- Joined
- Oct 7, 2012
- Messages
- 24
- Reaction score
- 39
- Points
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- Age
- 40
Currently the old recipe still works
However the cost is exorbitant for an item with extremely limited use, lingering potions and tipped arrows.
Given the duration reductions that come from deeper alchemy, arrow of poison I is only 11 seconds and arrow of poison II only 2 seconds wheres as splash potions are 1:30 and 21 seconds respectively, I feel that the cost of breath needs to be severely reduced to make it worth even existing.
While there is something to be said for the trade off of longer distance application and less risk of freindly fire with tipped arrows, I cant see it being even comparable to area effect application and longer duration that comes from the significantly cheaper splash potion application
However the cost is exorbitant for an item with extremely limited use, lingering potions and tipped arrows.
Given the duration reductions that come from deeper alchemy, arrow of poison I is only 11 seconds and arrow of poison II only 2 seconds wheres as splash potions are 1:30 and 21 seconds respectively, I feel that the cost of breath needs to be severely reduced to make it worth even existing.
While there is something to be said for the trade off of longer distance application and less risk of freindly fire with tipped arrows, I cant see it being even comparable to area effect application and longer duration that comes from the significantly cheaper splash potion application