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Death in Massivecraft has two problems:
1. It's not RP at all! For example, I was once RPing a hostage situation, in which I killed my hostage. (In his own faction, btw.)
Then... this happened...
-"Dead" guy respawns back at faction bed.-
The other team says, "I brought him back from the dead! xD YOLO!" (They didn't actually say the last part...)
I say, "Dude. Come on... We're trying to RP something here..."
The "dead guy" says "Pretend I'm a ghost."
Yep... How dramatic, which brings me to number two.
2. No one gives a crap when they die.
You die, you don't care. Simple as that. (Well, maybe if you lost everything.)
Much less the premiums wouldn't care. You die while raiding, TP BACK TO BED!
So. Yeah. You basically are fighting a never ending battle against people that can die, and then are immediately reborn next to you.
These two things are basically why I'm proposing this:
A Ghost System
Now, my friends, don't get too scared or anything, I'm not going to propose that after death, you sit around and do nothing, therefore, being a "ghost."
No. What I'm proposing is that after your death, you see your death screen, you get a message saying you're a ghost. Now, your body remains on the ground. (If this could be implemented.) You turn invisble to everyone except other ghosts, and you are allowed to fly around and keep watching the event happen without completely ruining the tone.
I think that after two or three minutes, (four for premiums*) people will be able to get the normal menu you see at your death screen and respawn.
*No, this is not because I have anything against rich people or anything. I simply think that if you have greater chances of not dying, you should have bigger penalties when you do die. (#1 Reason: Diamond Armor.)
Please comment your thoughts on this topic. Thanks for reading.
1. It's not RP at all! For example, I was once RPing a hostage situation, in which I killed my hostage. (In his own faction, btw.)
Then... this happened...
-"Dead" guy respawns back at faction bed.-
The other team says, "I brought him back from the dead! xD YOLO!" (They didn't actually say the last part...)
I say, "Dude. Come on... We're trying to RP something here..."
The "dead guy" says "Pretend I'm a ghost."
Yep... How dramatic, which brings me to number two.
2. No one gives a crap when they die.
You die, you don't care. Simple as that. (Well, maybe if you lost everything.)
Much less the premiums wouldn't care. You die while raiding, TP BACK TO BED!
So. Yeah. You basically are fighting a never ending battle against people that can die, and then are immediately reborn next to you.
These two things are basically why I'm proposing this:
A Ghost System
Now, my friends, don't get too scared or anything, I'm not going to propose that after death, you sit around and do nothing, therefore, being a "ghost."
No. What I'm proposing is that after your death, you see your death screen, you get a message saying you're a ghost. Now, your body remains on the ground. (If this could be implemented.) You turn invisble to everyone except other ghosts, and you are allowed to fly around and keep watching the event happen without completely ruining the tone.
I think that after two or three minutes, (four for premiums*) people will be able to get the normal menu you see at your death screen and respawn.
*No, this is not because I have anything against rich people or anything. I simply think that if you have greater chances of not dying, you should have bigger penalties when you do die. (#1 Reason: Diamond Armor.)
Please comment your thoughts on this topic. Thanks for reading.