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So this is an idea, like my previous one, except this is a little more pieced together.
If I was to describe the Roleplay population in Regalia, I would say; Generic Hero Wannabe's.
It's the most annoying thing in roleplay, because everybody wants to roleplay the perfect person, they like to remove the words flaw and play like the perfect badass which nobody can bring down and I think this is allowed to thrive because of Kill Perms. I'm not saying, let anybody kill anybody, that would be pure anarchy, what i'm saying is making people capable of dying without giving their permission. Make a forum or something, like the Special Permissions, which would offer players to give a lengthy post of evidence and the reason they would like to kill this character, staff could decide if this character dies, overriding the actual person's decision. Now, there would be certain parts of this. Like, Approved characters are only allowed to kill, something like this because it would show their capability to do so or, Approved Characters are instantly voided from this, the only way they can die is by Guard or his or her own hand or something like that.
I think this system should be implemented just because of Realism and I know Realism isn't really a key factor in Massives lore, it contains magic, vampires and lizards that eat rock, but it would help make role play experiences more Authentic. No more would people charge into a roleplay battle but naked unarmed against an army of armed personnel and somehow survive with minor scratches, if the character's life would not be in their own hands, which will make them think about what they will do. Also, Staff can instantly override this system, meaning they can kill without approval from the Forums, because I would hope, they would know when they should kill and not go killing every possible person on earth or whatever MassiveCraft's lore resides on.
The way it would work is.
You would start off with an application similar to the Special Applications app, state your name, approved character link, person you would like to kill and why you would like to do so, with proof. This would then be publicly shown, others can contribute to why they want this person killed, the person who they want to be killed does not have to be approved and such.
Two staff members would have to give approval, if one does, they can harm this person badly (E.G. Take off a limb) and if two members say yes, they can execute/murder this character.
Also, all staff members would have to write down everyone they killed with a time, what happened (Screenshots of why and when they did it.) and such, just to make sure somebody doesn't silently going on a killing spree because I know I would, character detail and such, makes making a Serial Killer character so easy.
As said before, this is an idea. Probably didn't say that before actually, probably mentioned it as something bold but yeah, could be majorly refined. I'm just pitching this idea, maybe try it privately. I just think, it might help with the characters who beast through everything, knowing they will survive because of Roleplay Etiquette. It's a blessing and curse, hopefully, this could help refine it.
If I was to describe the Roleplay population in Regalia, I would say; Generic Hero Wannabe's.
It's the most annoying thing in roleplay, because everybody wants to roleplay the perfect person, they like to remove the words flaw and play like the perfect badass which nobody can bring down and I think this is allowed to thrive because of Kill Perms. I'm not saying, let anybody kill anybody, that would be pure anarchy, what i'm saying is making people capable of dying without giving their permission. Make a forum or something, like the Special Permissions, which would offer players to give a lengthy post of evidence and the reason they would like to kill this character, staff could decide if this character dies, overriding the actual person's decision. Now, there would be certain parts of this. Like, Approved characters are only allowed to kill, something like this because it would show their capability to do so or, Approved Characters are instantly voided from this, the only way they can die is by Guard or his or her own hand or something like that.
I think this system should be implemented just because of Realism and I know Realism isn't really a key factor in Massives lore, it contains magic, vampires and lizards that eat rock, but it would help make role play experiences more Authentic. No more would people charge into a roleplay battle but naked unarmed against an army of armed personnel and somehow survive with minor scratches, if the character's life would not be in their own hands, which will make them think about what they will do. Also, Staff can instantly override this system, meaning they can kill without approval from the Forums, because I would hope, they would know when they should kill and not go killing every possible person on earth or whatever MassiveCraft's lore resides on.
The way it would work is.
You would start off with an application similar to the Special Applications app, state your name, approved character link, person you would like to kill and why you would like to do so, with proof. This would then be publicly shown, others can contribute to why they want this person killed, the person who they want to be killed does not have to be approved and such.
Two staff members would have to give approval, if one does, they can harm this person badly (E.G. Take off a limb) and if two members say yes, they can execute/murder this character.
Also, all staff members would have to write down everyone they killed with a time, what happened (Screenshots of why and when they did it.) and such, just to make sure somebody doesn't silently going on a killing spree because I know I would, character detail and such, makes making a Serial Killer character so easy.
As said before, this is an idea. Probably didn't say that before actually, probably mentioned it as something bold but yeah, could be majorly refined. I'm just pitching this idea, maybe try it privately. I just think, it might help with the characters who beast through everything, knowing they will survive because of Roleplay Etiquette. It's a blessing and curse, hopefully, this could help refine it.