, or heroic. Even just looking at their stats, it seems like I can relate or have a general idea as to what that character will be like.

But what about our own characters? What would they look like?

Note; This is not the D&D actual format, it's one personally adjusted to fit more personalities and traits.

The rules are simple; The amount of points you have is 5*{Attributes}. Since there are 8 attributes here, you have a total of 40 points to distribute freely. You need to have one point at least in each category. Strength = Strength, Dexterity = Hand-Eye Coordination, Speed = Running, Intelligence = Durh, Arcane = Magic, Charisma = Charm, Luck = Luck, ofc, And Constitution = Endurance. Your character's maximum health will be 10 times the amount of points in Constitution. If your character has natural wounds, decrease their health slightly to fit how much of a weakness the wounds are. I will start, follow my lead! Tag who you want to see. Anyone can participate at any point! @Eccetra @Lazzulai @ContestedSnow @Terence29 @Momma_Seacow
Template:

Race -
Health -
Class -
Social Stance -
Occupation -
:Attributes:
Strength -
Dexterity -
Speed -
Intelligence -
Arcane -
Charisma -
Luck -
Constitution -
| Inventory |


Example:

.:: Anima Vendit ::.
Race - Half-Breed Elf / Human
Health - 22/30

Class - Illegal Anti-Mage
Social Stance - Commoner
Occupation - Mask Maker / Inventor
:Attributes:

Strength - II
Dexterity - V
Speed - III
Intelligence - X
Arcane - VII
Charisma - IX
Luck - I
Constitution - III
| Inventory |
Anima's Weaponized Staff {5-10 Damage}
Cotton Alb +1 Defense -10% Fire Resistance
Wooden-Plate Armour +3 Defense -40% Fire Resistance
Bronze Grin +2 Defense +Head-Shot Immunity

 
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.:: Apollonia Amaya ::.
Race - Ailor​
Health - 30/30
Class - Merchant
Social Stance -
Aristocrat
Occupation - Spice merchant​
:Attributes:
Strength - 2
Dexterity - 4
Speed - 3
Intelligence - 8
Arcane - 3
Charisma - 10
Luck - 5
Constitution - 3
| Inventory |
Apollonia's purse {2-4 Damage}
Gypsy gown +2 Movement Speed


THINGS FOR MY OTHER CHARACTERS WILL BE HERE SOOn okay
 
☼ Niantha Aalvira ☼
Race -
Yanar (Nelfin Seedling)
Health - 28 / 35
Class - Druid Healer
Social Stance - Commoner
Occupation - Herbalist / Nurse
:Attributes:
Strength - 2
Dexterity - 9
Speed - 4
Intelligence - 8
Arcane - 4
Charisma - 7
Luck - 5
Constitution - 1

| Inventory |

Thorned Vine {Close-range, 1-4 Dmg}
Holy Water {2-12 Dmg to Unholy}
Vial of Sedative {1-6 Turns of Sleep}
Vial of Rubyflower {+10% Health}

Linen Dress +1 Defense, -10% Fire Resistance
Leather Satchel +3 Inventory, -15% Mobility
 

-=Eressëandil Raithor=-

Race - Drowdar
Health - 68 / 70
Class - Fighter
Social Stance - Commoner / Recent Immigrant
Occupation - Retired Mercenary / Treasure Hunter
:Attributes:
Strength -
9
Dexterity - 6
Speed - 5
Intelligence - 5
Arcane - 1 (Drowdar: Incapable of any form of magic)
Charisma - 3
Luck - 4
Constitution - 7

| Inventory |

Dulled Greatsword:
{Two-handed, -20% Attack Speed; 5-12 Damage}

Padded Cotton Tunic & Pants: +1 Defense -15% Fire Resistance
Worn Iron-Plate Armor: +4 Defense -25% Movement Speed

((I've been wanting to do a similar thing for a while now, real happy to see this!))
 
.:: Sitrius Ravenburg::.
Race -
Half-Breed Elf / Human
Health - 34/40
Class - Assassin
Social Stance - Commoner
Occupation - Saboteur
:Attributes:
Strength - 4
Dexterity - 6
Speed - 8
Intelligence - 6
Arcane - 1
Charisma - 3
Luck - 6
Constitution - 4
| Inventory |


Shattered Longsword: {One handed, Close range} 6-8 Damage, Inflicts bleeding
Chained Dagger: {Long/Short range, Doubles as climbing tool} 3-4 Damage
Lock-picking Tools: {For Lock-picking}


Padded Jerkin: {Light Armour} +2 Def
Long Cloak: {Light Armour} +1 Defense, -1 Movement Speed
Red Scarf: {For Style. Contains a hidden shiv} +1 Charm
(I tried <3)
 
.::Damian Steere::.
Race -
Ailor
Health - 46/50
Class - Swashbuckler
Social Stance - Sailor
Occupation -Smuggler
:Attributes:
Strength - 4
Dexterity - 3
Speed - 5
Intelligence - 6
Arcane - 1
Charisma - 11
Luck - 5
Constitution - 5
| Inventory |
Sturdy Cutlass: (One Handed, Close Range) 7-10 Damage, +1 Speed

Bottle o' Rum: 0-12 Damage to Drunks, 1-4 Rounds of Intoxication

Black Leather Coat: (Light Armor) +1 Defense, +10% Moving Speed
Hair Beads: +5% Charisma
 
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Deha
Race -
Dakkar
Health - 135 / 150
Class - Warrior.
Social Stance - Not even a citizen.
Occupation - Missionary, Cultist.
:Attributes:
Strength -
11
Dexterity - 5
Speed - 2
Intelligence - 4
Arcane - o
Charisma - 1
Luck - 2
Constitution - 15
| Inventory |
Religious Idol:
+ 2 strength. {A simple charm that resembles Dakkar Religion}
Broken Scissors: 1-2 attack. {A pair of old, and broken, scissors.}


Oakley Pratt
Race -
Ailor
Health - 10 / 30
Class - Rogue, Vampire.
Social Stance - Illegal, Vile, Unwanted.
Occupation - Thief
:Attributes:
Strength -
4
Dexterity - 9
Speed - 8
Intelligence - 5
Arcane - 2
Charisma - 6
Luck - 3
Constitution - 3
| Inventory |
Metal Mask (Heavy Armor):
+4 defense { A simple mask made of a thick metal, It grins wickedly.}
Kindred Armor ( light armor): +2 defense, Very hard to swim in. {Light armor stolen from a Kindred gang member. It's worn, but it will do.}
Simple Dagger: 5 - 10 attack { Just a kitchen knife. Nothing fancy. }
Various Jewelry: + 3 Charisma { Stolen jewelry, isn't it pretty? }
Pocket Pants: + 5 Inventory space { Just a normal pair of pants, except with tons of pockets sewed in. Great for storing things }
Cane: 4 - 8 attack { A hard and sturdy staff, the end is plated in bronze. }
Sand: 1 - 2 attack, lowered dexterity, speed, and strength to who applied. { A fist-full of sand and dirt, thrown at enemies. }
 
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Race - Vampire/Human
Health- 40/60

Class - Sanguine
Social Stance - Illegal as all void
Occupation - Sewer Healing House Receptionist
:Attributes:
Strength - 6
Dexterity - 4
Speed - 7
Arcane - 0
Charisma - 5
Luck - 2
Constitution - 3
| Inventory |
Saber (Melee) +3 damage. Stole it from a creepy D'ithianian.
Longsword - 4+ Damage. Currently stored, though useful. Stole it from a brunette.
Short, Chi'en-ji sword - 2+ Damage. A sword whose name she isn't able to remember. It's useful although.
A pair of Throwing Knives - +6 damage, one use. A pair of knives she got.
Simple Attire - +2 defense. Her regular attire.
 
Matthias Frauntar
Race - Ailor
Health - 60/60
Class - Aristocrat
Social Stance - Upper Middle
Occupation - Lumber Merchant
:Attributes:
Strength - 9
Dexterity - 1
Speed - 5
Intelligence - 8
Arcane - 0
Charisma - 2
Luck - 6
Constitution - 9
| Inventory |
A bag of regals
A quarterstaff +3 attack and trip
A map of Regalia
Cloak +1 defense

Rand Kholin
Race - Ailor
Health - 48/50
Class - Bard/ Rogue
Social Stance - Commoner
Occupation - Bard, maybe bartender
:Attributes:
Strength - 1
Dexterity - 9
Speed - 7
Intelligence - 5
Arcane - 0
Charisma - 9
Luck - 9
Constitution -
| Inventory |
Mandola
Book of Stories
Bottle of Whiskey
Leather jerkin defense +4
Bow (stored) attack +4
*cough* pathfinder is better *cough*
 
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So, I'm doing this for T'aryn.
Race - A'rafa Q'urebo, Est'unfae bloodline.
Health - 140
Class - Mid to short range?
Social Stance - Sewer dweller, and soldier in Klein tribe.
Occupation - Hunter/Fighter.
:Attributes:
Strength - 5
Dexterity - 4
Speed - 10
Intelligence - 6
Arcane - 0, 'cause Klein.
Charisma - 1
Luck - 0
Constitution - 14
| Inventory |
Spear: A custom-made spear made out of broomstick, and a shard of Ilkret shell.
Old clothes: A shirt and shorts that are burned and tattered from many years of use.
Leather pouch: It holds her shinies.
Necklace: Two of her teeth on a string.