- Suggestion Type
- Feature Request
- Example/Use Case
- I believe this will be good for the retention of survival players new and old. It gives survival players something to do.
Create a quest campaign/story that goes through the entire darkworld and all its activities. Tie in the existing bosses already in the darkworld as bosses for the campaign. Regularly update the darkworld with smaller scale seasonal quest campaign expansions that update the darkworld and maybe even add new locations and/or structures to the map, the minigames with new challenges/mobs/maps/obstacles and new minigames entirely, the mobs that appear in the darkworld every so often by adding new mobs and adjusting old ones as needed, and new quests you can do to the darkworld.