Spoiler: Theme song "I did your biding, its only fair i get paid for it." BASIC INFORMATION: Inventory Full Name: Clause Adelart Age: 35 Gender: Male Race: Anglian Ailor -Woaden lineage Sexuality: Straight Preferred Weapon: 40 inch Longsword Skills: Physical stats: 10 +14 Sword combat (Age points) +15 hunting points (Free hobby profs +10 and age +5 Racial boost) +10 Perception (Free talent points) +15 Alchemy (Age points) +3 Ward knowledge +8 Sorcery (Age points) Alchemy: Vocadine + Vocalitic Dust + Rubyflower + Avant Leaf (Capable of healing any scratches, burns, or skin wounds the alchemy is applied to within 10 minutes as well increases energy and vigor, making the user feel energized in spite of previous fatigue for the next 2 hours) Vocadine + Vocalitic Dust + Lady’s Shine + Intensoid ( Capable of rendering all natural and alchemical toxins with a Proficiency of 15 or less, including alcohol and recreational drugs, inert in the body within 10 minutes at an instant) Vocadine + Vocalitic Dust+ Poppy Milk+ Intensoid (Gives the alchemy a pain relieving effect. Greatly reduces pain and numbs both existing wounds and those sustained during use for the duration of 15 minutes. Causes extreme lethargy while active, making it unusable in combat.) Sorcery Dimension: Exist Element Branding III Element Control VII Body type Athletic Body Shape Low Body Fat Language Common (Learned since childhood) Anglian (Mother tongue) Visual information Eye Color: Dark brown Hair Color: Dark brown Hair Style: Long and loose with a pony tail on the back Skin Color: White Clothing: Grey tunic/Mercenary armor Height: 6'1 "Proven my worth." Personality and Abilities Clause expresses happiness by usually smiling and just having a fun time with others, such as drinking,hunting and just playing cards. If Clause was approached by something or someone he fear, his body will begin to shake slightly in nervousness but most of the time he will try to calm himself down. Always telling himself that "Its either him/her or me.." Signalling that he would do anything for his survival or a job he needs to get done. Laws and authorities dont go so well with Clause most of time, His views on them are mixed. At times he agrees on what is right but other times he disagree's with what the law has spoken but most of the time if he is doing a job for a high bounty, Clause would just ignore most of the law or atleast try to cover his tracks afterwards. Other races dont matter to Clause that much, As long as they respect him and keep a distance during stressful times there wont be a huge problem. Some races such as Slizzar are always mocked by him, for he only trust other races that are human liked or atleast have a more human looking definitions. Clause strongly believes that in the right hands unionism can be spread many ways without using force as most priest or believers would do, as for other religions Clause typically just respects them for what they are, as long as they arent causing a problem as much to him or others about their believes he genuinely doesnt care much about other religions. Arcane and magic has proven itself useful at times, Even though Clause was not able to learn magic himself. He was always interested in the ways of how they fight, how mages were able to survive in a battle with only magic against many swords at once. Some moments he would ask a mage for help if a job he is doing requires it. Family is important to him, from his mother or towards lovers and friends he considers family. Never he puts family behind before something else, it motivates him to go forward knowing that they are people who support him behind. Clause is prideful and proud of most achievements if he gets to brag at them. Most memorable for him is that he was able to take down a bear with his own bear hands to test himself in the woods at a younger age. Forcing himself to get better with combat but it leaves him with scars all over of his body. The only thing motivating Clause to go forward is not only to support his family but also to support himself to live and eat well in harsh times of Regalia. Taking in any job he could get even the ones where he is force to follow the law of becoming a guard for a day or two. He is not the one to be boss around but if the pay is good, then Clause wouldn't think twice about it. Clause is insecure about how surrounds himself with people and the way he speaks. His voice is gravely like an angry old man, so each time he talks its as if he was mad at them even though it was the opposite of what he wanted. Clause fears only a few things, such as losing someone he truly cares about which could be a family member, wife or daughter, or even friends of his he made along the journey. He tries his best not to get to attached with them but memories are formed with people you can trust, giving Clause a hard time to try to not get attached. Religion is not something that Clause would consider taking seriously, to him religion is nothing more than a broken system that gives lies to its patrons. But nonetheless he was a Unionism since birth, but he wasnt devoted to the cause unlike his mother "Seems like we have a problem here..." LIFE STORY Born and raised in Anglia by a single mother in a small cabin at the outskirts of the woods, Clause lived a normal childhood like most poor family would be living. Mainly the young boy spends his time at home helping his mother with chores around his house and at times at his free time go hunting for small squirrels or rabbits near their area. His mother was a true believer of the spirit and would held rallies across the lands just to bring the name of uniosm to those who wish to indulge themselves in religious matters, such things dont concern Clause however, the young boy would rather indulge himself in books that he bought with his own savings then to listen to his own mother rambling about religion. At his teen years, Clause had strayed into a darker path of his life at the city that would change his relationship with his mother, the young boy started to learn about ritualism and found interest in them. Didnt take long before he began committing his own Rituals at the night, starting with him beginning to hear voices of ghost coming from every angle which frighten the boy and sends him running back home confused and exhausted, he couldn't even begin to tell his mother what he heard and what did he do. That didnt stop the young man's curiosity on it, he continued to do so every night till he finally understood what he was getting himself into all this time. As years grow by now young man began to dabble in alchemy and a bit of magic himself, learning from travelling mages in Gallovia and as well learning sword combat with random knights around. He would soon found himself being in the mercenary trade for his skills which got him alot of attention in town, he mostly did simple jobs like protection against bandits for rich clients or hunting down large beast that is disturbing farmers and other workers. Didnt take long before his mother began to piece everything together, finding in his old room a few books that are signs of him learning ritualism and magic, which in turn got her furious at the man and called him a freak for not listening to the words of the spirit, his bad luck didnt end there however. Adelart accepted yet another contract to help escort someone into the wood for they claim that someone might jump and attack them, so he accepts but it turned out to be a set up and the hunter himself was the one getting jumped by bandits that want revenge for how much trouble he had done to them, it ended up with him being hurt and the bandits mostly dead, he was saved soon after by an old client of his that promises Adelart to give him a save passage to Regalia for he has done enough in here and say there will plenty of opportunities for him in the main land. The hunter accepts the offer and began sailing off to Regalia to do what he believes he must, whether it is for his own intentions or for others is up to himself to decide so
@Caelamus Aged the character up once more and removed Squad tactics away from his proficiency's skills, adding 5 to hunting knowledge and 1+ on Athletic
@Caelamus Fixed up his body stats and split up theater to +5 to fit in dancing with +5, request re approval
Again sorry but i switched two proficiency away, Unarmed and athletic are now switched with Alchemy and Magical knowledge. Also my stats are now 30.
This is the last time I will be permitting you to retcon and move your points around for several months, generally it's frowned upon to keep consistently swapping around points, the only current mechanic to do it or completely overhaul points is Urlification. Nevertheless, approved. @NightLight12 Try to be happy with the things you have in the moment and find solutions to problems with what skills your character already possesses.
Im trying to find a balance to this character since there are new things that i am not aware of, again im sorry but this will the last time i ask for it
I updated his life story since its been a few months of playing with him, also his eye color changed due to a cursed set upon him and his height is now 6'0
There are no curses which grant gold eyes. Only void mutations which must be willingly accepted. Though it's becoming increasingly obvious that this character is becoming more and more of a Geralt clone in aesthetics, backstory, personality and so forth. I will warn you that plagiarizing characters is frowned upon and in some cases can be against the rules. It is okay to take inspiration from fictional characters that exist in other universes, but you shouldn't be taking so much inspiration that they become blatantly obvious where you're deriving it from. My advice would be to tone down on the strong Geralt aesthetic and do something that is more unique. It's fine for you to take inspiration, but try to make a character that is more original to your own design.
Aesthetically yes my character is like geralt, but i do not play it like him in rp's. I do tone down and try not to be too geralish in away. but if you want i can turn down the void mutation.
Talked to the player that did the void mutation over my character, changing back into dark brown. As i said before, im sorry for making your job hard on my character by all means it is not my intention to do so.
It's okay to take inspiration from and adapt similarities but be cautious about doing it so much so that people can obviously draw correlations between the two. Take inspiration, take that something and make it unique and then make it your own.
Due to the new sorcery system i decide to remove 2 profs from my sorcery and change it to Elemental branding 3, the two other profs are placed right onto my sword prof which was previously 10. Expect more changes down the line with ritualism coming up next to be changed if it needs to be
Actually, just scratch it. Ritualism might take a long time to be re worked so ill just dumb what i can to sorcery. Which means that ritualism has been removed in replace of two sorcery spells, the extra points all go to sword combat.