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Played Character Castiel | The Claws

This character is actively played.
Joined
Jul 18, 2024
Messages
1
Reaction score
0
Points
11
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[ I was born hungry. ]

Character Information
» Full Name ⌕ Castiel Völund
» Heritage / Culture ⌕ Half Ailor ( Dramarys )
» Age ⌕ 26
» Gender / Pronouns ⌕ male — hehim
» Religion ⌕ non believer
» Occult ⌕ Aegis Archon
» Character Occupation ⌕ Penn Archwilio Aelrrigan Knight


Core Concept
a young soul who looks aged by the world, his morals having become twisted as the years pass, he grows hungrier as he struggles to grapple onto his teachings that were enforced onto him. He was taught to obey and that's something he can't shake off so easily. It's what's engraved into his being but yet he deludes himself with thoughts that he's breaking free, still the chains haunt him. Castiel is not one for relations of any kind preferring to be alone until it's his time to leave, making it easier for him to accomplish missions and tasks that are given to him without hesitation, just like a dog.

Appearance
Castiel is a dark skinned man with a rich and cool complexion, paired with cobalt colored eyes and long black curly hair that sits partially upon his shoulders with the rest flowing down his back. A look of annoyance and fatigue painting his face pretty much always.

Languages
common
calem

Mecha
nics
⫘ Dramarys Dragonkin can control snow/ice and starlight
⫘ Dragonkin are closely aligned to Dragon Magic. Being made of pure life, they live extended lifespans beyond what is normal. The Immortal War has hardened Dragonkin against Mystech, causing them to take -1 HP Damage (instead of -2 HP) from Attack Emotes. However, they are threatened by beings of pure death. If a Character that has Ordial Alignment would do -2 HP Damage, they do -3 HP Damage instead.
⫘ Dragonkin inherit the Mechanics from the Heritage Trait from whatever Heritage the Character is biologically made.
☓ Ailor whether by divine intervention or by sheer dump cosmic luck, always somehow end up on the right side of history. Ailor Characters when participating in Events, may sometimes stumble into an extreme luck roll that drops an additional loot item for one of the participants. This loot can be physical items, or intangible things like Divinium or an Artifactspark. Chances are higher for non-Magic using Ailor than Magic using Ailor.

☓ Ailor make for excellent negotiators. Ailor gain +2 on top of every Persuasion Dice roll result, and their Persuasion Cap is also increased by +2 for every Dice Roll. These effects only apply to non-Afflicted, non-Mystech individuals, as their speech and habits are entirely fine-tuned to the more mundane aspects of global society, they must venture beyond their comfort zone to be able to reach Magic things.


PROFICENTCIES
Strength: 6
free ⤸
Steady Body
Brawl Stampede
Pinning Throw
Diving Tackle
Technique Parry

Constitution: 4
Status Endure
Breather
Thick Hide
Iron Will

Intelligence: 0
free ⤸
Safe Gaurd
Dexterity: 4
free
Cutthroat Stance
Cutthroat Dodge
Cutthroat Reversal
Cutthroat Evasion

Plot Hooks
TBW.
 
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