MassiveCraft is a great server, without a doubt one of the best roleplaying servers out there; but I just have one problem that I wish could be changed; with you reading the title I can assume that you know exactly what I am talking about, magic, if magic could be more accessible to roleplayers instead of having your name subject to a meeting would be great. I do know the consequences of having it accessible to everyone and how easily they can abuse it. I still think that there could be ways of balancing it so more players could have at least a shot at using magic or the trustee permissions that are granted to them
Although, the system that MassiveCraft has right now is fantastic and works well, which all of you might know; the Trustee Permissions. I believe the problem with this is that only the best/social roleplayers can be apart of it; it eliminates the chances for players that believe mages are their greatest picks for roleplaying or any of the stuff that is listed on the thread. I also think it makes it harder to become a well-known roleplayer, and only the most social roleplayers will be able to take part of. Whilst the Trustee players will have a bigger chance of being known is because they have something that others don't which makes their characters unique instead of being a Turall Champion, which isn't as unique and will probably have a harder time of being known; If you aren't good at being social or don't have a social character I think makes it harder because you'll have to be social and if not you'll never have the chance of becoming a Trustee and that's what I don't like about it, you have to be social. I know it states on the thread that you have to be a social character and cannot be a person who reads a book all the time in the tavern, expecting people to come up to them and talk to them. I just think there could be ways of avoiding it so you don't always have to be social. And I know that there are players who play characters that don't take advantage of it and become quite well-known to guard charters for their crimes.
I believe a way that can make it so everyone at least has a chance of taking advantage of the trustee permission is to make it accessible to most people on MassiveCraft but must have the following requirements or just an example of what I think it should look like (This is a requirement/covenant, not an application! Meaning it's not a right! And can or will be revoked if that player abuses the permission!):
In conclusion, I believe this will make MassiveCraft more friendly to those who aren't as social to those who are, and doesn't discriminate to those who don't have the confidence in becoming a social roleplayer or pioneer roleplay. The benefit of adding this will create a bigger impact for people who are able to use mages effectively.
I am open to all constructive criticism but saying it's just shit without giving an explicit reason to why it is something that I don't want. And if you find any problems with what I said, please explain why and how it will be a problem; I'll try my best to see how I can resolve such problems from affecting MassiveCraft. The only thing I want when you reply to this thread is to think of the benefits and disadvantages of why it's bad; this goes the same with agreeing on it, saying "I agree fully with this" will just flood the thread because it doesn't explain why you agree with this. And I know this thread sounds very ignorant of me, and in which I don't even care if it's implemented and if I don't match the requirements, as long as it's more accessible to players who don't have to be social or know how to easily pioneer roleplay will be fine with me.
With me posting this please do not think that I hate MassiveCraft because of this reason, I will still enjoy MassiveCraft even if staff or you don't agree with this post, as long as they think about it I'll be fine with any constructive criticism. If players/staff think they can change the system or the requirements, feel free to do so. If you think the current system is fine as it is, that's alright but post why you think it's fine and not just "I think the system is fine as it is, no changes needed" Doesn't explain why you explicitly think it is.
IMPORTANT, If this system fails and a bunch of people have mage characters, like in the past (This should be balanced with that you're in need to make a character application to have a mage, in which in the last system you didn't need a character application to make a mage, unless if it was hidden magic) then feel free to remove this system and restore the old system if this is ever implemented; or just make a few changes and corrections. And if you think some magics are just too overpowered for players to take, then don't allow them to use and have the Trustee system for those types of magics.
Please do not personally attack me or flood the post with basically the same reply to what the person stated above you. All I am trying to do here is make these permissions more accessible to those that can actually take use of such permissions and privileges.
TL;DL
Although, the system that MassiveCraft has right now is fantastic and works well, which all of you might know; the Trustee Permissions. I believe the problem with this is that only the best/social roleplayers can be apart of it; it eliminates the chances for players that believe mages are their greatest picks for roleplaying or any of the stuff that is listed on the thread. I also think it makes it harder to become a well-known roleplayer, and only the most social roleplayers will be able to take part of. Whilst the Trustee players will have a bigger chance of being known is because they have something that others don't which makes their characters unique instead of being a Turall Champion, which isn't as unique and will probably have a harder time of being known; If you aren't good at being social or don't have a social character I think makes it harder because you'll have to be social and if not you'll never have the chance of becoming a Trustee and that's what I don't like about it, you have to be social. I know it states on the thread that you have to be a social character and cannot be a person who reads a book all the time in the tavern, expecting people to come up to them and talk to them. I just think there could be ways of avoiding it so you don't always have to be social. And I know that there are players who play characters that don't take advantage of it and become quite well-known to guard charters for their crimes.
I believe a way that can make it so everyone at least has a chance of taking advantage of the trustee permission is to make it accessible to most people on MassiveCraft but must have the following requirements or just an example of what I think it should look like (This is a requirement/covenant, not an application! Meaning it's not a right! And can or will be revoked if that player abuses the permission!):
- Has been roleplaying for more than five months on MassiveCraft (More or less)
- Has to make a character application that is in which approved so they don't abuse it; similar to the old special permission system. (Decreases the chances of mages to be seen everywhere)
- If any punishments were given to this person within the following year that has been related to roleplay will not be able to make one or has clearly changed and has been proven to staff (Has to wait a year or depends on the severity of the problem)
- If they break this covenant their permission will be revoked and will have to apply and state why they want to be pardoned.
- Doesn't have a horrible OOC reputation
- Age requirement (Optional)
- Has the ability to create constructive emotes and not just "Smiles+" unless if it's completely necessary to do so. (Optional)
- Will have to emote at least (three, more or less) times to cast so one doesn't just find themselves haunted for life because one just randomly shown up and decided to cast a spell on him for the fun of it. (This basically avoids any powergaming and godrp)
In conclusion, I believe this will make MassiveCraft more friendly to those who aren't as social to those who are, and doesn't discriminate to those who don't have the confidence in becoming a social roleplayer or pioneer roleplay. The benefit of adding this will create a bigger impact for people who are able to use mages effectively.
I am open to all constructive criticism but saying it's just shit without giving an explicit reason to why it is something that I don't want. And if you find any problems with what I said, please explain why and how it will be a problem; I'll try my best to see how I can resolve such problems from affecting MassiveCraft. The only thing I want when you reply to this thread is to think of the benefits and disadvantages of why it's bad; this goes the same with agreeing on it, saying "I agree fully with this" will just flood the thread because it doesn't explain why you agree with this. And I know this thread sounds very ignorant of me, and in which I don't even care if it's implemented and if I don't match the requirements, as long as it's more accessible to players who don't have to be social or know how to easily pioneer roleplay will be fine with me.
With me posting this please do not think that I hate MassiveCraft because of this reason, I will still enjoy MassiveCraft even if staff or you don't agree with this post, as long as they think about it I'll be fine with any constructive criticism. If players/staff think they can change the system or the requirements, feel free to do so. If you think the current system is fine as it is, that's alright but post why you think it's fine and not just "I think the system is fine as it is, no changes needed" Doesn't explain why you explicitly think it is.
IMPORTANT, If this system fails and a bunch of people have mage characters, like in the past (This should be balanced with that you're in need to make a character application to have a mage, in which in the last system you didn't need a character application to make a mage, unless if it was hidden magic) then feel free to remove this system and restore the old system if this is ever implemented; or just make a few changes and corrections. And if you think some magics are just too overpowered for players to take, then don't allow them to use and have the Trustee system for those types of magics.
Please do not personally attack me or flood the post with basically the same reply to what the person stated above you. All I am trying to do here is make these permissions more accessible to those that can actually take use of such permissions and privileges.
TL;DL
- All I request/suggest is that magic, witchbloods, and anything that isn't too overpowered to be at least more accessible to roleplayers, even if they don't have the ability to cast most of the spells on the wiki will be fine with me, as long as you're able to have a character that is at least is able to be a mage is fine with me.
- I believe there could be changes made to the Trustee Permission thread that can help players receive such privileges.
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