- Joined
- Jul 31, 2012
- Messages
- 87
- Reaction score
- 270
- Points
- 0
- Age
- 29
- Location
- Algaron, North West Deandroc
As a Regalian Guard, I have seen the good, bad, and ugly of RP'ing.
The good:
- Conversing with the nobles
- Having a chat with a bartender over a pint of ale
The bad:
- "Good" vampires
- "Bad RP'er punches all three guards in the face simultaneously and escapes unscathed"
The ugly:
- Vampires, caught and convicted, teleporting away from their prison cells
- god RP'ing in general
Right after expressing my frusteration to Dr. Fong following a vampire teleporting away to avoid execution, I had an idea; what if server staff (particularly lore staff) had the ability to remove the /nick feature from bad RP'rs (temporary or permenent)? Here is why I think this would be a great solution:
- It does not punish or restrict the player in any aspects except RP
- Other RP'rs will be much less inclined to engage in RP with said offender (lack of a nickname is a sign of inexperience, reguardless), thus improving the quality of Massivecraft's RP by avoiding bad experiences with bad RP'rs all together
- It will encourage players to RP fairly
Ideas such as a "blacklist" have floated around for months, however that idea isn't very plausible, and at first glance, a player cannot tell if someone is or is not blacklisted, and may unknowingly engage in RP with them anyway. Now you ask, what are criteria for losing the /nick privilege? And how can they be reported, other than by staff?
Criteria:
- Obvious and repeated god RP, despite warnings
- Disruptive behavior commited in character
- Other criteria, as determined by staff
Ideas for reporting:
- New appeal section, where screenshots can be posted
- Idea: Allowing Regalian Guards and Crimsons to fill out a book & quill describing what exactly happened, and leaving it to staff discretion whether or not to take action. My reason behind allowing guards to talk directly with the staff is this: Any guard or crimson who passes the application has experience and reputation RP'ing, and I would argue, are much more trustworthy. More importantly however, guards are the butt of more god RP'ing than nearly any other grouping of people in Regalia.
If this is technically possible, I think it would make a huge positive impact in Regalia, and even more so for guards, who are frankly tired of only having 1/10 people refrain from teleporting away during an arrest. Please consider this idea, and comment with any questions, comments, feedback, etc!
The good:
- Conversing with the nobles
- Having a chat with a bartender over a pint of ale
The bad:
- "Good" vampires
- "Bad RP'er punches all three guards in the face simultaneously and escapes unscathed"
The ugly:
- Vampires, caught and convicted, teleporting away from their prison cells
- god RP'ing in general
Right after expressing my frusteration to Dr. Fong following a vampire teleporting away to avoid execution, I had an idea; what if server staff (particularly lore staff) had the ability to remove the /nick feature from bad RP'rs (temporary or permenent)? Here is why I think this would be a great solution:
- It does not punish or restrict the player in any aspects except RP
- Other RP'rs will be much less inclined to engage in RP with said offender (lack of a nickname is a sign of inexperience, reguardless), thus improving the quality of Massivecraft's RP by avoiding bad experiences with bad RP'rs all together
- It will encourage players to RP fairly
Ideas such as a "blacklist" have floated around for months, however that idea isn't very plausible, and at first glance, a player cannot tell if someone is or is not blacklisted, and may unknowingly engage in RP with them anyway. Now you ask, what are criteria for losing the /nick privilege? And how can they be reported, other than by staff?
Criteria:
- Obvious and repeated god RP, despite warnings
- Disruptive behavior commited in character
- Other criteria, as determined by staff
Ideas for reporting:
- New appeal section, where screenshots can be posted
- Idea: Allowing Regalian Guards and Crimsons to fill out a book & quill describing what exactly happened, and leaving it to staff discretion whether or not to take action. My reason behind allowing guards to talk directly with the staff is this: Any guard or crimson who passes the application has experience and reputation RP'ing, and I would argue, are much more trustworthy. More importantly however, guards are the butt of more god RP'ing than nearly any other grouping of people in Regalia.
If this is technically possible, I think it would make a huge positive impact in Regalia, and even more so for guards, who are frankly tired of only having 1/10 people refrain from teleporting away during an arrest. Please consider this idea, and comment with any questions, comments, feedback, etc!