- Joined
- Dec 16, 2012
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- Age
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Hi everyone! sorry if this post is duplicate or similar to other.
I have 2 new interesting change in faction economy,in benefit of roleplay and constancy to0..
1) generation of adtional silver when you kill a mob,like 20% of the money you gain killing that mob,with the minimun of 1 copper,this money goes directly to the bank of the faction.
2)the faction can set autopayement day for her/his menbers,this will recibe automatically when login everyday a small amount of silver,one time per day(dont be accumulate,if you dont log on in five days,you dont recibe 5 days pay when you log on).This money willsubstract from the bank of the faction.Will stop of course when the faction is out of money.This will help that the players will stay more time in the faction and evit the loose of power.The money can be set too depending the rank in the faction.Example rookies will recibe 15 copper per day,officers 1 silver.
This too encourage to players be more participate with the faction.
I have 2 new interesting change in faction economy,in benefit of roleplay and constancy to0..
1) generation of adtional silver when you kill a mob,like 20% of the money you gain killing that mob,with the minimun of 1 copper,this money goes directly to the bank of the faction.
2)the faction can set autopayement day for her/his menbers,this will recibe automatically when login everyday a small amount of silver,one time per day(dont be accumulate,if you dont log on in five days,you dont recibe 5 days pay when you log on).This money willsubstract from the bank of the faction.Will stop of course when the faction is out of money.This will help that the players will stay more time in the faction and evit the loose of power.The money can be set too depending the rank in the faction.Example rookies will recibe 15 copper per day,officers 1 silver.
This too encourage to players be more participate with the faction.